Kraz01- The Totally Mad Scientists

Preturn:

Switch city builds:

North Kraznayagrad to Horseman
Trunk Beach to Settler
Switch Overseer's Grocery to Granary - I'm hoping to make a settler factory out of that town.
Burrfoot-on-Smyrna to Barracks
Commandoville and Tassleburg to Settlers.
we won't need the Walls in some of these towns because they'll never be on the front lines.

IT:

Tuskertown: Settlers
French complete the Oracle.

Turn 1 (530 BC):

Kill one Spear and raze Caesarea.

IT:

Zzz...

Turn 2 (510 BC):

Crimson Hills founded on the red dot.
1st Mounted Hoopak Army razes Heraclea.

byeByz.JPG


IT:

Commandoville: Settlers
North Kraznayagrad: Horsemen
We get a Palace expansion. I add a second floor to our building.

Turn 3 (490 BC):

Zzz...

IT:

South Kraznayagrad: Worker->Catapult
Overseeropolis: Settlers
Trunk Beach: Settler->Spear

Turn 4 (470 BC):

Riverwind founded 1SW of the purple dot in order to get the free duct.
Lux slider to 20% to prevent riots in Kraznayagrad.

IT:

We get the FP message.

Turn 5 (450 BC):

Kill a French sword with the Hoopak army.

IT:

Tuskertown: Settlers

Turn 6 (430 BC):

A-cav kills Indian spear and produces a Leader!
Hoopak army kills a French archer in the open and a French spear in Tours.
Sci slider to 30%, Monarchy still due in 1.

IT:

Monarchy->Writing
I revolt immediately.
Kraznayagrad riots. I scroll ahead to prevent other riots.

Turn 7 (410 BC):

We drew 4 turns of anarchy. Not bad.
Ocean View founded on the dark blue dot.
Kill a random Indian Warrior with the Leader-producing aCav.
Kill two Spears and raze Tours.

IT:

Zzz...

Turn 8 (390 BC):

Lose a Sword and a Horseman attacking Chartres :(
Kill another random French Sword and a Barb Horse

IT:

Zzz...

Turn 9 (370 BC):

Wheaties founded, appropriately, on the dark green dot next to the wheat.

IT:

Zzz...

Turn 10 (350 BC):

Kill a random French archer. Sadly, this drops the aCav to 2hp and leaves him next to a French sword :(
Use the Leader to build an army in Tassleburg.

IT:

Lose the aCav from last turn.
Switch to Monarchy.

Turn 11 (330 BC):

Whalewatchers founded on the purple dot.
Blackleaf Farms founded on the yellow dot.
Lose an elite aCav against a redlined French sword, arg.
Change sliders:
Tax 10%
Science 80%
Lux 10%
No riots pending, Writing due in 4, breaking even on gpt.

IT:

Zzz...

Turn 12 (310 BC):

Kill two Spears and raze Lyons with the Hoopak army.

IT:

Tuskertown riots :blush: I didn't look closely enough, sorry.
Burrfoot-on-Smyrna: Barracks->Horseman

Turn 13 (290 BC):

Lux slider to 20% so Tuskertown won't riot.

IT:

Tassleburg: Settler->Horseman
Overseeropolis: Settlers
North Kraznayagrad: Horseman->Horseman

Turn 14 (270 BC):

Kill a Spear in Paris; the Hoopak army is in place to take the city next turn.
Sci slider to 40%, Writing still due next turn.

IT:

Writing->Philosophy
Ferrum: Barracks->Spear
Faropolis: Cat->Worker
Indians start ToA.

Turn 15 (250 BC):

Kill three Spears and raze Paris.

endKraz250BC.JPG


Handoff notes:

Please keep Overseeropolis and Tuskertown on settler duty. We have a lot of land to fill. We're also short on workers, so we should put Overseer's Grocery on Workers once its Granary is done and have the new cities in former Byzantine land make Workers before starting on other projects.
 
Everyone play 9 until we get back square, no biggie. And Anarchy turns are no fun, so we appreciatee you taking them. Looks like our expansion is proceedig well. That long isthmus looks like it should be useful to focus our enemies into kill-zones. I guess the next step is deciding on an FP location and whether a palace jump should occur.
 
Here's the log:

Preflight: Philo can be reduced to 4 turns from 6 with 10% more science. I make the increase.

IBT:

vArcher is killed by rArcher, lose 3 catapults who couldn’t be moved. ><

We get the Heroic Epic in Kraznayagrad -> Settler

Sumerians build Temple of Artemis

Incans build Pyramids

Indians Cascade to Great Wall.

Turn 1 230 BC:

vA-Cav kills rArcher (1-0)
A-Cav Army kills rSword (2-0)
A-Cav Army kills vSpear (3-0)

IBT:

K-grad pumps out vA-Cav
C-ville Settler -> C-Pult
Trunk Beach Spear -> Horse
I get the Indians Great Wall message again…

Turn 2 210 BC:

A-Cav Army kills rSpear (4-0)
A-Cav Army kills rSpear (5-0) destroys Chatres, retakes the C-Pults lost in first IBT
vSword kills Indian vSpear outside of Grocery (6-0)
A-Cav Army kills rSpear (7-0)
A-Cav Army kills rSpear (8-0)
A-Cav Army kills rArcher (9-0), destroys Orleans
vA-Cav kills rSword (10-0)
rSword kills barb warrior (11-0)

IBT:

K-Grad Settler -> Sword
O-Polis Settler -> Settler

Turn 3 190 BC:

El Ducado del El Justo is founded (The Duchy of El Justo)
Southern Pines is founded

IBT: Philo -> Maps
Riverwind Worker -> Worker

Turn 4 170 BC:

A-Cav Army kills rSword (12-0)
vA-Cav kills rArcher (13-0)

IBT:

French rSword disperses Barb camp
vHorse is killed by rSword revealed by fog (13-1) &#61516;
North K-Grad Horse -> Horse
Faropolis Worker -> Settler
Wheaties Worker -> Worker

Turn 5 150 BC

rSword kills rSword (14-1)
A-Cav Army kills Indian Archer (15-1)
A-Cav Army kills vSword (16-1)
Happy Valley is founded

IBT:

K-Grad Sword -> Sword
Some Worker -> Worker builds
Vikings get Great Lighthouse

Turn 6 130 BC

A-Cav Army kills rSpear (17-1)
A-Cav Army kills rArcher (18-1)
Sugarplain is founded
Steakhouse is founded

IBT:
Lose a French Slave worker in the middle of nowhere to rHorse (Indian) (18-2)
O-Polis and T-Town both pump Settlers
B-on-Smyrna Horse - > Sword
Grocery Granary -> Settler

Turn 7 110 BC
v-ACav retreats to rSpear
A-Cav army kills rSpear razes Marseilles (19-2)
A-Cav army kills rSpear (20-2)
A-Cav army kills rSpear (21-2) razes Rheims
vHorse kills Barb Encampment (22-2)

IBT:

Greek Warrior moves into our line of sight
S K-Grad Rax -> Horse
Tasslburg Horse->Horse

Turn 8 90 BC

Declare war on Greeks
Spot Scandinavian Warrior, Dammit! Declare war.
A-Cav Army kills rHorse (Indian) (23-2)

IBT:
Map Making-> Lit
K-grad Sword -> Horse

Turn 9 70 BC
vHorse kills eWarrior (Scan) (24-2)



Not much has happened so I was too lazy to take a screen. We have enemies to the north on the western arm and a lot of open land and some random Indian horses on the eastern arm.

http://forums.civfanatics.com/uploads/62725/Kraz01_70BC.SAV
 
For the purpose of making it easy to keep track, here's an updated roster.

Roster:
Kraz Just played
Tasslehoff UP
Overseer On deck
Tusker Warming Up
LURKERS ARE WELCOME TO JOIN

That means... I'm up! :eek: got it.
 
Done.
Spoiler Turnset :
Turn 0- 70BC- Hit Enter
IBT- Ferrum Sword->Sword
Game Crashes :wallbash:
Blah blah FileValet blah blah blah delete autosaves blah blah blah reopen civ blah blah blah reload save blah.
Turn 0- 70BC-Hit Enter
IBT- Ferrum Sword->Sword
Turn 1- settle Hunnywheat in honor of the Hun galleys nearby.
IBT- O-polis Settler->Settler. Commandoville Catapult->Sword. N. K-grad revolts- get a taxman. Scary French galley by Trunk Beach.
Turn 2- Sword kills a barb menacing our catapults. Horse kills Vik Arche, promotes. Science to 80, no turn loss. AC kills Vik Warrior
IBT- K-grad Horse->Settler. T-town Settler->settler Trunk Beach Horse->horse. N. K-grad horse->horse. O-grocery Settler->settler. Riverwind Worker->worker.
Turn 3-The Mounted Legion kills an Indian archer. Science->70.
IBT- French Sword by S. K-Grad! Get lit, start Construction. EDdEJ Spear->worker. Southern Pines worker->worker.
Turn 4-Horse is redlined by Sword, kills it. Whew. Sword kills barb, gets encampment. Build Kender Hills.
IBT- Small stack of Indians headed from the West. Crimson Hills Catapul->Settler. Wheaties Worker->settler.
Turn 5- AC kills an Indian archer. Settle Flooded Hills. Settle Tasslehoff Peninsula. Science->80.
IBT- K-Grad Settler-> Library. O-polis Settler->Library. Crimson Hills riots. B-on-Smyrna Sword->Sword. Happy Valley Worker->Spear
Turn 6- AC kills Indian Archer. Attack Aarhus.
vAC retreats to rSpear, no damage.
vAC kills rSpear, -1.
ehorse kills rspear, redlined, razes Aarhus, nets a worker.
IBT- S. K-grad Horse->Library. Tassleburg Horse->Settler. Faropolis Settler->Sword. Ocean View, Whale Watchers, Blackleaf forest Worker->Worker.
Turn 7- vAC kills Indian horse. vAC kills Hoplite, grabs a settler.
IBT- Tuskertown Settler->settler. Riverwind Worker->worker.
Turn 8-Vik eArcher kills ehorse. ehorse kills Greek archer.
IBT- Barb redlines our spear. N K-Grad horse->library. Grocery Settler->Settler. Sugarplain spear->Sword. Incans finish the Mausoleum.
Turn 9- Attack Argos
vAC redlines, is killed by Hoplite.
vHorse kills hoplite, vhorse dies to hoplite.
Found Oiliphaunt Inlet. vAC kills Indian horse.
IBT- vAC is killed by Indian horse. vhorse dies retreats from Greek Sword. Somehow, Grocery build was on Mausollos', gets switched to Glib. Switch to settler.
Turn 10-Science->50, no turn loss.


Spoiler screenie :
picture1ec0.jpg


My tradition of forgetting the save continues: http://forums.civfanatics.com/uploads/117283/Kraz01-130_AD.SAV
 
You were supposed to play 9 turns. :mischief:

Anyway, sorry about the French galley, it rounded the entire former Byzantine peninsula without doing anything so I assumed it was just scouting.

I dunno if its worth it to bang our head against Hoplites, might take our time instead to expand and fill up that empty eastern French isthmus.

Oh, and wheres the save? :p
 
Agreed. Let's take it easy and merely play containment with the Greeks while we fill our captured lands. Otherwise, we'll end up playing whack-a-mole with AI settlers in the former French lands.
 
Sorry 'bout that, I didn't realize that I was up. I have downloaded the file, and will probably play some tonight, some tomorrow.
 
I have finished my turns. I played 9 I think. Here is the turn-log:
Spoiler :

Pre-flight: CivAssist 2, Word running. Get the save loaded. Look things over.

Non-Combat:
Workers 23 native, 17 slaves
Settlers 6
Military:
Warriors 5
Archers 5
Spearman 12
Swordsman 10
Horseman 7
Catapults7
Armies 2, 3 unit Ancient Cavalry
Ancient Cavalry 9

Hit enter=>

IBT: An Indian horse pops up out of the fog near Tasslehoff Peninsula. There is a spettler nearby, so we could lose them.
We get Construction, I choose CoL next, as it will be faster and has to be researched anyway.
Trunk Beach horse=>horse.
Ferrum sword=>sword.

150 AD: Dessert Desert founded near Hunnywheat=>Walls.
NW of Hunnywheat: vSword wins vs Viking eArcher, -2hp, promotes.
vAC wins vs Viking rArcher clean.
vAC wins vs Greek vSword, -4hp.
vSword wins vs Greek rArcher clean.
Battle of Argos: vAC wins vs Greek vHoplite, -4hp, and Argos is auto-razed. 2 gold taken.(5-0)

IBT: Indian horse kills rSpear clean turning our settler into 2 slaves:wallbash:
Another horse pops up out of the fog in the same place.
We’re going to need better troops up there.
C’ville sword=>spear.
Trunk Beach riots, guess we need an mp there.

170 AD: NW of Hunnywheat: 1st Mounted Hoopaks win vs Viking rWarrior, -1hp.
1st Mounted Hoopaks win vs 2hp Viking rArcher clean.
vAC wins vs Greek rWarrior, -1hp.(8-1)

IBT: Indian vHorse dies attacking fortified vSpear, who is undamaged:evil:
Other Indian horse threatens Steakhouse.
SoZ produces vAC.
K’Grad Library=>sword.
T’Town settler=>settler.

190 AD: At Delphi: vHorse wins vs Greek rArcher, -3hp
Mounted Legion wins vs rHoplite, -6hp:eek:
Wheat Inlet founded NW of Hunnywheat=>Walls.(11-1)

IBT: Burrfoot on Smyrna sword=>sword.
Southern Pines worker=>worker.

210 AD: North Cape founded near Hunnywheat=>Walls.
Near Wheat Inlet: eSword wins vs Viking rArcher, -1hp.
vHorse wins vs Viking rArcher, -3hp.
At Steakhouse: vSword wins vs Indian rHorse, -2hp.
Rush granary at Steakhouse for 88 gold.(14-1)
Science slider at 20%, CoL in 1 @ +74gpt.

IBT: CoL arrives, next is Currency.
O’opolis Library=>sword.
El Justo spear=>spear.
Overseer’s Grocery settler=>settler.
Faropolis spear=>Courthouse.
Wheaties riots, hire a geek.
Steakhouse Granary=>settler.
Hunnywheat spear=>spear.

230 AD: 4hp eSword wins vs 2hp Viking rArcher clean, and we get a leader!(15-1)
Kraz-01MGL3.jpg


IBT: K’Grad sword=>horse.
T’Burg sword=>spear.

250 AD: Battle of Odense: Mounted Hoopaks wins vs rSpear, -3hp.
Mounted Hoopaks wins vs rSpear, -4hp.
Mounted Hoopaks wins vs rArcher, -1hp, and I raze Odense, 17 gold taken.
Battle of Delphi: Mounted Legion wins vs rHoplite, -1hp.
Mounted Legion wins vs rHoplite, -2hp.
vHorse wins vs rArcher, -1hp, and I raze Delphi.(21-1)
Make MGL into army, the Mounted Caballeros.

IBT: We can now build a large Pentagonal building which magically allows us to have larger armies.
C’Ville spear=>Library.
Oceanview worker=>worker.
Whalewatchers worker=>worker.


260 AD: Tarzan’s Treehouse founded N of Wheat Inlet=>Walls.
Sugar Hills founded NNE of Kender Hills=>Walls.
Near Tarzan’s Treehouse: eHorse wins vs 1hp Viking rArcher clean.
Near Sugar Hills vAC wins vs Indian rArcher clean.(23-1)

IBT: SoZ produces AC.
O’opolis sword=>sword.
T’Town settler=>settler.
Ferrum sword=>sword.

270 AD: Find a modest Indian stack with vAC, he may not survive if the 2 archers and 2 horses attack the same turn.

IBT: Indians do not attack.
Currency arrives, next is Feudalism.
K’Grad horse=>horse.
Our people love us! I add a front porch to our palace.

280 AD: vHorse wins vs Greek vSword -2hp.
vSword wins vs Viking rArcher, -1hp, promotes.(25-1)

That finishes 9 turns, I think.

Non-Combat:
Workers 26 native, 17 slaves
Settlers 2
Military:
Warriors 5
Archers 5
Spearman 15
Swordsman 17
Horseman 9
Catapults7
Armies 3, 3 unit Ancient Cavalry
Ancient Cavalry 11


Things look pretty good. We can build the Great Wall, the Forbidden Palace and the Pentagon now, but that’s a team decision as to where and when. I think Steakhouse might be a good FP city. K’Grad and O’opolis could make the others. We are 9 turns from building Maces, so we could start pre-builds for them soon. The Northeast needs roads and towns, so future settlers can go there, though I suggest strong veteran escorts, since India has horses.

Here are 2 pics of the action areas:

Indian horses becoming a pain
Kraz-01Northeast.jpg


I think we have the Vikings and Greeks on the run
Kraz-01Northwest.jpg


And the all-important save: http://forums.civfanatics.com/uploads/110452/Kraz-01_Overseer__280_AD.SAV
 
Done.

Spoiler Turnset :
Turn 0- 280AD- Hit Enter
IBT- Watch a forest chop get wasted. Tell Ghandi no to peace- he needs a new occupation. Sword redlined v archer. Watch Greek sword snatch unprotected slave.
EDdELJ Spear->Settler. Trunk Beach Horse->Horse. Sugarplain Sword->Sword. Flooded Hills Spear->Horse. Massive Uprising by Zambesi Riverbend. That means two or more civs just reached MA.
Turn 1- AC kills horse. TML kills two hoplites, destroys Corinth. Vhorse retreats to spear.
IBT- defend against an Indian archer. O-polis Sword->Market. Grocery Settler->Settler. Happy Valley Spear->Settler.
Turn 2- Mounted Hoopaks -4HP to viking archer. Sword kills Indian Spear. Mounted Caballeros kills 2 hoplites, -7HP, razes Greek city. Found Sweet horses. AC kills Indian Horse, promotes.
IBT- Small onslaught on Tarzan's Treehouse. Three barb horses as well. K-Grad Horse->Market. Burrfoot-on-Smyrna Sword->Sword. Steakhouse Settler->Settler.
Turn 3- Horse kills Greek Sword. Horse kills Greek Archer. Sword dies to Indian spear, no damage. AC kills Viking archer.
IBT- Horse runs to Vik sword, horse runs to Greek Sword. Watch barbs kill a greek warrior.
Tassleburg Spear->Sword. O-polis riots, gets a taxman. Tuskertown Settler->Settler. Ferrum riots, another taxman. Burrfoot-on-Smyrna riots. Weird, I had just MMed them! Riverwind Spear->Settler.
Turn 4- vAC kills a barb, promotes, and retreats. Hoopaks kill two spears and an archer, raze Birka. eAC dies to Indian spear, taking off 1HP! Horse finishes off the evil spear.
IBT- Wheaties riots. Kender Hills spear->worker.
Turn 5- Bomb (redline) and kill a Greek spear. Sword kills a Vik Archer.
IBT- Greek archer kills barb warrior.
El Ducado EL Justo riots. N. K-Grad Lib->sword. Hunnywheat riots. Tasslehoff Peninsula Spear->Settler.
Turn 6- The Mounted Legions kills two hoplites and a sword. Sparta is razed, for this is SPARTAAAA! vSword kills Greek Archer, is redlined, then promotes. A slave practically walks into greek sword.
IBT- Sword defends v. Vik archer. We lose the slave. Wheaties Settler->Settler.
Turn 7- Lots of troop movements, no battles.
IBT- Greek Sword grabs a worker. S. K-grad Library->Sword. Tarzan's Treehouse Walls->Spear. Ferrum Sword->Sword. Overseer's Grocery Settler->Settler. Ocean View, Whalewatchers worker->Worker. Blackleaf farms spear->Settler. Sugarplain riots. Oiliphaunt Inlet Spear->Sword.
Turn 8- Bombard-redline Greek Soldier, eHorse attacks, kills and spawns an MGL! Sword dies to Indian sword. Armies find Athens. It's at least size 7- two AC armies should handle it. Build Neu France on some French ruins. Science->30, Feud still in 1.
IBT-A whole bunch of Vik archers by Tarzan's, a whole bunch of Indian swords by unknown french city (Capital?). Get Feudalism, start Engineering. Coming in 11 at 60%, 11GPT. We choose NOT to revolt ;). Tuskertown Settler->Settler. Trunk Beach Horse->Pike. Steakhouse Settler->Settler.
Turn 9- eSword attack Indian archer and dies after redlining. 1st Hoopaks figure out that this French city is Avignon, the capital. Size 1. Kill a single spear, raze the city. Last French city is Besancon, over by their old land.
IBT- Nothing, but plenty of Viking troops by Tarzan's.
Turn 10- de Gama reaches Tarzan's Treehouse, builds an army. I don't fill it yet. East Northeast Eastlund founded. Lots of movement.


NOTES: I didn't do anything, but we need to choose A) where to put the FP, B) Whether we should build Sun Tzu's, C) Wherewhether to build the Pentagon (we can).

There are three settlers (escorted) up in former-French land. They should settle cxxc and make use of the former French Road. There's a large stack on the road, it should go raze Ganges and Besancon. Either use a slave to colonize the Gems immediately, or quickly expand and resettle on Besancon.

Besancon's the only french city left, Greeks have four, and their capital's at the mercy of two fully-healed AC armies. Scandinavia and India are both Middle Ages, Viks with about 10 cities, Gandhi with 15.

We should continue settling both towards the Greeks and in former French territory, to grab the luxes.

Spoiler Pic :
picture1fb1.jpg


http://forums.civfanatics.com/uploads/117283/Kraz01-380AD.SAV
 
I'd say Sun Tzu's in our capitol, FP maybe Steakhouse or Sugarplain/Hunnywheat, Pentagon in Overseeropolis. The 2 small wonders could be done with an MGL maybe reserve the next one for that.
 
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