isthmus
Warlord
So, we've all seen the Korea UUs and UA on paper - how does this translate to an actual game?
From the first game I've played with them so far here are my first impressions:
Would be good to see what first impressions others have on the new civ.
From the first game I've played with them so far here are my first impressions:
- The UA doesn't seem to be as strong as first thought. Science specialists are quite nice at +5
each, but they don't turn up until universities are built. The Hagia Sophia and the liberty finisher seem to be priorities to get GS for +8
academies. These can really speed up teching to education, and hopefully scale alright until gaining the freedom policy finisher. As far as I can tell this means that Korea does generally have the scientific edge over many civs but it's not as OP as Babylon. I haven't tested the exact math over the tech boost per science building but it appears that only the GL and normal library trigger it pre-universities.
- The Hwach'a is pretty nice. It has 25 ranged strength and -25% strength vs cities. More importantly, it doesn't require iron - unlike the trebuchet. Whilst the treb has slightly greater strength vs cities (treb: 16*1.5=24 vs hwach'a: 25*0.75=18.75) the discrepancy isn't huge. Overall, the strength of the Hwach'a vs units and lack of strategic resource is well worth it, even for taking cities.
- The turtle ship is pretty rubbish. It's quickly rendered obsolete by frigates that are both stronger and can move in ocean. It's only if iron is scarce that the turtle ship may see some use and even then naval warfare isn't a significant enough part of the game to ensure the turtle ship is a good use of
. Personally I feel that if naval warfare were improved (maybe better blockade penalties/bonuses) the turtle ship might be good considering how hard it is to kill for any pre-frigate ship.
Would be good to see what first impressions others have on the new civ.
