Many Leaders Game

Playing the traits I went all religious.
Spoiler :
Went for Buddhism and got it. Ghandi got Hinduism.

Popped archery, teched fishing and AH,

The idea is to build Stonehenge to snag the happiness point for Charismatic from monuments, then pop a preist to build the shrine.

Target will be Ghandi so I can dominate the religions on the continent.

Looking forward to Mehemed, Hannibal, and Rammy.

Cabert, I know you have a lot of games on including Diety:crazyeye: , but it would be good to see a war chariot rush
 
Spoiler :


Hannibal, on the coast, I'm thinking Great Lighthouse, Temple of Art. if I can. Might get lucky and snag one of the three religions too... lets see shall we.


Turn 1 (4000 BC)
sdfsdfs: Moving warrior SE to hill reveals naught useful -settle in place
Carthage founded
Carthage begins: Work Boat
sdfsdfs: Sweet, got a fishy too. Work lake for extra $
Research begun: Bronze Working

IBT:

Turn 2 (3960 BC)

IBT:

Turn 3 (3920 BC)

IBT:

Turn 4 (3880 BC)

IBT:

Turn 5 (3840 BC)
Carthage's borders expand

IBT:

Turn 6 (3800 BC)

IBT:

Turn 7 (3760 BC)

IBT:

Turn 8 (3720 BC)
sdfsdfs: Hello Mr Growly

IBT:
While defending in the wild, Warrior defeats (1.44/2): Barbarian Lion (Prob Victory: 98.8%)

Turn 9 (3680 BC)

IBT:
Buddhism founded in a distant land

Turn 10 (3640 BC)

IBT:
Hinduism founded in a distant land

Turn 11 (3600 BC)
Carthage grows: 2

IBT:
Contact made: Zulu Empire

Turn 12 (3560 BC)
Tech learned: Bronze Working

IBT:
While defending in the wild, Warrior defeats (2.00/2): Barbarian Wolf (Prob Victory: 100.0%)

Turn 13 (3520 BC)
Research begun: Hunting

IBT:

Turn 14 (3480 BC)
Tech learned: The Wheel
Tribal village results: technology
sdfsdfs: Hut pops Da Wheel. Noice
sdfsdfs: Whip workboat in.
Carthage finishes: Work Boat

IBT:

Turn 15 (3440 BC)
Carthage begins: Work Boat

IBT:
While defending in the wild, Warrior defeats (1.22/2): Barbarian Lion (Prob Victory: 99.3%)

Turn 16 (3400 BC)
Warrior promoted: Woodsman I

IBT:

Turn 17 (3360 BC)
Tech learned: Hunting

IBT:

Turn 18 (3320 BC)
Research begun: Sailing
Research begun: Mysticism
sdfsdfs: Myst for Monuments and head to Mono + OR

IBT:

Turn 19 (3280 BC)
Carthage grows: 2

IBT:

Turn 20 (3240 BC)
sdfsdfs: Phants and Gold... ya never know

sdfsdfs: Whip that second workboat.
Carthage finishes: Work Boat

IBT:
Contact made: Indian Empire
While defending in the wild, Warrior defeats (1.10/2): Barbarian Lion (Prob Victory: 95.6%)

Turn 21 (3200 BC)
Carthage begins: Worker
sdfsdfs: One turn into worker for whip overflow
Warrior promoted: Woodsman II

IBT:

Turn 22 (3160 BC)
Carthage begins: Warrior

IBT:

Turn 23 (3120 BC)
Tech learned: Mysticism

IBT:

Turn 24 (3080 BC)
Research begun: Sailing
Carthage grows: 2

IBT:

Turn 25 (3040 BC)
Contact made: French Empire

IBT:

Turn 26 (3000 BC)

IBT:

Turn 27 (2960 BC)

IBT:

Turn 28 (2920 BC)
Carthage grows: 3

IBT:

Turn 29 (2880 BC)
Carthage begins: Warrior

IBT:

Turn 30 (2840 BC)
Hmmm no idea why I took this screenie :lol:


IBT:
While defending in the wild, Warrior defeats (1.40/2): Barbarian Lion (Prob Victory: 95.6%)

Turn 31 (2800 BC)
Tech learned: Sailing

IBT:

Turn 32 (2760 BC)
Research begun: Masonry
Carthage finishes: Worker

IBT:

Turn 33 (2720 BC)
Carthage begins: Warrior
Carthage finishes: Warrior

IBT:

Turn 34 (2680 BC)
Carthage finishes: Warrior

IBT:

Turn 35 (2640 BC)
Carthage begins: Lighthouse
Carthage grows: 3

IBT:

Turn 36 (2600 BC)
Tech learned: Masonry

IBT:

Turn 37 (2560 BC)
Research begun: Polytheism
Research begun: Monotheism

IBT:
While defending in the wild, Warrior defeats (2.00/2): Barbarian Bear (Prob Victory: 97.1%)

Turn 38 (2520 BC)

IBT:

Turn 39 (2480 BC)
Carthage grows: 4

IBT:

Turn 40 (2440 BC)

IBT:

Turn 41 (2400 BC)
sdfsdfs: Found Shaka... close. Bloody Shakka, the hut stealer :mad: Took two huts on my cultural border when my warrior was way off south.



IBT:

Turn 42 (2360 BC)
Tech learned: Polytheism

IBT:

Turn 43 (2320 BC)

IBT:

Turn 44 (2280 BC)
Carthage grows: 5

IBT:

Turn 45 (2240 BC)

IBT:

Turn 46 (2200 BC)
Carthage begins: Settler
Carthage finishes: Lighthouse

IBT:

Turn 47 (2160 BC)

IBT:

Turn 48 (2120 BC)

IBT:

Turn 49 (2080 BC)

IBT:

Turn 50 (2040 BC)
Tech learned: Monotheism
Judaism founded in Carthage
Judaism has spread: Carthage
Carthage's borders expand
I don't switch to OR or Judaism yet. Settler not finished, don't want two turns on anarchy yet...

IBT:

Turn 51 (2000 BC)
Research begun: Agriculture

IBT:

Turn 52 (1960 BC)
sdfsdfs: Erk, only 5th most advanced.

IBT:

Turn 53 (1920 BC)
Carthage begins: Warrior
Carthage finishes: Settler

IBT:

Turn 54 (1880 BC)
Carthage begins: Settler

Oops, played a couple too many. No mind really.

Double oops, need civics switch. Gandhi is Hindu, no idea who got Buddaism. Not too worried about the religious diff with Gandhi though, so I'll switch when I resume. If I remember too. :mischief: Need to get cracking on the lighthouse though... Hmm and where to found city 2? Theres jungle with gold and phants or do I go the pigs closer in? Need iron working asap it seems. Or maybe stay the coast and try and leverage the GL (if I get it...)? Hmmm choices, choices.

 
Spoiler :

OK, firstly look at the leader and traits. Expansive and Organised means being better able to afford a large empire. UB gives +2 happy and health on an aqueduct as well. UU gives +25% on archery, mounted and melee. All good.

I'm going to forgo an early rush and build up a big empire hopefully. Playing on Prince, might go for a Metal Casing Oracle or Pyramids.

Let's load up the save and get going....

Istanbul founded in place. Warrior being built and fishing researched.



Tech path went Fishing --> Mining --> Bronze Working (no copper) --> Animal Husbandry (horses south) --> Writing --> Pottery

Built Warrior --> Work Boat --> Worker --> Settler --> Work Boat --> Settler

Met Shaka, Gandhi and Napolean

Once I see Gandhi (who has already founded Hinduism) I forgo Oracle, we'll see about Pyramids, decide eventually not to go here either.

Found my second city.



This is where I've got my eye on for a third.



The plan will be for Alphabet after Pottery to trade for the lesser techs and keep expanding, build Great Library. When we start expanding into others, we'll see...


http://forums.civfanatics.com/uploads/88650/Mehemd_Ozbenno_BC-2000.CivWarlordsSave
 
So,

Hannibal is building, Sailing and Judaism. Mehemed, it's in the balance it seems.

Victoria, Alex and Brennus settled on the horses, Victoria with iron already.

Augustus settled on production and rivers.

That's six saves in. Cabledawg, if you want to play on as Alex's evil twin brother, why not.

Ozbenno, I'm curious why you skipped Oracle when you saw Ghandi. He's not industrious.

I'd say from here we play another 50 to take us to 375 BC. Then we can really see the outcome of the early decisions. Maybe at that stage an informal friendly vote on the best save.

Anyone who still wants to jump in, it's OK. Just request a leader.You will have a bit of map knowledge, but it's not the end of the world.
 
So,

Ozbenno, I'm curious why you skipped Oracle when you saw Ghandi. He's not industrious.

It was more the fact he had Polytheism (I hadn't got around to Mysticism). He's one leader (like Mansu) who will beeline for Oracle. I had probably already left it too late anyways. I was a couple of turns from having to decide whether to research Mysticism, Polyheism, Priesthood to attempt the Oracle.

Although I will admit to thinking at first he was Industrious (and realising later he wasn't) :blush: . Wouldn't have changed my mind though.
 
Well as I had only just finished, had the time and WON'T have the time for a few days, let's get straight back in!

Spoiler :


New tech path is Pottery --> Alphabet --> Masonry (trade) --> Iron Working --> Mysticism (trade) --> Sailing (trade) --> Hunting (trade) --> Polytheism --> Literature --> Mathematics (trade) --> Priesthood (trade) --> Code of Laws

Istanbul builds Settler --> Granary --> Library --> Worker --> Settler --> Barracks --> worker --> Pyramids (for cash won't build it) --> Sword --> Hamann --> Great Library

Edirne builds Warrior --> Library --> Granary --> Axe

Ankara (for gold and elephants) and Bursa (for horses) founded.

Thought I had a coulple of screenies but don't

To me this is a game set up for any victory type you want. I'll have the GL soon, and am already tech leader (of the AI I know).

The only bummer is I don't know all the AI yet as my warriors kept getting eaten.



http://forums.civfanatics.com/uploads/88650/Mehemd_Ozbenno_BC-0375.CivWarlordsSave
 
Yeah, I played on too because I like this map and leader.

So shall we press on to 375 BC. That's 50 turns.
 
Played extra turn to 350bc (coz I was one turn from Oracle (and I got it, picked up CoL and Confu)). Details to follow in spoiler.

Spoiler :
Focussed on expansion,military and getting early techs rather than bee-lining.

1760bc Nottingham founded (to north west of capital).

1160 Stonehenge BIAFL.

700 Hastings founded (west of capital).

550 Great Wall BIAFL. WTH no Oracle? start building it.

475bc Alphabet. No decent trades!

350. Oracle. CoL. Confu founded in Nottingham.

Got 4 garrison archers, 3 chariots,4 axes, sword.

Explored a bit with chariots. No open borders. Shaka and Nap annoyed with Gandhi, no obvious reason. Everyone cautious with us.

A Map:



A Power Chart:



Some demographics:



Tech Table:




A save: http://forums.civfanatics.com/uploads/90414/Victoria_Pigswill_BC-0350.CivWarlordsSave
 
Yea, Id like to play but I got an intervention from a friend who came over and took my Civ and Warlords disc. I suppose I needed it. But he didnt take my BF2 Disc:goodjob:
 
Here's my write up to 375 BC

Spoiler :

Built Stonehenge for the happiness with charismatic. Hooked up Horses

Teched to IW then pottery and writing.

Declared on Shaka and put together a motley crew of Gallic warriors, axes and chariots.

Took Nobamba.

Built roads up through the jungle into Zululand.

But. not enough grunt to take that capital. Will bide time till construction, coming soon.

Prophet, and shrine built.









 
Spoiler :

----------------------------New entries----------------------------
Turn 54 (1880 BC)
Carthage finishes: Warrior

IBT:

Turn 55 (1840 BC)
Carthage begins: Monument
Just for a turn to grow a size - swap to settler then
Tech learned: Agriculture
Carthage grows: 5

IBT:
While defending in the wild, Warrior defeats (1.40/2): Barbarian Warrior (Prob Victory: 97.0%)
While defending in the wild, Warrior defeats (2.00/2): Barbarian Warrior (Prob Victory: 99.5%)

Turn 56 (1800 BC)
Research begun: Animal Husbandry
Utica founded
Utica begins: Monument
Carthage begins: Settler

IBT:

Turn 57 (1760 BC)

IBT:

Turn 58 (1720 BC)
Judaism has spread: Utica
I've adopted Judaism now.

IBT:

Turn 59 (1680 BC)

IBT:

Turn 60 (1640 BC)
Tech learned: Animal Husbandry
Carthage finishes: Settler

IBT:

Turn 61 (1600 BC)
Research begun: Iron Working
I'm revolting... to Org Religion

IBT:

Turn 62 (1560 BC)
Carthage begins: The Great Lighthouse

IBT:

Turn 63 (1520 BC)

IBT:

Turn 64 (1480 BC)
Carthage grows: 4
Utica finishes: Monument
I need to pop Utica's borders to work the rice - It's currently working a mine that overlaps Catharge. I can't hook up it's pigs till IW is done.

IBT:

Turn 65 (1440 BC)
Utica begins: Worker
Hadrumetum founded
South of Carthage on the coast to pick up horsies.
Hadrumetum begins: Monument

IBT:

Turn 66 (1400 BC)

IBT:

Turn 67 (1360 BC)
Carthage grows: 5
Utica's borders expand

IBT:

Turn 68 (1320 BC)

IBT:

Turn 69 (1280 BC)

IBT:

Turn 70 (1240 BC)
Carthage begins: Monument
Carthage grows: 5
Carthage finishes: Monument
Whipped Monument and let the overflow go to GL

IBT:

Turn 71 (1200 BC)

IBT:

Turn 72 (1160 BC)
Hadrumetum finishes: Monument

IBT:

Turn 73 (1120 BC)
Hadrumetum begins: Barracks
Carthage grows: 6
Judaism has spread: Hadrumetum
Excellent, that's two missionaries saved.

IBT:

Turn 74 (1080 BC)
Tech learned: Iron Working

IBT:

Turn 75 (1040 BC)
Research begun: Writing

IBT:

Turn 76 (1000 BC)
Utica finishes: Worker

IBT:

Turn 77 (975 BC)
Utica begins: Axeman
Carthage grows: 7

IBT:

Turn 78 (950 BC)
Carthage finishes: The Great Lighthouse
Hadrumetum's borders expand

IBT:
Judaism has spread: uMgungundlovu (Zulu Empire)
Zulu is Hindu for now. I bet that is in the capital. :(
Turn 79 (925 BC)
Carthage begins: Worker

IBT:

Turn 80 (900 BC)
Carthage begins: Axeman
Carthage finishes: Axeman
Whipped man!
Utica grows: 2

IBT:
While defending in the wild near Madras, Warrior defeats (2.00/2): Barbarian Warrior (Prob Victory:

99.2%)


Turn 81 (875 BC)
Carthage begins: The Temple of Artemis
This will be tight to get. Gonna chop a few of the precious forests asap.
Tech learned: Writing
Carthage finishes: Worker

IBT:

Turn 82 (850 BC)
Research begun: Mathematics
Utica finishes: Axeman

IBT:

Turn 83 (825 BC)
Utica begins: Library
Utica begins: Axeman
Carthage grows: 6

IBT:

Turn 84 (800 BC)
Utica grows: 2
Hadrumetum grows: 2

IBT:

Turn 85 (775 BC)

IBT:

Turn 86 (750 BC)

IBT:

Turn 87 (725 BC)

IBT:

Turn 88 (700 BC)
Carthage grows: 7
Utica grows: 3

IBT:

Turn 89 (675 BC)
Hadrumetum finishes: Barracks

IBT:

Turn 90 (650 BC)
Hadrumetum begins: Worker
Carthage begins: Axeman
Carthage finishes: Axeman
On that whip again.
Utica finishes: Axeman

IBT:

Turn 91 (625 BC)
Utica begins: Barracks
While attacking in Carthaginian territory near Utica, Axeman defeats (5.00/5): Barbarian Warrior (Prob

Victory: 100.0%)

While attacking in Carthaginian territory at Utica, Axeman defeats (4.40/5): Barbarian Warrior (Prob

Victory: 99.9%)


IBT:

Turn 92 (600 BC)
Carthage grows: 6

IBT:
Judaism has spread: Nobamba (Zulu Empire)

Turn 93 (575 BC)
Carthage's borders expand

IBT:

Turn 94 (550 BC)
Utica grows: 3

IBT:

Turn 95 (525 BC)
Tech learned: Mathematics
Utica finishes: Barracks

IBT:

Turn 96 (500 BC)
Research begun: Horseback Riding
Utica begins: Settler
Carthage grows: 7

IBT:

Turn 97 (475 BC)
Carthage finishes: The Temple of Artemis
I whipped it in with 4 turns to go. I chose to delaying settlers/axes to get the Temple, so best make sure of it.

IBT:

Turn 98 (450 BC)
Carthage begins: Library

Weak on military and I'd like to get a couple of settlers out - Carthage can do that in short order thankfully. The best sites west are Indian and Zulu now, but there's space a plenty to the south and south west. Time to claim some of that. There one of two barb cities worth keeping south, Kassite:



Gandhi's done a bit of a bolter as a down side.

Now one has alphabet yet:


Ok on GNP, lagging else where:


How cultured are you?


 
Something is wrong with this game.
I couldn't sign Defensive Pacts with anyone who has researched the
Military Tradition technology. Only with Fascism it was possible.

Also, I noticed the permanent alliances aren't on. So I could throw
away my master plan. :cry:
 
Spoiler :
1800 BC (5)
Animal Husbandry is known, start to research Pottery.
Two sources of horses located outside Roman cultural borders.

IBT 1760 BC
Judaism founded somewhere.

IBT 1720 BC
Gandhi switched to Organized Religion, so he must have founded it.

1600 BC (10)
Pottery is known, start to research Masonry.

1360 BC (16)
Masonry is known, start to research Writing.

1040 BC (24)
Writing is known, start to research Hunting.

975 BC (26)
Hunting is known, start to research Mathematics.



850 BC (31)
Sign Open Borders with the known leaders.



600 BC (41)
Neapolis founded.

575 BC (42)
Mathematics is known, start to research Currency.

IBT 575 BC
Stonehenge has been built somewhere.

IBT 550 BC
The Great Wall has been built somewhere.

525 BC (44)



IBT 500 BC
Napoleon adopts Judaism.

475 BC (46)
Judaism spreads to Rome. Convert.

425 BC (48)



400 BC (49)
Demand Shaka to convert to Judaism.
 
Tatran, sorry about the pemanent alliances. I would have like to see your master plan. As it is your game is compelling to watch. Beating up the barb cities.Roll on preatorians.

Kanga_DU. congrats on the ToA and Great Lighthouse. Trade route game, nice. Hadrumetum settled on the coast I guess to add to this strat. HBR for the UU. Things are hotting up,
but the impis will be a problem ?

regarding the demo screen, which statistic do you take the most interest it?
I guess for the tade routes, the import export figure will be important, but I dont personally understand it yet.What does that figure mean?

also , did you whip your axemen overflow into the wonders?

I forgot to add the save. Kanga_DU, Tataran, can you add your save. I want to compare some statistics just out of interest.


Fbelintani, what's Alex up to ?
 
I won't spoil anything, but I've finished the game.
Let's see how the other leaders at the original starting location are doing.
I'll post more info on my own game when the other players have catched up.

Here's the second save.
 
Ok, guys. I just finished my turns. But I don't have much time to report right now.

I'll do a short summary, though.

Spoiler :

My gamble on the alphabet early wasn't that successful. That Shaka wouldn't trade me anything. I gifted Poly, I think, and he still didn't give me any bonuses nor trades... So, I started on Poly -> Priesthood to grab CoL with the Oracle. And I got the Oracle by 575 BC.
I started the Great Library on Athens. And I'm going to whip overflow it!
Traded Agri for Priesthood and later IW for Alpha with Nappy. The same turn, traded a basket of techs with Gandhi for Alpha.
My future plans: WAR! I think I can wipe Shaka off in no time when I get cats (and I'm 4 turns away from Maths).

Full autolog:
Spoiler :

Turn 50 (2000 BC)
Athens's borders expand
Athens finishes: Archer

Turn 51 (1960 BC)
Athens begins: Archer
Research begun: The Wheel
Athens finishes: Archer

Turn 52 (1920 BC)
Athens begins: Library
Archer promoted: City Garrison I
Athens begins: Worker
Athens begins: Library
Athens begins: Worker
Athens begins: Library

Turn 53 (1880 BC)
Athens grows: 4
Sparta finishes: Monument

Turn 54 (1840 BC)

Turn 55 (1800 BC)

Turn 56 (1760 BC)
Research begun: Alphabet

Turn 57 (1720 BC)
Athens begins: Settler

Turn 58 (1680 BC)

Turn 59 (1640 BC)

Turn 60 (1600 BC)
Athens begins: Library
Athens grows: 5

Turn 61 (1560 BC)
Sparta grows: 2

Turn 62 (1520 BC)
Athens finishes: Library

Turn 63 (1480 BC)
Sparta's borders expand
Sparta finishes: Barracks

Turn 64 (1440 BC)
Sparta begins: Archer

Turn 65 (1400 BC)
Athens finishes: Settler

Turn 66 (1360 BC)
Athens begins: Archer
Athens grows: 4

Turn 67 (1320 BC)
Athens finishes: Archer

Turn 68 (1280 BC)
Athens begins: Worker

Turn 69 (1240 BC)
Sparta grows: 2

Turn 70 (1200 BC)
Corinth founded
Corinth begins: Monument
Sparta finishes: Archer

Turn 71 (1160 BC)
Sparta begins: Archer
Archer promoted: City Garrison I
Archer promoted: City Garrison I

Turn 72 (1120 BC)
Athens finishes: Worker

Turn 73 (1080 BC)
Athens begins: Archer
Archer promoted: Drill I

Turn 74 (1040 BC)
Research begun: Polytheism
Athens finishes: Archer

Turn 75 (1000 BC)
Athens begins: Archer

Turn 76 (975 BC)
Athens finishes: Archer
Sparta finishes: Archer

Turn 77 (950 BC)
Athens begins: Chariot
Sparta begins: Chariot
Sparta grows: 3
Corinth grows: 2

Turn 78 (925 BC)
Athens grows: 5

Turn 79 (900 BC)
Research begun: Literature
Research begun: Priesthood
Athens finishes: Chariot

Turn 80 (875 BC)
Athens begins: Chariot
Sparta finishes: Chariot
Corinth finishes: Monument

Turn 81 (850 BC)
Sparta begins: Library
Corinth begins: Archer
Athens finishes: Chariot
Warrior loses to: Barbarian Warrior (1.54/2)

Turn 82 (825 BC)
Research begun: Literature
Sparta begins: The Oracle
Athens begins: Worker

Turn 83 (800 BC)
Corinth grows: 3

Turn 84 (775 BC)
Archer promoted: Guerilla I

Turn 85 (750 BC)
Chariot defeats (1.40/4): Barbarian Warrior

Turn 86 (725 BC)
Chariot promoted: Combat I
Athens finishes: Worker

Turn 87 (700 BC)
Athens begins: Chariot

Turn 88 (675 BC)
Athens grows: 6
Athens finishes: Chariot
Corinth finishes: Archer

Turn 89 (650 BC)
Athens begins: Worker
Corinth begins: Library

Turn 90 (625 BC)
Research begun: Mathematics
Athens finishes: Worker
Corinth's borders expand

Turn 91 (600 BC)
Athens begins: The Great Library
Chariot defeats (2.80/4): Barbarian Warrior

Turn 92 (575 BC)
Chariot promoted: Flanking I
Chariot promoted: Sentry
Chariot promoted: Combat I
Sparta finishes: The Oracle
Warrior defeats (1.64/2): Barbarian Archer

Turn 93 (550 BC)
Confucianism has spread: Sparta
Warrior promoted: Shock

Turn 94 (525 BC)
Confucianism has spread: Athens
Corinth grows: 4

Turn 95 (500 BC)

Turn 96 (475 BC)
Chariot defeats (3.36/4): Barbarian Warrior
Chariot defeats (0.96/4): Barbarian Warrior
Captured Anasazi (Barbarian)
Razed Anasazi
Anasazi lost
Sparta's borders expand

Turn 97 (450 BC)
Chariot promoted: Medic I
Athens grows: 5

Turn 98 (425 BC)
Athens begins: Granary

Turn 99 (400 BC)
Corinth finishes: Library

Turn 100 (375 BC)
Corinth begins: Granary



Guys, I have some time issues during Weekends. Can we put the next round due Tuesday, maybe?

The save:
 
Guys, I have some time issues during Weekends. Can we put the next round due Tuesday, maybe?

The save:

Tuesday it is. round 3 : 50 more turns ...... to 800 AD.

Nice one Tatran.

Edit:

Here’s a comparison of the games.

Leader with most commerce per turn Victoria 46 comm/turn . Although Pigswill played 1 extra turn, I think this is due to being financial, and in my ‘trashgame’ experience Pigswill always manages to squeeze more commerce out of cities than other players.
Next best comm./turn Hannibal

Leader with the most hammers/turn Augustus. 35 H/ turn. That Rome site really pumps hammers

Leader with highest % land Augustus

Leader with highest % population Victoria

Leader with most ‘soldiers’ Brennus 100K

Leader with most wonders Hannibal

5 cities Augustus
4 cities, Mehemed Victoria
3 cities Brennus Alexander Hannibal


Happiest city, Istanbul 9 :) , (damn hamman beat me out:p )

Total beakers gained through teching, popping, or trade.

Alexander 3321
Mehemed 3154
Victoria 2924
Hannibal 2316
Brennus 2135
Augustus 1277

Alexander popped CoL with the Oracle but Mehemed didn’t which tells us that Mehemed did some pretty swift tech trading to get up there at 3154. Alexander also bagged a bunch with trading.



Pigswill, I wonder if you thought about Oracle for Mcasting and the Colossus. Wouldn’t it synergize with financial. OTOH it obsoletes and the shrine income form Confucianism will just build up. Was this your thinking? I know you tend to play a religious game.

For me the slow bake is Ozbenno’s Mehemed game. Those big cities with the Hamman could rule this map.:)
 
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