Preturn -- MM towns which are completing their build this turn to get a little more gold.
560AD Immortals prove to be mortal on the walls of Salamanca.
We lose a spearman, his death is revenged.
Tecumseh consults wih the groundhog and the woodchuck and creates the Hanging Gardens.
MW kills an immortal. Persian assualt is stopped.
Babs move bowmen toward Tonawanda.
570AD
Hanging Gardens built, luxury tax set to 0.
Our MW's, at Tonawanda, take he fight to the Babs and the GL Red Cloud appears. He heads for Allegheny. Salamanca gets a breather, no enemy at its walls.
580AD The English attack Salamanca, our Braves defend bravely.

At Tonawanda the fight is equally fearce, we lose a spearman, but our other spearman kills 3 bowman and in the process becomes elite.
MW's at Salamanca kill the english swordsmen before they can defile our roads.
590AD Skirmishing around Tonawnada.
Red Cloud builds a Great Wall in Allegheny. More fighting around Salamanca & Tonawanda.
600AD Aztec's build the Great Lighthouse.
Great wall is built. The Babs begin to withdraw from Tonawanda?
610AD
We attack a small Bab town and it is autorazed. Fortunately we had a settler with us
620AD Our brave Spearmen and MW's once again prove Immortals are mortal

Mauch Chuk is founded.
630AD We lose a warrior defending Steve's Silk.
640AD I prepare for an assualt on Eridu
650AD We take some damage killing all but one defender at Eridu.
end of turn - Luxury tax set to 10% so Salamanca will not go into disorder next turn.
Here it is:
Always War