Map Discussion

I think a Sirian terra would be amazing. Thin of the possiblities!!!


Mapgasm!!:lol:
 
Here's a PM from Sirian. I really think we should consider letting him develop the map at his discretion. Maybe have the team's state what they don't want like continents.

Sirian said:
Inland Sea would probably offer the "fairest" start from a random map, but since I will be customizing the map, it really doesn't matter.

Of course, the more you leave to my discretion, the more compelling things might become. Imagine if nobody knows what type of map it is, or what to expect. Scouting would be more urgent, and debates about what to do next would be more significant.

I'll make a map to certain specs if that is what is called for, though
 
I think that Sirian should have full control of the map. Since he was in charge of all of the map making scripts he knows what works and what doesn't. I have yet to see a bad map, maybe a less than perfect but not un-playable, from the scripts.

Imagine what it could be like if Sirian placed each tile in it's correct place since he knows the impact of most if not all of the combinations of land. Come on people.... don't restrict him if we go this route.
 
So, what do we want to do, if we are going to use a Sirian-made map? Choose the settings, then have Sirian make a map with those settings? Or trust Sirian to create a 'surprise' map for us? Either way, it'll work - you can also object if you don't want a custom made Sirian map.
 
Speaking for myself, I'd like a nice February Surprise. This way, choices in tech path early in the game may have exciting consequences down the road.

I would even say that we shouldn't know any more than "The map provides roughly equal opportunities."

No Land/Water ratios, no map size, no continent parameters, nothing. The very act of discovery will be of essential importance.
 
I agree with Peter Grimes. If anyone knows Sirian's reputation it will make for a very exciting game by giving him carte blanche.
 
A Super Sirian Suprise Scape, thats what i want
 
Just as long as we all have a roughly equal starting position i happy for Sirian to do as he pleases with the map.
 
I agree with Robi_D about all teams have an approximately equal starting position ... and I really like the idea of having a big unknown surrounding us :clap:
 
Speaking for myself, not as a Beta representative...

Still we need to give Sirian some parameters, like size, sealevel, and temperature.

I'd go for standard, medium, temperate. Generally balanced for resource allocations relative to the number of different resources each team gets, but unbalanced is ok for specific resources, for example one gets 2 iron and the other gets 2 bronze so they can have something to trade, or not. Likewise marble and stone. Food and luxury can tend towards monopolies if he thinks it will result in a better play experience, assuming no team is significantly short of resources compared to another. This can be exceptionally powerful, ensuring that if you cooperate with the team that has what you need you both get an advantage -- or you take them out.
 
What if he made the map, but the starting locations were random? I think that is a good Idea!
 
Sorry, I don't think it is. I have some experience with multiplayer games...in MP, you have to ensure the humans have fair starts - this doesn't mean exactly the same, just fair. If one team has tons of room to expand and no near AIs, but another 3 are cramped together, that isn't fun, is it?
 
DaveShack said:
Still we need to give Sirian some parameters, like size, sealevel, and temperature.

I'd go for standard, medium, temperate. Generally balanced for resource allocations relative to the number of different resources each team gets, but unbalanced is ok for specific resources, for example one gets 2 iron and the other gets 2 bronze so they can have something to trade, or not. Likewise marble and stone. Food and luxury can tend towards monopolies if he thinks it will result in a better play experience, assuming no team is significantly short of resources compared to another. This can be exceptionally powerful, ensuring that if you cooperate with the team that has what you need you both get an advantage -- or you take them out.

I totally agree with this. I wouldn't mind a larger map - but certainly no smaller.
(Speaking only for myself)
 
Its okay if you disagree, i'm fine wiht that. I just don't like the idea of him giving some people 2 bronze, so they can trade wiht the nation that has 2 iron. I think relations should be built and not pre-engineered. I think he should maybe place all the resources, and then place 5 staring spots he condieres fair, not place 5 starting spots and then make them all fair.
 
I think continents is probably the best map because, in all likelihood, there will only be one continent with two teams on it. That way all the other civs can focus on expansion and developing into cultured civs, and the other two could (possibly) become allies and become the dominant military force in the world. This would keep the play diverse and each civ would be able to do what they would like, except, of course, the two on the same continent.
 
Sirian isn't a dummy... Just let him create a great world. I REALLY don't care how he does it. If you tie his hands you might get a good game, but what would it be like if he created it on his own without stipulations other than 5 civs on the same world?
 
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