Preturn:
Surprise at my ding for lack of exploration. My second turn had much more explored than
this one, although I didn't find the land bridge until my last turn.
Where to put the settler? Here is the next big test. I'm leading towards the dyes for the
following reasons:
1)Closer to Russians
2)Luxuries in our empire.
Another possibility is directly west/sw to get the central location just past the gold.
OTOH there is the cattle squares which will grow fast and pump out more settlers quickly.
And then there is the incense in the desert.
So many decisions, only one settler..
I have a quick look at the cities. I'd like Sal to have one of the wheat, but as it will
expand next turn anyway I don't change it yet.
In the end I let things stand and press enter.
(1)2950 BC:
Salamanca completes its settler and starts a warrior.
NF also starts a warrior. I'm not sure this is the right decision here but I have 10 turns
to change my mind.
The 2 workers on the hill start a road. Both the worker and the settler in Sal move south
across the river. Looking forward to Construction as they wade slowly across, taking their
entire move.
We meet India. Ghandi has BW and Alphabet to our Pottery and Warrior Code. He offers BW for
both our techs, or 10 gold(all of his treasury) for just one. I decline.
The Indian military outnumbers ours.. no kidding..
Again, finding Mountains sw of Moscow..
I consider moving the worker in NF off wheat and onto the desert, so that Sal can get the
wheat, but Sal does not have a spare worker to use the wheat. Sal is growing slowly but I
don't want to lose the production. OTOH if it expands faster it can get back to where it
was.
Question is, what is more important to me right now, Salamanca expanding fast or Niagara
Falls? I don't have a good answer for this so I leave it, allowing NF to grow in 1 turn.
(2)2900 BC:
More decisions. The worker south of Sal moves to the unfinished grasslands square. Settler
south onto a mountain, as I've decided to go for the dyes.
Other scouts head south. One, away from the Indian city, the other heading south of Moscow.
NF has expanded. It is now working the hill next to Sal. I move the wheat worker to the
desert. the Worker will road and mine the desert next. Now will not expand for 20 turns.
Salamanca is now using the wheat. It loses production but grows in 4 turns from 9. This
costs us income and 8 shields. (loss of 2 sh/p/t until Sal expands). Right decision or
weed?
(3) 2850 BC:
A Barb camp pops up south of Moscow. A Russian settler, unguarded is starting to head
south.. Poor sap..

Our scout will head in this direction no longer. It heads west
instead.
The Russian Spear is at the border of NF. Our worker is blocking its movements into our
territory.
(4)2800 BC:
Sal completes its Warrior, I order up another. Our third city will need protection. The
Russian Spear moves along our border.
Warrior 2 heads for NF.
The settler is now in the 'optimal' location for a city according to the map layout, ie no
squares wasted or overlapping. However, this position sucks. It has 2 useless Coast
squares. It can either move south directly onto a Dye or it can move se onto a grass. I'l
decide on its move next turn.
(5)2750 BC:
We meet Egypt through one of their units south-west of Moscow. We may trade all our gold to
buy Masonry or BW. OTOH she has 2 workers for sale. More slaves? She wants 30 gold for 1
worker. 49 (all of it) and 1gpt for 2. Hardly worth it. I don't think our finances justify
it at the moment.
Our settler moves directly onto a Dye. Why? Automatic Jungle clearing.

Mountains are
only wasted squares between Sal and the new city.
Scout south of India moves nw to a mountain, revealing more jungle. West of Moscow, our
scout spots some grasslands.
(6)2710 BC:
NF completes its Warrior.Starts a Settler. The extra warrior can be used for escorting the settler.
Desert worker starts Mine.
Worker south of Sal starts a mine on the roaded square. Was this weed?
Grand River formed, on the Dyes. Strangely enough it is not on a river, but on the coast..

Its first production is Warrior.
Scouts take advantage of hilly terrain to see surroundings.
(7)2670 BC:
Sal completes its Warrior, starts another Settler. It is now size 3.
Workers on the hill start mining.
Second warrior in NF fortifies waiting for the settler.
Scout near India slogs through the Jungle again.
NF has expanded its Culture borders.
(8)2630 BC:
Scout movements. Not much to say here. Just noticed Kiev is founded where the Barb camp was.
Ouch, just noticed I've been running at 3.2.5.. Well was bound to forget something wasn't I? Now at 5.5.0..

Watch unhappiness here! All peasants are 'content'.
(9)2590 BC:
Our warrior fortifies in Salamanca as a barb appears north-west of Salamanca.
Our scout near India spots the edge of the Jungle in the distance!
As Salamanca is about to grow, I increase the Luxury tax. 4.5.1 now.
(10)2550 BC:
Well, the promised end of the Jungle is a coastline.. At least our competitors to the west are screwed in land..
Barb is north of Sal.
Well, thats my first official turn. Hopefully not too much weed..
http://www.civfanatics.net/uploads/LOTR3_training_2550BC.sav
EDIT: Grand River. I called them Dyes, Steve called them Spices, they are in fact Silk..
I feel bad about the luxury rate.. I could have been rich enough to buy those 2 Egyptian workers!