Turn 0:
Set tech to Music
Check the cities, MM is fine, but we need a lot of workeractions
Turn 1:
Essen: Granary > Settler
Dortmund: Granary > Library
Turn 2:
Berlin: Worker > Sword
2 Chariots kill 2 wounded barb archers near Thracian, only the city dweller left.
Turn 3:
Stuttgart: Granary > Library
Turn 4:
Hamburg: Worker > Courthouse
Cologne: Worker > Worker
Frankfurt whips library (I like this city

)
Trades:
CoL to Cathy for Monarchy + 10g
CoL + Mono to Gustav for Construction + 20g
CoL + Lit to Suleiman for Calendar + 20g
Put the slider at 40% to get Music in 3t
Turn 5:
Munich: Library > Barracks (Marble not hooked up yet)
Frankfurt: Library > Lighthouse
Turn 6:
Berlin: Sword > Axe
Promote one chariot to Flanking II: this gives him decent enough odds of retreating/damaging the archer in Thracian. Have another chariot to finish the archer of.
Flanking chariot doesn't need backup though:
We burn it to the ground.
Turn 7:
Music is in, set tech to CS
Also:
He's in Berlin.
French and Ottomans make peace; Maria and Nappy are still going at it. Cathy has a red fist as well.
Turn 8:
Whip Settler in Essen
Turn 9:
Munich: Barracks > Courthouse (marble not hooked up yet, though it is close)
Cologne: Worker > Worker
Essen: Settler > Library
Turn 10:
Berlin: Axe > NE
Also:
And this:
There's a worker in foreign lands due to a misclick, please bring him home safely.
A chariot is in foreign lands as well, but that's intentional

A settler is in the south near the Marble. I think we should settle it 1E of the marble, so that it can pick up the deer for food. If we want, we can settle on top of the marble though. That's why the two workers aren't doing anything yet.
Other than that we have to figure out how to proceed now with our Great Artist and Great Engineer (both are chilling in Berlin).