One suspects they were upgrades, the AI is good at upgrading... but then it would be a lot of Ramsbut if it's going to spend it on building dozens of support units
Seaport earns more than a powered stock exchange typically.Seaport is pretty strong as is. No surprise there. More power for other buildings.
Agreed, science/culture/gold T3 buildings just do not deliver, even buffed... just the IZ adjacency makes for some interest, also amenity buildings. TBH do you need science/culture/gold by that stage of the game?right now they are the most useless T3 buildings in my opinion (ref stock exchange)
SV is the dullest if you close your eyes and click next.... try doing a fast one and it takes a lot of planning, it is a completely different game.This is why we get discrepancy in viewpoint. CV gets more complicated if you want to go faster but not as much as science... CV has more variation though so both can be really challenging... look fanatics, we all agree that after T20 you have won... so it is about speed to make them challenging, just like playing golf. The longer game is pure immersion... which is cool and I do play it quite regularly, up to nukes anyway.It is the dullest.
Yes, playing Maori, you have more production up front and little use for builders beyond chop... if you want to chop. It is going to be a very different dynamic which is why I want to try a fast CV and then a Toa invasion with them. Will probably feel like invading with India. I really wanted them to heal a bit like Scythia from eating their opponents... not really PC though.A lumbermill is worse than the unimproved forest. At least until Steel
I like how he thanks Paradox for the early access![]()
Oh, he did decide to do another game. He said he was going back to whatever he was streaming before he got GS until the livestream embargo dropped.
That's why he was streaming BattleTech yesterday in what would otherwise be his Wednesday Civ stream. I don't think he said that he wouldn't be uploading any more prerecorded videos.
They could just put in something like total city loyalty pressure +50% on deity. Which basically means the AI cancels out AI but human player has much harder time with things.
There is already many (misguided) complaints that loyalty makss warring unnecessarily difficult, complicated, and limited.
Koinsky is playing them, but it's in French.Haven't really seen anyone playing Hungary. Has anyone seen Hungary stream? Not too many Ottomans either, except Marb did a short video with them.
Français.no Francés