cephalo
Deity
New Version 1.11
I changed the combination of bonuses and features so that features again have the priority over bonuses, except for forests specifically. That was my original intent with that whole thing anyway, for some reason I thought I needed to handle the features generically, which I don't in any other part of the script, so why here?
Anyway this means there will no longer be corn in jungle, or oil on floodplains and other such craziness. You wouldn't believe how complicated it was to get this simple thing working. The combination of TerrainBooleans, FeatureBooleans and FeatureTerrainBooleans has far reaching effects, and for a while everything I tried in order to control the results failed.
The only thing that might seem weird is that horses, being a hidden resource, will appear in forests occasionally. I think that's ok. At least they won't appear in jungle anymore.
I changed the combination of bonuses and features so that features again have the priority over bonuses, except for forests specifically. That was my original intent with that whole thing anyway, for some reason I thought I needed to handle the features generically, which I don't in any other part of the script, so why here?
Anyway this means there will no longer be corn in jungle, or oil on floodplains and other such craziness. You wouldn't believe how complicated it was to get this simple thing working. The combination of TerrainBooleans, FeatureBooleans and FeatureTerrainBooleans has far reaching effects, and for a while everything I tried in order to control the results failed.
The only thing that might seem weird is that horses, being a hidden resource, will appear in forests occasionally. I think that's ok. At least they won't appear in jungle anymore.