Mafia/NOTW Statistics

And... done.

Winners (4): DaveShack, Double A, Love, Sprig

Losers (24): Autolycus, BSmith, choxorn, CivGeneral, civplayah, classical_hero, Darth Caesar, dcmort93, Duke Blackstone, Earthling, Jarrema, JR48fan, Kennigit, link16, Nictel, Nightbringer., remake20, robbiecon, Skooma Addict, Takhisis, TheLastOne36, tycoonist, wideyedwanderer, Winston Hughes

Town (24): Autolycus, CivGeneral, civplayah, classical_hero, cpdwane, Darth Caesar, dcmort93, Duke Blackstone, Earthling, JR48fan, Kennigit, landlubber, link16, Nictel, Nightbringer., remake20, robbiecon, Skooma Addict, SS-18 ICBM, Takhisis, TheLastOne36, tycoonist, wideyedwanderer, Winston Hughes

Neutral (3): BSmith, choxorn, Jarrema

Mafia (5): DaveShack, Double A, Love, Sprig, Verarde

Survived (2): Love, Nightbringer.

Replaced (4): cpdwane, landlubber, SS-18 ICBM, Verarde
 
Impending Retribution Added.

Diamondeye counts as innocent, since that's what he ultimately chose to be and that's what he died as.

Winners (27): BSmith1068, classical_hero, DaveShack, Duke Blackstone, rhawn, Takhisis, Love, Romanichine, Diamondeye, johnhughthom, God Emperor, askthepizzaguy, Winston Hughes, Darth Caesar, Nictel, Secura, Renata, Ekolite, Autolycus, robbiecon, Earthling, Niklas, Izipo, thomas.berubeg, Seon, Methos, Frozen In Ice

Losers (9): CCRunner, Zack, Camikaze, Kennigit, Sprig, TheForestAuro, choxorn, PaulusIII, civplayah

Town (29): BSmith1068, classical_hero, DaveShack, Duke Blackstone, rhawn, Takhisis, Love, Romanichine, Diamondeye, johnhughthom, God Emperor, askthepizzaguy, Winston Hughes, Darth Caesar, Nictel, Secura, Renata, Ekolite, Autolycus, robbiecon, Earthling, Niklas, Izipo, thomas.berubeg, Seon, Methos, Frozen In Ice, TheLastOne36, landlubber

Neutral (1): CCRunner

Mafia (8): Zack, Camikaze, Kennigit, Sprig, TheForestAuro, choxorn, PaulusIII, civplayah

Survived (6): BSmith1068, classical_hero, DaveShack, Duke Blackstone, rhawn, Takhisis

WoG'ed (2): TheLastOne36, landlubber
 
It's a NotW, therefore not Mafia. :p
 
Whatever. :p

I added sprig's Mini-NOTW that died a bit after Impending Retribution finished.

Interesting Statistics From the Past:

I award Diamondeye the "Really Good At One Thing" Award for having the 2nd-Highest Townie Winning Percentage out of everyone who's been town at least 10 times- and 0 wins as mafia.

Darth Caesar is currently the only player to play 10 games and die in every single one. Not that that's stopped him from winning 4 of them.

For the first time, the .400 winning percentage that gives him isn't high enough to get a spot in the top 20 of the Highest Winning Percentage list.

Sprig has been a townie in less than half of the games he's played, something true of nobody else who's played at least 10 games, although some are pretty close, and CCRunner's been a townie in exactly half of the games he's played.

On the other side of the coin, Izipo has been a townie in every game he's played.

If a player played 13 games and was town in 10 and mafia in 3, they'd currently be in tie for both 20th place on "Most Often Townie" and "Most Often Mafia". Nobody is, but it's possible. Er, was.
 
Ah. I wonder how you'll count people in my game when you get to it.
 
Your mini-game, or the NOTW you're hosting right now?
 
The NotW. When did I host a minigame?
 
Some time last year, you hosted the 13th (and currently, last) Mini-NOTW.
 
On to Metal Gear Mafia.

I'll do it as soon as I can figure out what everyone in it was, and as soon as I can figure out whether mgsmuhammad's error when he accidentally listed sprig as innocent in a lynch update (or something else in the game) when he wasn't even being lynched or innocent is game-breaking enough to throw the entire game out.
 
NOTW XXXIX: Impending Retribution Game Thread
(Game Thread)
(38 players)
Hosted by Backwards Logic
Ended March 13, 2011
Town Victory

Was Impending Retribution: Game Thread fun? ;)
 
and as soon as I can figure out whether mgsmuhammad's error when he accidentally listed sprig as innocent in a lynch update (or something else in the game) when he wasn't even being lynched or innocent is game-breaking enough to throw the entire game out.

While the error itself was pretty bad, the town compounded enough misplays upon it to make the loss more their error than mgsm's.

Assuming that someone marked as innocent in one update would stay innocent for the whole game, at a time when cults were almost more common than mafia teams in CFC games, was one. Never wondering why a confirmed innocent was staying alive for so long was another. Basing an end-game strategy off a piece of metagame information was probably the worst.

That game, as I recall, suffered more from an understandable unbalancedness than from that one error. The game started off with some rather fragile one-man mafia teams, so the GM added some abilities to stop a town rout in the first few days, but once one team managed to survive for a decent length of time, those abilities caused a power snowball effect, which was only partially put in check by the fact that some of the mafia were working towards different ultimate goals than others. All the tension in the last couple of days came from the fact that Sprig went inactive. Had he not, there would have been very little to stop us.

But it's not like there's ever been a perfectly-balanced game. (other than C9 mebbe)
 
I suppose I can't really discount it for balance reasons, but I do need to get some better indication as to what exactly to count everyone as. I know your team was the mafia, but CivGeneral and DaveShack... I can't really tell what they were.
 
On to Metal Gear Mafia.

I'll do it as soon as I can figure out what everyone in it was, and as soon as I can figure out whether mgsmuhammad's error when he accidentally listed sprig as innocent in a lynch update (or something else in the game) when he wasn't even being lynched or innocent is game-breaking enough to throw the entire game out.

I must confess, while writing the update, I mistook Catharsis's orders to convert Sprig as an order to kill.
I'd originally intended both non-Red Army teams to be able to kill one night, and recruit the next, in an alternating cycle - i.e., FOX Kills N1 while FOXHOUND recruits and FOXHOUND Kills N2 while FOX recruits, but Darth Caesar showed up too late to make any real difference (He never sent in any cult recruitment orders, or kill orders for that matter).

I'd throw the game out as unbalanced, but it wouldn't (in my opinion) be over that update.
 
I suppose I can't really discount it for balance reasons, but I do need to get some better indication as to what exactly to count everyone as. I know your team was the mafia, but CivGeneral and DaveShack... I can't really tell what they were.

CivGeneral was a serial killer. Third-Party, kill 'em all kinda guy. Simple enough.
I actually feel kinda sorry for Civ, in that game. Without FOXHOUND to keep the pressure on the FOX team, he never really had a chance to survive.

I'd have to check my other laptop for details on Dave's role, but I could get the pre-game roles of everyone up easily enough, if needs be.
 
Well, if the balance reasons are nothing more than an overpowered mafia, I can't exactly discount it when I've counted games like NOTW 32 and Verarde's 10-player mafia game with 4 mafia in it.

And my bad, I meant Darth Caesar, not DaveShack. The Foxhound guy.

So, civplayah CivGeneral never had a chance to survive make his time? What was he, anyway?
 
Oh, he had a chance.
He could kill each night, unlike the maf/cults which could only do it every other night.
It's just I intended the two maf/cult teams to cause enough chaos which WOULD have balanced each others power out enough to give CivG a shot.
But one of them never really did anything, meaning the other could gain power almost exponentially.
They took such control of the votes that CivG's goal of being one of the last two players was far more unlikely than it otherwise would have been.
 
So, Darth Caesar's a Mafia, Catharsis and all of his converts are mafia, CivG is a neutral serial killer, everyone else is innocent?
 
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