ggmoyang
King
Someone disrespects others and says 'let's be respectful'. Valid point made.
I'm just trying to make sure this one is caught. Perhaps it has been already, but there's no harm in pointing out the problem with it until it is addressed. Either to say, "no, it doesn't function that way", or "yes, it is a problem we will be fixing", or at even, "it's not something we think justifies fixing".
Or they're aware of the same balance problems you seem to see, but have tried it in game and found it to not be a problem?
There are many broken natural wonders in ciV, but they still added it because it's rare. I think they're doing this with stations now.Or they're aware of the same balance problems you seem to see, but have tried it in game and found it to not be a problem?
the other civ has to have the Tech presumably.
Not as big of a deal as you're probably making it out to be honestly. Remember, it's not a tech tree, or line, like in previous Civ games. It's a web that different players in the same game will fill out with different priorities. I wouldn't be surprised that, unlike in Civ IV or V, even if you completely outclass the AI in tech they'll always have a different tech that you didn't grab. Even if it's not something that dramatically boosts your stuff, other civs will likely have one or two technologies to snag.
Let's keep in mind that the player has to maintain a trade route with Adept Blue for 25 turns in order to get that tech. Aliens can destroy the trade route (unless the player has built an ultrasonic fence and then picks that particular quest choice that makes trade routes immune to aliens) and other players can always disrupt the trade route. So there are many things that can deny the player the free tech that the player has to make sure to protect against. So for that reason, I don't think it is OP.
At most this changes the rarity of the problem. It doesn't change that it is a problem.
The Ultrasonic Fence quest is probably a given for anyone investing in Trade Routes and for sure for anyone with Adept Blue to trade with. It's like Purity 1 for Explorers. Seems like the only right move.
No, what prompted me to say you were showing disrespect for the community and discussion was when you decided to take it on yourself to laugh at it.
What prompted me to ask if you're just trolling is when you stated that laughing at and mocking people for their opinions was a valid response here.
As for the comment about your involvement with game balance, it was prompted by "well so are a lot of other nasty surprises IRL, so what's new?" ... which seems to denote that you think game imbalances are just part of the game and not important to address outside of how you respond to them in-game. This not being in-game, it just caused me to wonder why you even care if Adept Blue gives a Tech every 25 turns or not.
It seems that nothing I say in this thread will please or appease you.
But you took it personally and called me out personally.
And finally, game balancing is indeed a worthy area of discussion, but when virtually no one posting here has played the game through, some perspective that reflects on that fact might be useful. We don't know were all the bits and pieces fit in yet. Noting seeming imbalances is fine, but calling a game element out as OP and a game breaker without knowing if BE has built-in counters to it, seems premature to me.
Aeson, you're the only one freaking out. Maybe take a step back and take a deep breath?
Yes, Adept Blue (I keep wanting to call it Deep Blue) is strong. if it shows up in your game, you don't have to use it, you can always just burn them to the ground. Perhaps it is a bit strong and should be reduced to a big ol' shipment of beakers, but that doesn't mean you have to freak out and keep screaming at us (which it feels you are doing) when we're more worried about the game coming out in the first place than how strong or weak a single station might be.
Let the game at least come out and everyone get a few games in before you start getting all bent out of shape about how overpowered something is in a beta build.
I really hope it is not reduced to a shipment of beakers... if it is OP, have it select the random tech excluding the more expensive ones available to you. That is more interesting than just beakers (especially with the Tech Web and Affinities.)