LK57, Sengoku Scenario, Demigod

LKendter (currently playing)
Rubberjello (on deck)
Meldor
6thGenTexan
hotrod0823

Remember 10 turns per round - STRICT 24 hours got it, total 48 to complete.
Remember this is Regicide - lose our king and game over
 
Oct 1519 AD (pre-turn)
50% production boost sound great to me, so I switch some cities to Geisha houses. I rush the temple in Nimi as it is surrounded by Miyoshi culture. I partial cash rush the Geisha house in Iwakuni.
I crank science to the max (slight negative gpt) as I don't think the AI will go this path. I would really like to build the Great Library. In addition this game has the bonus tech for first to Philosophy.

I perform some map and communications trading so pick up some spare cash and our cash goes from $16 to $156. I burn $60 and upgrade another unit to Bushi.

Jan 1520 AD
I perform some map and communications trading so pick up some spare cash and our cash goes from $90 to $219. This included selling Calligraphy to Uesugi for $81. Some of this cash is spent on the final partial cash rush in Iwakuni.

Apr 1520 AD
I perform some map and communications trading so pick up some spare cash and our cash goes from $72 to $103. It isn't much, but I am covering our deficit research nicely.
(I) :wallbash: The Hojo are building the Great Library. :wallbash:

Jul 1520 AD
:confused: The Hojo have a size 13 city?
The Hojo city is pretty shield weak, but will a Geisha house overcome a 9 turn lead for a demigod civ? Once again I trade moving cash from $96 to $161.
(I) I am very tempted to tell him to shove it, but I cave and give the Miyoshi wm and $26. With all of our cities on infrastructure we could not hold out long in a war.
A lot of civs start the Library. We have no shot at this point.

Oct 1520 AD
I perform more trading including Calligraphy to Matsunaga for $23, $5/turn and a worker.

Jan 1521 AD
What is Tokogawa up to with a stack of 4 caravels? Our troops move to shadow this stack.
I don't know where the Date suddenly got cash from, but I sell them Feudalism for $167.

Apr 1521 AD
I have connected our spare iron. Iron to Tokugawa for Literature and $1. Can we pull of Philosophy first?

Jul 1521 AD
The Date suddenly has cash, so I sell them Suiejutsu for wm, $140 and a worker.

Oct 1521 AD
The incredibly backwards Imagawa get horseback riding for a worker.

Jan 1522 AD
The mystery ship stack reverses direction.

Apr 1522 AD
Hiroshima just grew to size 13. I guess you don't need hospitals in this scenario.

Summary:
Forget the GL. Get those Geisha houses completed. I confirmed that they act like a factory with a 50% production boost. Keep selling like crazy. I would really like to be the first to Philosophy.


LKendter
Rubberjello (currently playing)
Meldor (on deck)
6thGenTexan
hotrod0823

Remember 10 turns per round - STRICT 24 hours got it, total 48 to complete.
Remember this is Regicide - lose our king and game over


http://www.civfanatics.net/uploads5/LK57-APR1522AD.zip
 
Got it. This scenario (more than any other), seems to be the most "whole new game" type situation. I'll have to hit the Civilopedia hard to avoid weedy moves.
 
Preturn: Hmmm....I have my doubts of getting Philosophy since the tech tree is so narrow in this age. But it is a good goal. (8 turns though!)

July 1522: (1) Geisha House completes in Hiroshima: shields jump from 21 to 31 :wow: What a nice improvement for this stage of the game! (+2 cpt and 4 smilie faces!) Hmmm....Treasury or University next? Go for Treasury since University won't complete in time to help the Philo effort. This seems to be an age of no conquest, as the best offensive unit is a 3 attack, and the best defensive unit has a 5 defense? Make 67 gold in selling maps and contacts this turn.

Oct 1522: (2)Nimi has become a battleground between the Miyoshi and the Takeda. Good news for us as they are two of the strongest leading civs. Hmmmm...the Ichijo (our Brown neighbors on the large island to the direct south of us) land 2 troops on a hill near Tokuyama (on our North shore?). Definitly hostile. Fortunately I was shuffling troops around and we can cover what used to only be a single Ashigaru defending. I ask them to leave and they declare war. (They have a large military than us.) We kill both Ichijo units with no losses, and spread out our remaining army to the South since I have no idea where they may land next. Decide to found a new city to gather many unused tiles between Nimi and Matsui, and steal 3 tiles from the Miyoshi, including a plains wheat. Sell the Date Calligraphy for 45 gold and 9 gpt. Only make 12 gold on map trades.

Jan 1523: (3) The Takeda have destroyed the Mogami. The Tokugawa complete the Kabuki theatre. Sell off some old techs to some laggard Civs for 235 gold, and then rush two Geisha houses.

Apr 1523: (4) The Oda complete the Great Library. I see a Tokugawa Yamibushi (2.5.2) kill at least 5 Miyosha peasants in the last 3 turns. They may be the best raiders I've ever seen in Civ 3, because the AI avoids attacking them like the plague. Hirata founded in above-mentioned location. Trading only nets us 11 gold.

July 1523: (5) Lots of boat traffic along our shores. 3 more turns till Philosophy, and no one yet knows it. Cross your fingers!

Oct 1523: (6)2 more turns. No further attacks from the Ichijo. Not much profit on the trading front. We need to build a harbor so that we can trade our surplus luxes without worrying about trade being cut off when we declare against the Miyoshi eventually.

Jan 1524: (7) The Uesugi are brought into war against us by the Ichijo. They are on the other side of the continent and are no threat, but I smell a dogpile coming on.

Apr 1524: (8) Philosophy comes in, and we get the bonus tech. I choose Diplomatic Finesse because the only other choice was Bujutsu which we could trade for. I then choose Contact: Ronin for research until we find how we stand after a huge trading round coming up. It appears we have an exclusive on Philosophy. (And by default, Diplomatic Finesse). Trade to Takedo for Bujutsu and 900 gold. They know the next 3 military disciplines at least) Philosophy and 325 gold to Tokugawa for Kenjutsu. Philosphy and 380 gold to Hojo for Kyujutsu. Philosophy and 420 gold to the Oda for Heihojutsu. We are only down Iajutsu and Naginatajutsu from the leaders. All leaders now have Philosophy.
Hiroshima is switched over to the "War Council" (UN) due in 15 turns. We maybe can sell our monopoly on Diplo in another 4 turns or so to catch up in the other techs while still having a lock on the UN. (There is no worry of a cascade). Research is reduced to minimum to save money for rushing some builds.

July 1524: (9) The usually trading for chump change. No tech deals available. Rush a Geisha House. Neither one of our enemies wants to talk yet.

Oct 1524: (10) Nothing much. WM trading completed and a couple of rushes. Make peace with the Ichiju for 20 of their gold.
War Council due in 13. We need to build a few more units, build a harbor, and then trade our extra luxes. We have no ongoing deals with the Miyoshi, but no real army to speak of either. The army in the south was following an Ishi caravel that was probably going to drop off a few units.


The Game (Oct 1524)
 
Originally posted by Rubberjello
Preturn: Hmmm....I have my doubts of getting Philosophy since the tech tree is so narrow in this age. But it is a good goal. (8 turns though!)

July 1522: (1) Geisha House completes in Hiroshima: shields jump from 21 to 31 :wow: What a nice improvement for this stage of the game! (+2 cpt and 4 smilie faces!)

Well I was hopeing the AI would go after all the military techs. :D

Geisha house = factory + cathedral plus. Understand why most of our cities were working on them?

=================

LKendter
Rubberjello
Meldor (currently playing)
6thGenTexan (on deck)
hotrod0823

Remember 10 turns per round - STRICT 24 hours got it, total 48 to complete.
Remember this is Regicide - lose our king and game over
 
October 1524 AD (0)
Not much.
(I) The Ichiju sail off into the sunset. Okayama Treasury->Harbor, Ube Geisha House->Treasury, Hirata Temple->Rax

January 1525 AD (1)
The troops start moving north in anticipation of war.
(I)The Saito ally with the Ussugi. Iwakumi Local Magistrate->Market

April 1525 AD (2)
There is a Saito Galley off the coast of Tokuyama. We move some troops in that direction.
(I) Nimi Loacal Magistrate->Rax. Onomichi Rax->Horseman.

July 1525 AD (3)
More movement. Two Hojo Ashigaru appear.
(I) The Saito galley move northeast up the coast without dropping off anything. Shimonoseki Geisha House->Yamabushi. Hirata Rax->Yamabushi. Matsue yamabushi->yamabushi. The Takeda start the War Council.

Oct 1525 AD (4)
Continue to shadow the galley. It is heading in the direction I wanted to take the troops anyway. Rush the Harbor.
(I) Okayama Harbor->Samurai Spear. Onomichi Horseman->Horseman.

January 1526 AD (5)
More movement.
(I) The Oda start the war Council

April 1526 AD (6)
More movement of troops to the front. Diplomatic Finesse, gems, incense, and 634g to Tokugawa for Naginatajutsu. We can't touch the other tech without massive gpt payments. Swap several builds to Samurai Spearmen. Make peace with the Uesugi for 13g and 9gpt.
(I) Nada.

July 1526 AD (7)
Two Hojo Ashigaru are wandering close to our territory. I ask them to leave and they declare. Our two Grandmaster Bushi take them out. We declare on the Miyoshi and move in.
(I) Nada

Oct 1526 AD (8)
Our 3 cats only do 1 hp of damage and I refuse to attack with only 1 Samurai Spear uphill.
(I) The hojo bring the Chosokabe in against us. someone takes the vet yamabushi down to 1hp for us. He will heal one but that is good.

January 1527 AD (9)
our cats take one Hp off the vet and one off the reg yamabushi, we even get a hit from one of our Stone Crossbows. Our Samurai Spear takes out the 2 HP vet and a Grandmaster Bushi tkaes out the 1 hp regular. Start the journey towards the next city. Horseman kills a Yamabushi. Please remember that the yamabushi treat all terrain as roads and they are a fast unit (move six per turn). Don't leave workers exposed anywhere near the front or empty cities.
(I)

April 1527 AD (10)
Not much.

http://www.civfanatics.net/uploads6/LK57-APR1527AD.zip
 
We are fighting the Hojo, Chosokabe and Miyoshi? :eek:

LKendter
Rubberjello
Meldor
6thGenTexan (currently playing and seeking some peace treaties)
hotrod0823 (on deck)

Remember 10 turns per round - STRICT 24 hours got it, total 48 to complete.
Remember this is Regicide - lose our king and game over
 
6thGenTexan - OVERDUE, heading to skip.
hotrod0823 - It is yours Thursday in no post by 6thGenTexan.
 
6thGenTexan is SKIPPED. Heading toward dropped unless sign of life before next turn.
 
I’m back now. My holiday stay at the in-laws was to end on the 29th. It was unfortunately extended a week. Last Friday night, we learned the hard way that my wife had an ectopic pregnancy and she underwent emergency surgery. We are home now and she will be fine and will take it easy for the next 6 weeks. I did not have internet access to give y’all a heads up. :goodjob: on the Philo run. I’ll be able to jump back in on the next go around.
 
Yeah, 6gentex - Take good care of Mrs. 6GT. You could tell her that everyone here gives her best wishes for a speedy recovery. Somehow, I don't think she would appreciate it (considering the time you spend here! :lol:
 
Apr. 1527 AD (0): We are at war and could use some friends. Buy an embassy with Takeda for 102 gold. They are building Trade Network(:eek: just realized in turn 3 that means they are in the next age 4 techs at least ahead.) and have many many units in the capital and all the improvements. Embassy with the other tech leader Tokugawa, building war council due in 3 turns. Have loads of polution and many many units as well at size 21. With only 1 civ knowing Ronin I can't afford it at monopoly prices and 28 turns is a long time to wait. These linear tech trees make trading difficult. Either buy at Monopoly and hope for a trade or wait for the rest to catch up so the tech gets cheaper. At least once we get more embassies stealing will be an option. Embassy in Ichijo for 40, building university, many units. Upgrade our Daimyo to Shogun-5.

INBT: Hojo bring the Otomo against us. Ryuzoji join Takeda in fighting Miyoshi.

Jul. 1527 AD (1): Ube builds treasury starts samurai archer. Hirata builds a settler starts a granary. Onomichi builds a horseman starts Samurai archer. Moving the stack to the East. Settler heading to the North near the fishes. Oda now have Roni as well as Iajutsu. Sell Caligraphy to Ryuzoji for 110 gold.

INBT: Watch Takeda capture a Miyoshi city of Nara. Hojo bring the Tokugawa in against us.

Oct. 1527 AD (2): Hiroshima completed the War Council and we enter a completely unexpected Golden Age. Start a samurai spear. Okayama sam spear - sam archer. Nimi Yamabushi starts geisha. Tokuyama a sam spear starts another. Likewise at Shimonoseki. Yonago a geisha starts a harbor. Iwakuni a :( reg sam spear starts baracks. Decline the election. New Embassy with Oda. Can't buy tech and stealing is too risky right now and expensive so I turn it on and Ronin is due in 6.

INBT: Now this is just plain silly! The Otomo sign the Imagawa in an alliance against us.

Apr. 1528 AD (3): Hiroshima builds a sam spear starts another. Okayam a archer starts another. Change Yonago and Onomichi to caravels to form up a party to hit the Otomo to the south. Buy Ronin from the Oda for 1300 gold. Continuing to upgrade our units at the frontlines.

INBT: Miyoshi and Takeda make peace. Hojo brings in yet another civ against us the Uesugi and the Saito. And now the Uesugi bring in the Ryozoji.

Jul. 1528 AD (4): Building more units two caravels completed in the West need 2 more to load up . Start a harbor in Ube can't maintain size 6 without it. Leaving new archer in the West to secure against any landing parties. Continue with a few spearman upgrades. Have a stack outside of the Miyoshi town but fear our offesive units aren't strong enough against the Yamabushi. Nijutsu just came in and we were 5 turns away :(. Can buy peace with Hojo but don't see a point to peace yet.

Oct. 1528 AD (5): Most have started the Trade Network at least 3 techs ahead and we are struggling to keep up. With zero trade possiblities will be forced to overpay for tech. Buying with nothing to trade for stinks but decide researching is lost cause. Shut it down again. :wallbash: All that being said check my diplo contacts that will talk and the Ichijo have Iajutsu but not Ronin. Trade Ronin and 400 gold for Iajutsu. We can't afford Bushido yet. Loading up the ships in the west. Upgrade our Shogun to 6. Forces finally arrive at the front and will hit next turn.

INBT: The Shimazu want fuedalism and maps no deal.

Jan 1529 AD (6): It takes almost our entire stack to kill 3 grandmaster Yamabushi in Maizuru. Kill another behind our lines. Trying to get more units to boats but torn weather to press on to take out the Miyoshi. We will need a lot more units if the capital is half as tough as that 1 city. We still can't afford Bushido.

Apr 1529 AD (7): Mix in some Yamabushi. Continue military builds have 3 caravels ready to load in the west. Moving units east. And for those who didn't know caravels carry 5 units. Loadup and ready to hit Otomo territory next turn.

Jul 1529 AD (8): Land 4 samurai archers and a sam spear in Chosokabe territory. Land another party in Otomo territory. Still can't get Bushido.

Oct 1529 aD (9): Maizuru on a starvation diet. 2 stacks of Yamabushi are outside of Maizuru. Pay 160 gold to get out of war with Tokagowa, they are the ones near Maizuru. Can buy off the Hojo too but they are not a threat.

INBT: Okay now what. The Hojo now sign the Takeda into an alliance against us. Now the Matsunaga are in on it too.

Jan 1530 aD (10): Archer fail miserably at Otomo territory. Kill 5 Ashigaru in the Chosokabe capital. Track down and kill a few Matsunaga units. We can't affor the Bushido technology but have enough gold for a steal from Oda. I decide not to do it but it is an option. Units are under construction. The only other thing I would consider is universities to start self research.

We are at war with the Following Groups:

Matsunaga
Chosokabe
Saito
Ryuzoji
Otomo
Takeda
Imagawa
Miyoshi
Hojo
Uesugi

And behind in tech at least Ninjutsu, Bushido, Bajutsu, Akinai and maybe more.

The golden Age continues for something like 12 more turns.

here is the save:

http://civfanatics.net/uploads6/LK57-Jan1530AD.zip

On last thing as the game was closing I noticed a group of workers that needs to be covered. Yamabushi will get to them. There was a spear with them that was fortified and I forgot to move it with the workers. :blush:
 
Well, fuuuuuuuuuuuuudge! What other bad things could happen?
*thinks of the Godzilla and Rodan comments earlier, and decides not to ask that question!*
That is one massive dogpile going on against us. At least we grabbed our sole Wonder and won't get voted out of the game!

All I can say about this rapid fall-behind in the Tech race is that the double gpt bug is probably fueling these Civs into a faster race? (Besides the narrow tech trees which puts trading at a disadvantage.)
 
Good luck Todd - we need to end this insanity. Even wonder why you hear me comment about people not giving into demands? Dog piles are ugly to say the least.

This world sounds really crazy if most of the fighting is overseas. We need to work on our island.

=====================

LKendter
Meldor
hotrod0823
ToddMarshall (currently playing)
Grimjack (on deck)

Remember 10 turns per round - STRICT 24 hours got it, total 48 to complete.
Remember this is mass Regicide - lose our kings and game over
 
What the ?????????? :hmm:

Did 6gentex and I get voted out and someone forgot to tell us?

=================

LKendter (Currently avoiding playing, but its his turn!)
Rubberjello (on deck)
Meldor
6thGenTexan
hotrod0823
 
:cringe: I posted the who is up from the wrong game. :cringe:

==================

Double UGG - World is a mess turn.
 
Jan 1530 AD (pre-turn)
The first thing I check is for active alliance, and we have none. I am free to end this war insanity ASAP.
We sign peace with the Miyoshi and get $14, wm and Lizuki. The citizen in the cities isn't ours? Has the scenario, or the game, changed the rules for surrendered cities? We sign peace with Chosokabe getting an updated world map. We pay Uesugi $80 and end that war. We sign peace with Imagawa and give them Philosophy and get $21, wm and $2/turn in return. The Hojo are starting all this trouble, so I give them $40 for peace.

I start at war with Takeda as I want Nara. I stay at war with Matsunga as I want Shingu. The Otomo are backwards, so I hold of deciding.

The Ryuzoji, and Saito won't talk. This is getting better, as I am down to 5 enemies.

I hope the Chosokabe kick our troops out. We can't fight on 2 different islands and the mainland at the same time.

:wallbash: Our rep is totally trashed. It happened during Meldor's turn by declaring war on Miyoshi. I had to stare at the map until I realized we passed through their water on both sides. I might have even missed this one on my turn. No matter what the game is more painful and tech is going to get worse. I take advantage of the GA and crank science to the max to get Ninjutsu in 6 turns. Trying to trade is going to be a joke.

(I) As I hoped the Chosokabe kick out troops out. The number of fronts is shrinking.



Apr 1530 AD
Can you say unbelievable ugly? Yes, that is 3 different serious SoD!
LAK-366.jpg


It is worse - Takeda still won't talk. This is no longer about making gains. The Yamabushi is brutal as they can even treat enemy territory as roads. This is about survival. I dial up the Otomo, Ryuzoji and Saito to sign a peace treaty. After going zero for 2 on the attack I decide to simply wait until Mastunaga will talk.

Besides everything else Yamabushi can retreat. :(
(I) The Miyoshi are destroyed.
Takeda completes Trade Network.
All I can say is I am glad the AI is lame. I walled out the Yamabushi, but could have killed a Bushi and caused major havoc. The ignored the unit!


Jul 1530 AD
Our Daimyo attacks a one hp unit and promotes to grand master.
(I) The Otomo kick the last of our troops out and they
Unfrelling believable - Takeda drags the Date into war with us.


Oct 1530 AD
Fucho is in major trouble with 2 defenders and 9 attack units next to it. The Yamabushi have destroyed all roads to that city so no reinforcements possible. Takeda still won't talk, so I have no choice but to abandon Fucho.
(I) The pain continues as Takeda and Ichijo ally against us. Ichijo is in point blank range, so serious landings may happen.


Jan 1531 AD
We are barely holding the line, and Takeda won't talk. Once piece of bad RnG and we have 12+ Yamabushi behind our lines. I have to commit us to 20 more turns of Havoc.
I ship Iajutsu to Uesugi for alliance vs. Takeda.
I send Hojo $17/turn for alliance vs. Takeda.
I send Saito $17/turn for alliance vs. Takeda.
I ship Kenjutsu to Imagawa for alliance vs. Takeda.
I send Oda $22/turn for alliance vs. Takeda.
I send Tokugawa $32/turn for alliance vs. Takeda.
The last thing I wanted is 20 turns of war with Takeda, but the alternate is to be pillaged to death and possibly lose more cities.

(I) :wallbash: It won't stop - Ichijo and Shimazu ally against us.
Ichijo declares war on Hojo, Oda with no alliance involved?
Matsunaga declares war on Uesugi with no alliance involved?
Ryuzoji and Oda ally against Ichijo.
Saito and Oda ally against Ichijo.

Apr 1531 AD
Well it worked - the Takeda only have 3 units by our borders.
(I) Otomo and Tokugawa ally vs. Takeda.
Date declare war on Saito.
Imagawa and Ichijo sign an alliance against the Oda and Ryuzoji.
Shimazu delcares war on Saito.
Hojo and Imagawa sign an alliance against Ryuzoji.
Our people want to build den of spies which is started in Hiroshima.

Have you read what the Ninja can do!
LAK-367.jpg



The rest tomorrow - I have been at for almost 4 hours and I am exhausted.
 
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