ToddMarshall
Maniac - Stellar Wingman
btw: religious do NOT automatically get 1 turn anarchys now. They can get 1 OR 2 turn (kinda like a deity AI). Still, even with the possible 2 turns, revolting a couple times isnt really a problem.
Edit: do the math on them both. I suspect Republic is the way to go. Whatever generates us the most commerce (after upkeep and lux tax). Depending on how many troops we have, it might be time to look at building a few spears so wa have some defensive upgrade options. I would consider building a wonder again soon. Any wonder would help, but either Leo's or Sistine or even Knight's Templar would help (we can allways disband extra mil for shileds). Sun's would probably be the least useful. Saving 6gpt wouldn't be a game breaker.
Edit: Actually, since we'll have 5 lux native, sistine won't do much till hospitals. Leo's would help the most. If we can't get the Library, which i assume we cant, then maybe try for Leos. While Knights would be nice, it isn't a required tech so we prolly won't be building that. The next wonders I see as really useful after Leos are Smiths and maybe Shakes.
Edit: do the math on them both. I suspect Republic is the way to go. Whatever generates us the most commerce (after upkeep and lux tax). Depending on how many troops we have, it might be time to look at building a few spears so wa have some defensive upgrade options. I would consider building a wonder again soon. Any wonder would help, but either Leo's or Sistine or even Knight's Templar would help (we can allways disband extra mil for shileds). Sun's would probably be the least useful. Saving 6gpt wouldn't be a game breaker.
Edit: Actually, since we'll have 5 lux native, sistine won't do much till hospitals. Leo's would help the most. If we can't get the Library, which i assume we cant, then maybe try for Leos. While Knights would be nice, it isn't a required tech so we prolly won't be building that. The next wonders I see as really useful after Leos are Smiths and maybe Shakes.