Beer Engine
Rated capacity: 2.8 gal.
** last updated 11 June 2002 **
This is the new graphic set for the Lunatic Fringe mod. Lunatic Fringe features exploration and colonization of the moon. (but there's a bit more to it than that...)
This terrain conversion does not feature one-for-one substitutions. I'm using the terrain set in a slightly different way, and exploiting the ways the files are set-up to make distinct earth and moon terrain. It will only work if you make some accomodations with your maps, and will look a bit odd if used with random or normal maps.
(The Lunatic Fringe will use a custom map, so for me this 'flaw' is not a serious drawback.)
The terrain set is incomplete, but there is a fairly big chunk of it done so far. Here's a check list for you.
(from the civ2/art/terrain directory)
Water: completed 30 May 2002
files wOOO.pcx, wSSS.pcx, wCSO.pcx
Coastal: completed 30 May 2002
xdgc.pcx, xdpc.pcx, xggc.pcx, xpgc.pcx, xtgc.pcx
Land: completed 30 May 2002
xdgp.pcx, xhills.pcx, Mountains.pcx; also hill forest.pcx, hill jungle.pcx, mountain forests.pcx, mountain jungles.pcx; also tnt.pcx
Foliage: completed 5 June 2002
grassland forests.pcx, plains forests.pcx, tundra forests.pcx
Irrigation + Rivers: completed 11 June 2002
deltaRivers.pcx, mtnRivers.pcx, irrigation.pcx, irrigation DESETT.pcx, irrigation PLAINS.pcx, irrigation TUNDRA.pcx
(check out the new screenshot further down the thread)
Roads + Rails: Next up -- hopefully done soon.
Floodplains: incomplete
Goody huts etc: incomplete
unchanged: pollution.pcx, FogOfWar.pcx, Territory.pcx
not used: Mountains-snow.pcx, polarICEcaps-final.pcx
By my count I have 25 files already modified and just 7 files left to work on. My new civ3/art/terrain folder is 80% complete!
The zip file includes the altered terrain files mentioned above. You can download it from geocities:
http://www.geocities.com/thebeerengine/civ3/
I'll see about uploading it to something a bit quicker and less picky than geocities if people have problems grabbing it.
some screenshots:
#1
This is the new graphic set for the Lunatic Fringe mod. Lunatic Fringe features exploration and colonization of the moon. (but there's a bit more to it than that...)
This terrain conversion does not feature one-for-one substitutions. I'm using the terrain set in a slightly different way, and exploiting the ways the files are set-up to make distinct earth and moon terrain. It will only work if you make some accomodations with your maps, and will look a bit odd if used with random or normal maps.
(The Lunatic Fringe will use a custom map, so for me this 'flaw' is not a serious drawback.)
The terrain set is incomplete, but there is a fairly big chunk of it done so far. Here's a check list for you.
(from the civ2/art/terrain directory)
Water: completed 30 May 2002
files wOOO.pcx, wSSS.pcx, wCSO.pcx
Coastal: completed 30 May 2002
xdgc.pcx, xdpc.pcx, xggc.pcx, xpgc.pcx, xtgc.pcx
Land: completed 30 May 2002
xdgp.pcx, xhills.pcx, Mountains.pcx; also hill forest.pcx, hill jungle.pcx, mountain forests.pcx, mountain jungles.pcx; also tnt.pcx
Foliage: completed 5 June 2002
grassland forests.pcx, plains forests.pcx, tundra forests.pcx
Irrigation + Rivers: completed 11 June 2002
deltaRivers.pcx, mtnRivers.pcx, irrigation.pcx, irrigation DESETT.pcx, irrigation PLAINS.pcx, irrigation TUNDRA.pcx
(check out the new screenshot further down the thread)
Roads + Rails: Next up -- hopefully done soon.
Floodplains: incomplete
Goody huts etc: incomplete
unchanged: pollution.pcx, FogOfWar.pcx, Territory.pcx
not used: Mountains-snow.pcx, polarICEcaps-final.pcx
By my count I have 25 files already modified and just 7 files left to work on. My new civ3/art/terrain folder is 80% complete!
The zip file includes the altered terrain files mentioned above. You can download it from geocities:
http://www.geocities.com/thebeerengine/civ3/
I'll see about uploading it to something a bit quicker and less picky than geocities if people have problems grabbing it.
some screenshots:
#1