- Joined
- Aug 15, 2001
- Messages
- 19,961
I don't understand Meldor's comment about the Saltpeter. We have our own source near The Hague.
550 AD
(IT)
All the AI troops run away from Lauwersoog?
560 AD
I kill 1 horseman and 2 MDI gaining one promotion.
(IT) The Aztecs retreat healthy units toward the Mongols. I wonder if they have a war going.
Sumeria has started on Copernicus.
570 AD
I kill 1 horseman, 1 EW and 1 archer.
580 AD
I kill 1 EW gaining one promotion. I lost 1 MDI attacking a longbow.
(IT) The AI bypasses Harlingen.
590 AD
I kill 1 longbow and 1 archer. The RnG is really annoying me as another MDI dies attacking a longbow.
(IT) The AI longbow attack fails.
600 AD
I hate letting a stack of 1 hp longbows escape, but the only units available to attack are Mercs.
(IT) We have a second AI landing by Leiden.
610 AD
I kill 1 archer.
620 AD
I kill 1 archer. Lack of roads in the north is really making attacking hard. I am working on improving that road net.
(IT) What is with the Sumerian obsession with Leiden? This is the 3rd landing during my turns.
The Sumerians are building Smith's. We have the run away tech leader.
630 AD
I kill 1 AC, and 4 longbows. I gain one promotion.
(IT) The defenders at Harlingen do quite well as 3 longbows die at no cost and we get 2 promotions.
640 AD
I kill 1 horseman, 1 Crusader and 3 longbows. I gain one promotion.
(IT) This is just pure painful.
We lost 2 MDI, 1 leader, and 1 merc for just 1 horseman.
We get education from the Great Library. I didn't even realize that it was still working. It really shows how much of a runaway Sumeria is.
Persia lands a unit by Leiden.
650 AD
I kill 1 longbow.
Summary:
This was a round of stabilizing the north. I got a decent amount of roads completed up there to help the situation.
Kisurra has been the main healing source for Sumeria. It is the source of the invasions by Leiden. This city must go.
In addition we really need to start building some fast units. Our loss ratio must drop to move forward and knight will really help.
Signed up:
LKendter
Greebley (currently playing)
Zwingli (on deck)
hotrod0823
Meldor
Our general game plan:
1) To target our cities to always be 3 apart tiles. With no armies it is really critical to keep this rule going.
2) Science research must be very aggressive with deficit spending if we can afford it.
3) Try to build the roads before the city to take maximum advantage of the 3 tile city plans.
4) Raze all cities unless they have a useful wonder.
Remember 10 turns per round - STRICT 24 hours got it, total 48 to complete.
Additional restriction: No armies
http://www.civfanatics.net/uploads8/LK76-650AD.zip
550 AD
(IT)

560 AD
I kill 1 horseman and 2 MDI gaining one promotion.
(IT) The Aztecs retreat healthy units toward the Mongols. I wonder if they have a war going.
Sumeria has started on Copernicus.
570 AD
I kill 1 horseman, 1 EW and 1 archer.
580 AD
I kill 1 EW gaining one promotion. I lost 1 MDI attacking a longbow.
(IT) The AI bypasses Harlingen.
590 AD
I kill 1 longbow and 1 archer. The RnG is really annoying me as another MDI dies attacking a longbow.

(IT) The AI longbow attack fails.
600 AD
I hate letting a stack of 1 hp longbows escape, but the only units available to attack are Mercs.
(IT) We have a second AI landing by Leiden.
610 AD
I kill 1 archer.
620 AD
I kill 1 archer. Lack of roads in the north is really making attacking hard. I am working on improving that road net.
(IT) What is with the Sumerian obsession with Leiden? This is the 3rd landing during my turns.

630 AD
I kill 1 AC, and 4 longbows. I gain one promotion.
(IT) The defenders at Harlingen do quite well as 3 longbows die at no cost and we get 2 promotions.
640 AD
I kill 1 horseman, 1 Crusader and 3 longbows. I gain one promotion.
(IT) This is just pure painful.

We lost 2 MDI, 1 leader, and 1 merc for just 1 horseman.
We get education from the Great Library. I didn't even realize that it was still working. It really shows how much of a runaway Sumeria is.
Persia lands a unit by Leiden.
650 AD
I kill 1 longbow.
Summary:
This was a round of stabilizing the north. I got a decent amount of roads completed up there to help the situation.
Kisurra has been the main healing source for Sumeria. It is the source of the invasions by Leiden. This city must go.
In addition we really need to start building some fast units. Our loss ratio must drop to move forward and knight will really help.
Signed up:
LKendter
Greebley (currently playing)
Zwingli (on deck)
hotrod0823
Meldor
Our general game plan:
1) To target our cities to always be 3 apart tiles. With no armies it is really critical to keep this rule going.
2) Science research must be very aggressive with deficit spending if we can afford it.
3) Try to build the roads before the city to take maximum advantage of the 3 tile city plans.
4) Raze all cities unless they have a useful wonder.
Remember 10 turns per round - STRICT 24 hours got it, total 48 to complete.
Additional restriction: No armies
http://www.civfanatics.net/uploads8/LK76-650AD.zip