Yes revolution DCM is turned on with all components except Stack Attack, Opp.fire, Rev.Inquisition and Super Spies. I play large map generated with perfectWorld script and all 34 civs is in the game now.
Played with huge map and same perferences previus version of BtS and RoM+Rev - no problem. This CTD appears with new version.
Greetings,
I have some news.
In my log file "PythonDbg.log" last line is: "PY: Revolt - The Japanese Empire is in anarchy!"
So I have removed all japanese cities in WorldBuilder and have passed this critical year successfully! without CTD.
You can try it with your save for investigation of this bug.
If you don't know how to enable logging check first post in this threat - http://forums.civfanatics.com/showthread.php?t=273368
Sorry for my bad english
Salut!
Good to know that some of you guys has managed to solve the CTD bug, but manually eradicating an entire civilization from the game isn't properly a fair solution to the problem, don't you agree?
personally i'm anot going to do that, it would destroy the game atmosphere...
anyway, de gustibus non disputandum est..
Cheers
nem
Good to know that some of you guys has managed to solve the CTD bug, but manually eradicating an entire civilization from the game isn't properly a fair solution to the problem, don't you agree?
personally i'm anot going to do that, it would destroy the game atmosphere...
anyway, de gustibus non disputandum est..
Cheers
nem
Good to know that some of you guys has managed to solve the CTD bug, but manually eradicating an entire civilization from the game isn't properly a fair solution to the problem, don't you agree?
personally i'm anot going to do that, it would destroy the game atmosphere...
anyway, de gustibus non disputandum est..
Cheers
nem
Well this is disheartening, I've recently downloaded this mod, using REV, DCM, archer bombard, stack attack, IDW all on but active city resistance, and have been enjoying it quite a bit, no CTD's, but I'm only at like 1,000 BC so... I was coming to post about it and found this... late era CTD's, I assume these are not the MAF errors common in the past right? Well probably not if deleting civs cures it, should I go back and turn of stack attack, archer bombard, air bombing, hope not. In my game I had a rev occur and no CTD, are these only certain civs, or only late in the game?
i do understand that some of us could do everything possible to get to end of the game, and also appreciate all the efforts that have been made in search of a fix for the CTDs, but I think that now it's time for the authors of the mod to do something serious about it, since it is useless to put a mod together (a great one, I would say) and even create pathces and updates for it, if actually the mod cannot be played until the end. I know it may sound as arrogance, but someone had to tell this and i think many of you share my thoughts.
Are you there, modders?
BTW, I heard of a program called Civchecker (you can find it in the utility programs sections of the forum) that looks after game graphics and tells you if there are troubles in the game (or in the mod you are using). I tried it on RoM and the results were more than 2000 missing art files and some undefined symbols...the cause of CTD may be there. Now since I am not competent I am not going furhter into that but I ask you all to give it a try it's really simple to use! The bad thing is, once the program has told you what is wrong, it does not tell you how to fix it...
let me know your thoughts on this post,
Cheers
Nem
Are you there, modders?
BTW, I heard of a program called Civchecker (you can find it in the utility programs sections of the forum) that looks after game graphics and tells you if there are troubles in the game (or in the mod you are using). I tried it on RoM and the results were more than 2000 missing art files and some undefined symbols...the cause of CTD may be there.