Mafia/NOTW Statistics

And having no cover-up or allegiance made it impossible for me to win, really.
 
I am sorry for bad role JoanK has in this game. It was mis-rearangement of game done by me after too low sign-ups.
In original setting, I wanted to have at least 4 characters without factions so it would not be as big problem as it was.

I tend to disagree a little about second thing (not woging).

JoanK IMO was classic third party (SK with additional abilities), not mafia
 
I am sorry for bad role JoanK has in this game. It was mis-rearangement of game done by me after too low sign-ups.
In original setting, I wanted to have at least 4 characters without factions so it would not be as big problem as it was.

I tend to disagree a little about second thing (not woging).

JoanK IMO was classic third party (SK with additional abilities), not mafia

But he could recruit other people. That makes him much more like a cult than an SK.
 
ok.
cult/sk hybrid.

Do you count cult as a mafia?
 
At some point in the past it was decided that yes, Cults are Mafia.
 
Darths and Droids:

traius/Ravus was converted after Ravus replaced traius, so traius will count as town, Ravus as mafia.

Town: 23 (askthepizzaguy, Autolycus, azzaman333, Backwards Logic, Buddhafish, CivCube, CivGeneral, classical hero, NinjaCow64, Darth Caesar, Dreadnought, Gone 3 the Celt, Jarrema, JoanK, johnhughthom, Kennigit, Mat93, SamSniped, spaceman98, Takhisis, The Black Knigh, topsecret, traius)

Mafia: 7 (Mergle, SouthernKing, Visorslash, Xenoneb, mechaerik, Ravus Sol, Zack)

Neutral: 1 (BSmith1068)

Won: 3 (mechaerik, Ravus Sol, Zack)

Lost: 26 (askthepizzaguy, Autolycus, azzaman333, Backwards Logic, Buddhafish, CivCube, CivGeneral, NinjaCow64, Darth Caesar, Dreadnought, Gone 3 the Celt, Jarrema, JoanK, johnhughthom, Kennigit, Mat93, SamSniped, spaceman98, Takhisis, The Black Knigh, topsecret, BSmith1068, Mergle, SouthernKing, Visorslash, Xenoneb)

Replaced: 2 (classical hero, traius)

Survived: 2 (topsecret, Zack)
 
Holy Crusade is confusing as hell. What is everyone's alignment? Could some of the mafia not actually kill people? Who Survived? Who won? How the hell could people get draws despite not drawing their Victory Condition?
 
If you go by the victory thingos, a lot of people got a draw and about three or four got above that.

The survivors were myself, BSmith, topsecret, cardith lorda and classical hero.

The mafia couldn't kill outright.

Better off asking jarema though.
 
Every player had few ways to earn points. For example, mafia blackguard:

Spoiler :
All 4 Regalia at hands of mafia members: 3 Victory Points, ends game.
Use Scepter or set of 2 or more Regalia (any) during attack on member of Order of the Sword: 2 Victory Points.
Survive until end of the game: 1 Victory Point.


Everyone could get 3 points. Three of them were (I suppose for everyone, but I am not sure now) given for team victory, and three others for other things.
So, if someone lose as a team, but get all other points, he would have 3 points and I counted it as a draw.


Choxorn, you have to decide if you would this point system, or just look for mafia/town victory. If you want to keep it simple, town won.

As for allegiances, there were:
1. Artifact thief (kind of serial killer): NinjaCow
2. Cult leader (who couldnt recruit, unless some circumstances happened): Earhling
3. Mafia (who has no special night attack, but one of mafia members was really good at attacking at night. In this game, almost everyone could attack at night): Visorslash, Dreadnought, Autolycus
And the rest was town

Survivors: BSmith, Joank/Visorslash, Topsecret, Cardith Lorda, Classical Hero
 
Well, most of the time, I just go with the main victory condition (which the 3 VP thing looks like) for who won or lost, and consider PG-type things (which the other VP's look like) to be irrelevant.

And most of the time, A mafia surviving in a town victory confuses the hell out of me.

Honestly, the VC's being what they are, all of the anti-townies sound closer to neutral than to mafia. For that matter, the TOWN almost seems neutral, too.

Can you explain how the Regalia worked to me? Because my current understanding of them is seriously wrecking with some of the ways I normally treat alignments.
 
well....
1. they determined team that won: if one of non-town teams had all of them, that would be end of game and victory of that team. No one needed to eliminate anyone else... game could be won by any side without single death
2. if one character (belonging to town) had too many regalia (I forgot the number), he would be converted to cult. and Regalia dropped (they would be voted for at the following day)
3. Carrying Regalia also affected scan results, and, of course, every piece of Regalia was giving some kind of power, but it is probably irrelevant
 
Understand most of that.

I'm not really certain I can actually count this as even being a mafia game at all. I mean, it had some mafia-like mechanics, but the victory revolving around the regalia is pretty.... odd, to say the least.

On the other hand, it's probably closer to being a mafia game than several NOTW's I have counted, but I can't think of any that didn't have at least one faction with an outnumber/eliminate all others victory condition as either its only method or main method of winning.

What's really bugging me is the town victory condition. I can't see how the regalia could be destroyed, but if they could, it's technically possible for nobody to win if one gets destroyed but all the townies die.
 
I hosted it as a NOTW.
Regalia could be destroyed only if/when the team reached end of their jurney.
Yeah, it was possible (albeit really unlikely) for town to win without any living players
 
Yeah, it was possible (albeit really unlikely) for town to win without any living players

The other things merely made me wonder about how to define things. That, however, completely breaks it. I don't think a town faction that can win despite all of its members being dead can really be considered a town faction anymore, nor can a mafia faction. Even if unlikely, it was still possible.

Maybe a neutral faction could win despite all of its members dying, depending on exactly what the neutral faction's VC was, but a town or mafia faction? Maybe a draw, maybe, but not a victory.

So, final ruling: Everyone in this game is neutral. I have counted two all-neutral games in the past, but there weren't large power disparities between the different neutral factions, and they were all pretty similar, even if they didn't have the same goals or the same means of achieving them. This basically had a town-like neutral faction, a couple of mafia-like neutrals, and an SK-ish neutral. At least, that's the best way of describing it.

It was pretty well balanced, but I think this goes into the "too different from a normal mafia game to count it" category.
 
It was pretty well balanced, but I think this goes into the "too different from a normal mafia game to count it" category.

Well, I am not 100% sure about balance thing - it went unbalanced due to massive inactivity.
But I agree it is too different to count
 
Praetorian Mafia:

I'll count the Aeudii as Town; that makes the most sense, despite their "Run away!" thing.

spaceman counts for his first role, not his second.

Town: 15 (spaceman98, Jarrema, Buddhafish, topsecret, Gone 3 the Celt, Takhisis, Autolycus, SamSniped, BSmith1068, Askthepizzaguy, choxorn, Visorslash, Kennigit, Optical, The Black Knigh)

Mafia: 3 (NinjaCow64, BigTin, cardith lorda)

Won: 15 (spaceman98, Jarrema, Buddhafish, topsecret, Gone 3 the Celt, Takhisis, Autolycus, SamSniped, BSmith1068, Askthepizzaguy, choxorn, Visorslash, Kennigit, Optical, The Black Knigh)

Lost: 2 (NinjaCow64, cardith lorda)

Replaced: 1 (BigTin)

Survived: 8 (Buddhafish, topsecret, Takhisis, Autolycus, Askthepizzaguy, Visorslash, Kennigit, The Black Knigh)
 
Well, I am not 100% sure about balance thing - it went unbalanced due to massive inactivity.
But I agree it is too different to count

Massive Inactivity will make any game unbalanced.
 
Showdown: Prelude:

Town: 8 (Mat93, CivCube, christos200, Zack, Jarrema, cardith lorda, Dreadnought, Visorslash)

Mafia: 2 (NinjaCow64, Optical)

Won: 8 (Mat93, CivCube, christos200, Zack, Jarrema, cardith lorda, Dreadnought, Visorslash)

Lost: 2 (NinjaCow64, Optical)

Survived: 4 (christos200, Jarrema, cardith lorda, Visorslash)
 
For Spaceballs, do both of the towns count as town? Did both win?

If no to either of those, who was "Good" and who was "Spaceballs?" Buddhafish never posted the role PM's. :p
 
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