Large Map and New Civilizations are now playable

vietnam is kinda really easy, i was able to complete UHVs 1 and 2 in the 1400s and then it starts to get boring waiting for culture to build up and popping 2 great artists for UHV3

only real part thats a "challenge" is beating khmer in the beginning but rattan archers are pretty strong and khmer only has archers and a couple elephants. other than that, pick off independent units to generate general points, whip confucian buildings for cathedral, and spam culture buildings/artists and there shouldnt be many problems completing UHV
 
What makes independent units downgrade themselves?
I often see the Crossbowman in Isfahan turns into Archer around 1000s AD but that does not happen with the other indie Crossbowmen.

Also Byzantine AI often loses Amphipolis and Constantinople to barbarians. Somehow 2 Bulgar Horse Archers and 2 Lancers are consistent enough to beat the Theodosian Wall.
 
Not sure, but one thing that could be responsible is that independent cities in a dead civilizations core area receive additional defenders and buildings in accordance with that civilization's tech level, but only if the civilization can respawn right now. It's possible that the cities left the Persian respawn window and stopped benefiting from access to crossbowmen.
 
Playing Ethiopia - first UHV is quite easy. Just settle Mareeg with started settler (1NW from fish) so you can grab 3 intense with one city (with culture slider), 5th you can get from Nubia or settle city on hill near Mecca (it will be auto razed then Arabia spawn). Convert to Republic and Manorialism at start.
2UHV - is quit intresting. Coz you'll get from -3 to -6 penalty with Catholic civs. So you need convert to Catholicism or prevent Great Schism. And of coz you need wipe out Nubia ASAP. And you need to be in contact with civs to count pleased relation for UHV
3UHV not sure will be easy. All thos congress and colonial cites behind jungles with access only from sea - will se, how to handle with it
3UHV not a problem now (low tech cost). Make vassal from all African civs, convert their religion, civics - and with 3 core cites (raze Nubian capitals and settle in you core (1SE)) - with vassals you'll be able control whole African continent. And, probably - Africa can be world tech leader
 
Polynesia still have access to Old World and, have modifier: 50 Inflation, 100 building cost, as i remember it was opposite in 1.17?
But. Tannery cost 45 hammers for Polynesia, and then i switched to Egypt (ctr+c) - it cost 99 hammers. Although Egypt modifier for building cost = 80
 

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Hi, for years I played the versions with three scenarios: 3000 BC, 600 AD, and 1700 AD. Could someone explain step by step how to update to play on a larger map?
P.S. @Leoreth, you’re doing a great job.
 
The guide linked above should cover you. Please note that this is access to a development version of the mod and I assume some degree of technical proficiency when trying set up access to it.
 
England now has a smaller core of 2–3 cities, if you put London 1S you can make sure they not see each other. This does make their core power a lot less potent as before they had 4 cities easily wide, with Scotland as a core Question is can their empire be supported in Renaissance/Industrial era with this much smaller core, that has to compete with France over the channel culturally? As the most left tip is not core any (Devon?) Britain has a massive empire requirement, that is for sure. With I think about 1/3 less core pop now then before and America/India has massive food boom cities, now being much larger now.

Unless someone can tell it works out fine?
 
It works out fine in terms of stability, though my strategy involves conquering France ASAP rather then competing with them culturally. I leave them with Lyon+Marseilles so that they won't collapse and respawn. Core cities are London, Manchester, and Bristol.
 

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if you can support like 40 cities that way, suppose worldwide that way, always fun to have the Angevin empire in the Middle Ages.

I assume Devon is not a core cause of Britons living there, not English?

Anyone ever had that Paris never existed? I saw that at times on 1.16 and 1.17, usually due to Barbarian smashing it or Rome likely did and build a city 1S of it. Which can be for a 3000BC France run be a hassle cause it demands the UHV be build in Paris not just its capital, I have even seen the capitol start in Bordeaux for example lol in the past, when they emerged.
 
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It works out fine in terms of stability, though my strategy involves conquering France ASAP rather then competing with them culturally. I leave them with Lyon+Marseilles so that they won't collapse and respawn. Core cities are London, Manchester, and Bristol.
It's 1870 and Suez fort is not ready? What have you been doing? 😛🌊
By the way, what difficulty is this?

@Leoreth , I was wondering if it is possible to depict game's difficulty level in the main interface, like we can see the era, for example?
 
It's 1870 and Suez fort is not ready? What have you been doing? 😛🌊
By the way, what difficulty is this?

@Leoreth , I was wondering if it is possible to depict game's difficulty level in the main interface, like we can see the era, for example?
I had just conquered Egypt, which was the last part of the UHV. Monarch/Normal.
 
For France that might be advantageous to get more 6 land tiles instead of 4, not sure if the AI checks that. For Spain it might depend on cuba.
 
England now has a smaller core of 2–3 cities, if you put London 1S you can make sure they not see each other. This does make their core power a lot less potent as before they had 4 cities easily wide, with Scotland as a core Question is can their empire be supported in Renaissance/Industrial era with this much smaller core, that has to compete with France over the channel culturally? As the most left tip is not core any (Devon?) Britain has a massive empire requirement, that is for sure. With I think about 1/3 less core pop now then before and America/India has massive food boom cities, now being much larger now.

Unless someone can tell it works out fine?
You can scrape by. Build San Marco > run republic > build Oxford. Conquer France early by utilizing high food tiles in Britain. French cities make settlers/workers, NA colonies end up very productive. If expansion penalty dips too low, give away some foreign core city.
Putting Lincoln up allows your core to benefit from Scottish fish. Portsmouth benefits from French cows and later potatoes.
(Monarch/Marathon)
 

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I see Port-au-Prince regularly as well as Santo Domingo, and I've never seen Cap-Francais or really any other city besides those two.
 
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