preturn: funny. We are nuked into ashes but we have 3 local uranium!
I do not like our troop position at all. We are split into 4 stacks. We should keep as few stacks as possible. Persia has 48 MAs.
We declare on Aztecs and it triggers Korea's MPP with it. MA kills two rifles and we raze Tlapanaloya. BTW this MA was upgraded from "Tank MI Killer". So it's renamed "MA Rifle Killer". I'm going to rush Stock Exchange in Almarikh.
Raze a Korean town and capture a Korean settler. Capture another Aztec worker.
IBT we get massive attack and we lose one stack (4 MI+3 arti) and the airfield (about 8 MI+MA). Our 3rd stack on the mountain which has all our remaining artillery also gets attacked, but fortunately Persia didn't use all of its forces and only two MIs are killed.
Our carrier gets attacked by destroyer and it wins!
(1)1822AD: I rush Stock Exchange in Almarikh. Too bad there is no improvement that is as expensive as ICBM otherwise I'd rush one and hit the Uranium.
We lost two bombers but the third disconnected the Uranium. This isn't going to scale. Persia can connect it much faster than we build bombers.
I merge the two stacks into one on the mountain next to Ergili.
I move transports out of Tabriz as I'm afraid it will be the first city to be nuked when Persia gets next ICBM as it's the biggest city.
IBT a submarine sinks one of our transport.
(2)1824AD: Persia has Uranium again. We have built a second bomber but I'm going to put off the bombarding. We need to heal our boats.
We kill 4 units and raze Ergili, netting 4 workers. Everyone else heals.
I'm surprised that England still accepts our lux deal but I hold for now.
We lose one MI in attacking Tenochtitlan, so put off attack. Send over arti. Capture another Korean worker.
Korea has been OCC and the city is just outside our border. I leave it alive to slow down the tech pace.
(3)1826AD: We disconnect Uranium and lose another bomber.
I take a risk that MA wouldn't attack fortified MIs on the mountain, and I send the army over to completely pillage around the Uranium.
IBT well I was wrong. We did get attacked but only 4 MA and we lose nothing but our MIs are yellowlined. As if we didn't get enough, Kazan is hit by pollution.
(4)1828AD: Our army moves next to uranium and fortify to heal. We have to be very careful. Our arti stack still stays on mountain to avoid being attacked.
(5)1830AD: We raze Aztec capital. Army heals. I take a risk to move the stack toward Bactra.
IBT we get no attack except Cruise Missle hits army.
(6)1832AD: Army heals.
There are 3 destroyers+transport coming to us..we sink two destroyers but wouldn't avoid the landing.
IBT there is ANOTHER landing with 6 units. The previous transport and injured destroyer stay there unmoved. Aztecs destroy two of our colonies!
(7)1834AD: we cannot deal with the landing yet so bombard a bit and leave it there for now. Only one MA could attack our city.
Sink a destroyer and transport shows.
(8)1836AD: we kill a bunch of units and raze Bactra together with Mahanttan Project. We get 8 slaves and an arti.
IBT our stack gets attacked again by about 5 MAs!
Thus my conclusion is that
1. Persia leaves one MA in each city and will use any share ones to attack.
2. Persia will attack any units regardless of whether they are fortified on mountain or not, except for healthy armies.
3. I think if we create airfield (or a city, for that matter), even army will get attacked. So I would not create one yet.
We lose 3 or 4 MI or MA. Persis has 48 MAs.
(9)1838AD:
Army joins with stack and hopefully we will not get attacked. We have to heal, however.
Kill two Aztec rifles.
(10)1840AD:
England takes care of some Aztec rifles for us.
I didn't move the stack. I don't want to create airfield as AI will attack it. I would just heal one more turn and move the whole stack toward Antioch. We are relatively safe from nukes now, and after taking Antioch we should be fine.
We can create airfield later on a mountain, and at the same turn airlift enough units, which means we'd have to wait until those pollution tiles are cleaned up and have enough production. Let's be very careful with our units. We have only 7 MAs left in the stack. Always use Elite first. Let's avoid using the army and always move the stack immediately next to the city, so we do not even expose our last MA after razing it. Avoid using the army to attack unless really necessary (like it's the last redlined TOW). Fully heal after taking down one city.
The game is really difficult to play at this stage. It takes a lot of time. Be sure to read all previous reports. I took some risks (like using army to pillage) and had some casualty that I could have avoided (I could have fortified units on the mountain until army returned, but AI still would attack them, just more difficult).
We are slowly returning to full military. After the stock exchange in our capital I think we can mobolize again.
Pay attention to MM every turn! We need to grow as fast as we could.
During my turns one uranium colony disappeared and jumped into our territory. I am so glad it didn't jump into the other continent!
I would also build some ICBMs to hit Persia when the time comes. Especially when Uranium jumps again.
I'm sending our only MA at home back to Aztecs. Send more when we build them. I would however leave them one or two small towns so they are not eliminated, to not speed up Persia's research.