- Joined
- Aug 7, 2010
- Messages
- 3,410
You are right. But it was shown in other video (for only 2 frames), it's +30% to outpost development speed. (name is unknown though)
Nice, thanks!
You are right. But it was shown in other video (for only 2 frames), it's +30% to outpost development speed. (name is unknown though)
Sure, it's a loss at first, but 20 virtues later you will have more having taken it than had you not. The later you take it, the worse off you are. Likely taking it means you will have 2-3 virtues more by end game compared to having skipped it.
Harmony late game look completely awesome!
Wondering a couple things:
Does Adaptive Sciences apply to affinity techs already researched?
Does Gift Economy apply to station trade routes? (Doubtful considering the Industry virtue that applies only to stations.)
Wondering a couple things:
Does Adaptive Sciences apply to affinity techs already researched?
Does Gift Economy apply to station trade routes? (Doubtful considering the Industry virtue that applies only to stations.)
Did anyone catch what you could do to speed up the transcendence victory?
Ah, thanks. Do you think the same city can build many mind stems like boosters for civ v science victory, or do you think it is one stem per City which would encourage playing wide for harmony?
cakes, i dont think so. Otherwise playing harmony could be a massive turn off if you face purity oriented civs.
And really, the more i see of that civ BE, the more i see a lot of possible strategies.
I mean, you can aim at getting the finisher of might with just 8 virtues. Which means, you'd get something like +30% strenght overall. So, a quick powerfull game changer.
I'm especially interested with that investment perk. I want a taste of sweet energy OPness !
Personally I'm not a fan of investment. Resources are meant to be used, not to be hoarded.