isau
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- Joined
- Jan 15, 2007
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I generated these for myself but maybe they are useful to someone else too. List should be current as of the Spring 2017/Macedon/Persia patch.
This document lists every EffectType and RequirementType in the game, along with possible arguments that can be passed to these Effects and Requirements (in ModifierArguments table or RequirementArguments tables, respectively).
This list was generated based on every active argument in the game. So, if there are secret arguments out there that can be passed to the effects or requirements, but Firaxis didn't actually use them, they won't show up.
If an effect or requirement has [no argument] in its list, but then also arguments, it means it is possible to pass no arguments and still have the effect/requirement work. Again this is based on how Firaxis actually used the arguments in real implementations.
This document lists every EffectType and RequirementType in the game, along with possible arguments that can be passed to these Effects and Requirements (in ModifierArguments table or RequirementArguments tables, respectively).
This list was generated based on every active argument in the game. So, if there are secret arguments out there that can be passed to the effects or requirements, but Firaxis didn't actually use them, they won't show up.
If an effect or requirement has [no argument] in its list, but then also arguments, it means it is possible to pass no arguments and still have the effect/requirement work. Again this is based on how Firaxis actually used the arguments in real implementations.