LONES: Dawn over a New World

Orders:

Expand north and south by encouraging settlement into these new lands.

Expand the size of and strength of the army by giving them newer weapons and by offering incentives for members to join the military.(Money..Etc..)

Also expand the size of the Navy by Building newer, faster and larger ships and outfitting them crews by much like the army offering them incentives to join (Money..etc.)
 
The stats have been updated! Pending the arrival of orders, the update shall become underway. Charles Li, my apologies that I had not gotten to you sooner. You are now in the stats, and on the map.

Some more NPC diplo:

From: The Kingdom of Argulum
To: Warmia

Will you support the Confederacy, and crush our independence and freedom, or side with justice against tyranny?

From: The Qon'Tai
To: Amazonia

You witch soothsayer-women have no sway over us. We will yet have our vengeance.

From: The Argulic Confederacy
To: Salvonic

Will you trade with us, and make both our peoples wealthy and powerful?
 
I lost Cyprus and Malta according to the new map. Is this on purpose? (Not meaning to sound a jackass. But I wanted those islands.) It is purty though.

Also you didn't acknowledge so I shall restate: Jenetian, not Jenetic. Venetians from Venice. Jenetians from Jenet.

Are my orders received?
 
I lost Cyprus and Malta according to the new map. Is this on purpose? (Not meaning to sound a jackass. But I wanted those islands.) It is purty though.

Also you didn't acknowledge so I shall restate: Jenetian, not Jenetic. Venetians from Venice. Jenetians from Jenet.

Are my orders received?

You'll get the islands back in the update, along with what you would get with normal expansion, 'twas a mistake.

I'm pretty certain I got your orders, but I will check in a bit, and if not I'll let you know.
 
Double-post of doom. I have received your orders, Eltain.

Today is deadline day, and currently I only have three order PMs from Jenetia, Kivoria and Dymaea. Please get them in, people. I'm willing to extend the deadline to Tuesday morning if necessary, but if by that point I do not have the entirety of the necessary orders I will forge ahead with the update regardless.
 
Caravanserai.jpg

Caravansais

Shafur looked anxiously over the next dune. His master's caravan has begun to wander offpath when their beduin guard left. Oh! If only he will accept silver coins along with the packets of salt and gold coins! Already three of the camels are killed for food and for sating the thirst of the other camels, and the useless and heavier goods left behind. The only goods left are the lightest of silks and the packets of spices.

Another camel falls, refusing to go farther. Shafur quickly guided the others around their fallen comrade, and tried to pull the stubborn beast up. He would not want to see rival Bedouin tribes swooping in and capturing the caravan to sell themselves. His master, at the head of the caravan trying to navigate, will be angry.

Suddenly, the camel became excited and raised its head, and then it picked itself up. The other camels perked up as well. Shafur ran along the camels over the dune to find where they are running to.

An Oasis at last! This will last them til they arrive in Kivoria, where their priests have a sate less appetite for spices.

However, he soon realised it is no ordinary Oasis. A wall has been built all around, warehouses and bazarrs lined the gates. And the precious water itself was shaded from the unmerciful sun. The shade was soon cool it felt palpable upon his dry lips. He wandered along to his master, who is guiding his camels to some stables and his goods to a warehouse.

"This, my son," said his Master "Is a Caravansai owned by the Grand Priest of Kivoria. They like our trades and will treat us with hospitality."

Then, his master took him for a light lunch of berries offered by their Patron. Life is good for a slave of a Caravan master.
 
Nation/Culture Name: Calli
Color: Dark Red
Government: Tribal Confederacy
Capital: Fornia
Population: Growing
Economy: Expanding
Religion: The Calli follow the ways of the sun, the moon and the visible planets, comets, meteor-showers.
Loyalty/Nationhood: Placated
Wonders/Projects: None
Army: Growing
Navy: Tiny

Orders:
Spoiler :

- we will keep sending out missionaries to the surrounding tribes. These tribes (if friendly) will be "Calli-nated". This means that we will try to let them take over our cultural strong points. Convince these people from our superior thoughts, beings and culture. If there is ever a thing that these Tribes are better in, this can also be adopted in the Calli culture!!!

- We will further expand our science, universities and knowledge of the local area.

- The expansion of city's will be continued! We will now connect the city's via roads or water ways. The idea is to encourage trade and supplies in our country.

- Cultural feasts will be linked to our scientific knowledge of the stars. ( for example: the returning event of a passing comet will be a major event to celebrate Calli's capabilities) These things can make an impression on nearby tribes.

- We will start searching volunteers for a new project: "Scope" The idea is to build a great temple, that will be ideal for astrology. Plans and logistics will be started if possible.
 
Sorry no orders. I'm a bit swamped.. 30 mins?
 
Sorry no orders. I'm a bit swamped.. 30 mins?

That's fine.

For those of you in Europe, this turn would probably be a good time to send orders. Not promising anything, but you'll probably be glad you did.
 
LOSE the battle with the Qu'. Have them overrun our women only nation and enslave us. But this is unstable, the Qu'#s women are upset at it and open revolt, the whole nation collapses. Have everything shatter into 5 or six vying nations (divide them by the river and its tribs) I'll pick up one of them from the mess :evil:
 
Orders:
Spoiler :
Expand into Florida as well as up the Mississippi. Enslave any locals that do not join Gvardia and adopt its religion
Use the slave labor to construct a large and improved fleet
Use slave labor to construct relay forts through out the nation for swift movement and comunication
 
King John and Queen Deborah strolled through the southernmost province of their domain, a small region, yet very diverse. Its soil was fertile, and the growing seasons was longer leading to a huge yield. A local farmer presented the king and queen with two local fruits, the tomato and the peach. The tomato was fresh, firm and sweet, while the peach dripped with sticky, yet delicious juices as the Sovereigns took their bites. The King and Queen saw that the future glory and prosperity of the realm lay to the temperate south, not the frigid north.
The graying John whispered to his still beautiful and wise wife, “Ma and Fe have been good to us, let us share their love and wisdom with all of these peoples.”
The King and Queen paid the farmer, and then began the trek back to their barge waiting on the River. Deborah said to her husband “Let us move the capital south to Unity, for the port there is far deeper and it shall be closer to the heart of our Empire.”
When they returned to the city of Prosperity, the King gave a speech to his people,
“We have the greatest, most powerful, most educated and most pious nation on this Earth, and will we continue to spread our greatness throughout the world, but to ensure the safety and security of our sons and daughters we must raise an army, an army the likes of which this earth have never seen. This army shall be well organized and well trained; our children will fight for Citia, and will never surrender. By the next decade, we will also raise a navy to protect our merchant ships and ensure our Prosperity for generations to come; Ma and Fe bless us all!”






Orders-
Spoiler :
Expand South into the Ohio River
Raise Religious Missionaries to educate the rural peoples of the Southern Provinces
Move the capital from Prosperity (Quebec) to Unity (NYC)
Raise an Army to defend the vast territories of the Empire and to ensure order
 
LOSE the battle with the Qu'. Have them overrun our women only nation and enslave us. But this is unstable, the Qu'#s women are upset at it and open revolt, the whole nation collapses. Have everything shatter into 5 or six vying nations (divide them by the river and its tribs) I'll pick up one of them from the mess :evil:

:lmao:

Best. Orders. Ever.
 
:hatsoff: Thank you. One of NES's problems is players need for a nation, as a single entity survive thousands of years. Also, it will make things a lot more fun for me. Otherwise my next 20 orders would have been; "expand".
 
Update 3
MandalorianSymbol.jpg
First Age: Year 21
Things got decidedly more interesting in the west. A people calling themselves the Mandaki have appeared in the steppes, lead by an enigmatic and legendary warlord called only Ravane. The Mandaki, under Ravane's apparently caste-based rule, have united under one banner, putting an end to the warfare between the disparate tribes that had once ruled the lands that now are owned by Ravane. Their seemingly unstoppable expansion led them to the eastern frontier of the Kingdom of Salvonic. Raiding, pillaging, and indiscriminately burning Salvonican towns, it appears the Mandaki will be a large threat to the formerly quiet western hegemony. (+Mandaki Horde faction)

To the west, the Kingdom of Argulum continues to expand northward, crushing and to some extent absorbing the natives into its folds and linguistically and culturually gaining dominance over the indigenous inhabitants of the isles. Its on-going cold war with the Argulic Confederation has come to a draw with both sides, who are holding back their forces and seem to be preparing for some sort of massive battle. (+1 Argulumic Army, +1 Argulumic Navy, +1 Argulic Army, +1 Argulic Navy)

On the subject of more peaceful developments in Salvonica, the lords thereof have continued their land program (+1 Economy), and attempted to educate their population with relative success. The people of the Kingdom of Salvonic are on the whole more literate of both their own language and the nature of the universe, leading to an increase in the strength of Xeloism. (+1 Religion Strength)

The people of Warmia have seen a regicide within this decade, leading to several years of timid leadership by incompetent and self-interested nobles. The society stagnates, although their borders expand thanks to the self-serving efforts of the nobles.

Jenetia and the Ronentic city-states had a very interesting few years as well. Jenetian forces invaded the Ronentic Peninsula in First Age Year 18, crushing the paltry levies of the various Ronentic nobles. Spreading Jenetism throughout the Peninsula, they gained popular support, as well as military forces with which to pulverize the remaining city-states that still hold out against their rule. (+1 Army, +2 Navy, +1 Religion Strength) Jenetian cultural and sovereign expansion throughout the sea that laps against its shores has made it the premier power of the region, with the political castration of the Malakhanic government and its relative stagnation in the Jenetian region. Landing on the shores of the continent to the south, Jenetia has claimed the river that flows through its eastern regions for its lord. Completing its wonder project, the Jenetians began the construction of a road network which served to make trade more practical in their territory, and more unify their people. (+1 Economy, +1 Nationhood/Loyalty).

The people of Kivoria have also proved to be a very ingenious and influential people in the affairs of the region. Beginning a project that will likely serve to increase their national unity, economic status, and religious strength known as the Breath of Vorthon, they shall complete it likely within the next five to ten years (update). They have irrigated their land through a series of canal networks, leading to more lucrative agriculture (+1 Economy), and a general feeling of cultural worth (+1 Nationhood/Loyalty). Their creation of bazaars and trade networks has also added to their economic capability (+1 Economy). Creating a network of resupply and blacksmithing stations for their military, they have arguably the most professional army in the area (+2 Army). Training all citizens in major urban areas as men-at-arms, the Kivorians are truly a people of worth, to be respected and held at an arm's length. A possible threat to the dominance of Jenetia in their region...

The people of the Kingdom of Malakhan have seen economic growth and expansion in current years (+1 Economy) but cultural stagnation. The dissolution of the ruling body of Malakhan thanks to political intrigue has lead to a loss of national unity (-1 Nationhood/Loyalty), but an arguable increase to commerce thanks to the need to trade between the fiefdoms that now make up Malakhan. These fiefdoms, normally ruled by a feudal lord of sorts, are inter-dependant and have formed a confederation that largely keeps Malakhan alive as a single entity, despite its own troubles. Cities in the north of Malakhan often suffer from small Mandakiaic raids, but overall peace is maintained.

Across the sea, the people of Citia expand dramatically in the south, forming a large army which has crushed and assimilated the tribes in the region (+1 Army). Converting many to their religion (+1 Religious Strength) they have become a formidable power in their region. They move their capital from their city of Prosperity to the ironically more prosperous city of Unity.

The people of Gvardia expand eastward and northward, enslaving tribes that refuse to convert to their religion. With slave labor, they construct a network of forts and roads, increasing their economy and nationhood (+1 Economy, +1 Nationhood/Loyalty) as well as a navy (+1 Navy). The meeting of Gvardians and Citians will doubtless be interesting.

Further west, the people of Calli create a network of roads (+1 Economy, +1 Nationhood/Loyalty) and similarly to their further eastern brothers enslave peoples that refuse to assimilate. They create festivals and holidays for specific celestial events, increasing the happiness of their people. They begin a project to create a celestial measure known as Scope, which will likely be finished within the next five to ten years.

To the south, the Kingdom of Amazonia suffers consecutive regicides and the total decimation of the ruling dynasty. Split in two, and with the Qon'Tai biting at their heels, the Kingdoms of Amazonia and Phydon are plagued with trouble. (-2 Amazonian Nationhood/Loyalty, +Kingdom of Phydon faction, +1 Qon'Taiaic Army)

Across the sea, the people of an island chain nearby the Dymaeic territories, unite. Their creation of a sovereign entity known as the Kingdom of Angkola has cause a rift in Dymaeic politics as to what to do with this new people, who have expanded rapidly around and off of their islands. They create a navy, and a feudal military. (+1 Navy, +1 Army)

The people of Dymaea begin a land program that increases their population, at the cost of their national unity with the creation of fiefdoms among land-holding families and those pledged to them (+1 Population, -1 Nationhood/Loyalty). These fiefdoms are barely kept in check by Elders who oversee large plots of land and function as a confederate council which rules Dymaea. With the proliferation of ordered religious centers of learning and worship, their religious strength increases (+1 Religious Strength). They set up a mandatory service of five years for all adults (+1 Army). Attempts to expand to the far southwest fail thanks to the efforts of natives, and the treachery of the terrain, but the Dymaea will surely be successful soon.

OOC: Things are starting to get more interesting here. Charles Li, Eltain and Julyfool, keep sending these awesome orders. They were really good this turn. If you have any questions about the update, PM me, map will be below imminently, and stats will follow tomorrow.

MAP
Spoiler :
dawnoveranewworldupdate.png
 
Awesome update. Finally someone I can talk to. Haha.

To: Angkola
From: Dymaea

Greetings, friends of the East. We seek nothing but friendship and co-prosperity. We suggest that we open up our borders for merchants and scholars to greater improve our relations, economy, and education. Also, we pledge that your territorial claims to the west are not challenged and that we shall not pass beyond the great river to our north if you pledge to not cross the river to the south.

OOC: @LoE - well, decrease of unity and control was also my big concern. That's why I created the new class of Deacons. They get no love in the update? :(
 
Awesome update. Finally someone I can talk to. Haha.

To: Angkola
From: Dymaea

Greetings, friends of the East. We seek nothing but friendship and co-prosperity. We suggest that we open up our borders for merchants and scholars to greater improve our relations, economy, and education. Also, we pledge that your territorial claims to the west are not challenged and that we shall not pass beyond the great river to our north if you pledge to not cross the river to the south.

OOC: @LoE - well, decrease of unity and control was also my big concern. That's why I created the new class of Deacons. They get no love in the update? :(

This is agreeable we will not violate your territorial sovereignty.
 
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