1. True Fascists: This eliminates one big drawback of the government, the loss in population when you switch. Hm...sounds not very difficult, so should be Deity, no? Would be an interesting game since most people use communism nowaways, and I for one haven't *really* tried fascism. No-razing rule would be a nice addition.
Would be interested to play.
2. RAW: Sounds very easy. Delay contact with far-away civs - take over some nearby city-states early - soon have more cities than rest of civs - win. Or am I missing something?
EDIT 2: Ah, I just realized what I may be missing. Facing 10 civs with 1 city each vs 2 civs with 5 cities each means lower (say: no) corruption and more workers for the opponents, probably increasing the unit count we had to face. This will be offset by AI-AI wars, the lack of RoP agreements between them and the fact that the enemy units won't be coordinated so well (as they are normally?

).
Would be interested to play for novelty value, but if too many like to play this more than I do, I'd had no hard feelings not playing. EDIT 2: Would be interested.
3. AWE no armies: I like the prospect of trying AW without the overpowered armies, so this would be interesting. Lots of leader-rushed infrastructure (meaning more military) in the middle part of the game should somewhat compensate for the lack of armies. I'd like to try this more than to allow armies and somehow limit them.
Would like to play, although I find AWE on normal maps very difficult...
4. AWDG pangea:

Er...why not, I'm used to losing. A lot would depend on map layout and on when the first leaders (armies) appear. Not the kind of game I'd be interested in the most, but count me in.
5. Random Sid: Since Sid has been beaten, all random Sid would be interesting. But then Sid hasn't been beaten (or tried) by *me*, so be aware of that when you say I'd be allowed to join.
6. Sid OCC: While it's about time someone should try this, I don't think OCCs lend themselves so well to SGs IMHO, so good luck on this one - I'd be lurking only.
-Kylearan
EDIT: Regarding which patch to use, I have a slight preference for 1.15 but would also play under 1.22 if someone could direct me to a posr explaining how to make a dual-install.