The **END** of the major changes.
The only thing left is tinkering if a game issue.
================
I will not start the game until these test are done - wm games take a hugh time commitment, as I don't want to waste a ton of time for a
crashed game
If you can help with any, post which one you will test.
http://www.civfanatics.net/uploads3/LKWorld-V9L.zip
http://www.civfanatics.net/uploads3/SETUP-UNITS3.zip
I could use some testing help. These will be a science cheated test. Expect a *VERY* fast tech game.
The following test
PASSED
1) Songhai ICS test. Wrap until the capital name comes back.
3) Australia test. Play unit 1 Anzac is built.
6) Argetina ICS test. Wrap until the capital name comes back.
7) Argentina Gaucho test. Wrap until the capital name comes back.
Make sure to build a knight. Upgrade knight to Gaucho, build a Gaucho, and verify golden age.
9) Argentina "junk" test. Play unit the modern age, and verify you don't get any uu for other countries.
10) Chinesse rider test. Play until you upgrade a rider to calvary.
12) On a river test. Version 1.29 changed what is consider a river, so adjust the rivers to offset the issue.
13) New buildings test. I added the new buildings that came with PTW: Commercial Dock, Stock Exchange, Civil Defense
I added the new wonder that came with PTW: The Internet. I fixed Wall Street to require 5 Stock exchanges.
The following test are still i/p.
To speed up test, play with just 2 civs!
2) USA test. With the loss of Jersey Joe, we never finished the testing of the USA changes.
Play the USA, probably with just the American continent civs to be quick.
Get to the point of marines - attack and verify a GA.
Stop after building your first regular jet fighter.
>>> This time America should be around awhile, so the USMC may appear.
Killer is doing
4) Diplomacy test with contact and Songhai
Play as a neighbor of the VERY AGRESSIVE Songhai, and verify Shaka animation in all 4 eras.
>>> I blew this with Australia, and don't want a repeat. This can crash the game.
Meldor is doing
5) Diplomacy test with contact and Argentina
Play as a neighbor of Argentina, and verify Monty animation in all 4 eras.
>>> I blew this with Australia, and don't want a repeat. This can crash the game.
8) Songhai Dyina test.
Make sure to build a horseman. Upgrade a unit to Dynia, built a Dynia and verify golden age.
Then make sure you can upgrade to Cavalry.
>>>I have hosed this before
11) India WE test. Play until you upgrade a WE to calvary.
This one is back, as I change the upgrade path to WE -> Keshik -> Cavalry.
LKendter is doing
14) PTW Units upgrade test.
Sword to Med Inf to Guerilla
Longbow to Guerilla
15) Mongol Keshik test.
Make sure you build a horseman. Upgrade a unit to Keshik, built a Keshik and verify golden age.
Then make sure you can upgrade to Cavalry.
>>>I have hosed this before
16) Mongol "junk" test. Play unit the modern age, and verify you don't get any uu for other countries.
>>> The editor adds all units to a new civ - make sure I deleted the "junk".
17) Mongol ICS test. Wrap until the capital name comes back.
18) Diplomacy test with contact and Mongols
Play as a neighbor of Mongols, and verify Kkan animation in all 4 eras.
>>> I blew this with Australia, and don't want a repeat. This can crash the game.