von_Wurttemburg
Chieftain
All right, I didn't realize that you're talking about vanilla version.I wrote about _vanilla_ civ5 and civ6 without any expansions.
Composite bowman, machine gun and privateer came with Gods & Kings expansion and battering ram and siege tower were unique units in Civ 5. Now they are for all.
If the tech tree includes everything what was meant to be in, I have the feeling they are going the BE route with less units for each type.
But still I hope there was a reason the previewers participating in the 150 turns press preview were not allowed to show the later part of the tech tree (besides unrevealing late game information). The reason being that some of units/buildings etc were not implemented in the tech tree yet.
In looking through some old press releases it would seem that the corp/army combo is set to kick in during the Napoleonic period... Which probably means they cut riflemen and will keep the atrocious harquebus design used as the generic musketman... In re-reading the IGN May 11th article it would seem like the author called musketmen riflemen. I hope I'm wrong about this and they just haven't finished adding in the midgame units. It wouldn't prevent me from playing, but it sure as heck would make me skip as much of the midgame as possible to avoid the eyesore...
It sucks.
