I have scoured this script for some indication of how "smartmap random" is implemented. My goal was to specify which selections "smartmap random" chose from. However, I have had no luck. Can anyone point me in the right direction?
I don't know, all I know is that it's extremely hard to get it to work for more than 4 players in mp. Regardless of how many players, I have to have everyone besides me rejoin after launch, to correct the OOS. Also, if more than 4 players want to play I have to tell them to hotjoin once I've launched, which sucks because their capital is then allready founded ...
... this map generator doesn't do a good job with the territory around your capital site... you could have snow/tundra/desert, and a fish is just as likely to be 1 hex too far away to use, as it is to be within range.
EmperorFool:
Yes, I have trouble with generating a normally-sized map. I get really wide and really tall maps usually, even though I have both "Overide X" and "Override Y" to "Do Not Override". In my mind, this should force it to remain at the chosen size of map (Standard in my case).
If anyone's wondering, I've tried SmartMap in BTS, and it seems to work just fine.![]()
Alphard:
So... is anyone still working on this or is there any chance someone will pick up the project? It is a great script... my favourite in fact, but still could use some tweaking... so .. any takers?
Having tried both with Warlords I found LandMasses much better once I got used to the custom settings. The variety of maps that can be generated from one group of settings (once I got them right) was impressive; the starting locations are superior also.
However, it doesn't work with BtS....yet. Thedrin, have you finished Potter yet and picked up a copy?
I'm rushing off to work at the moment, and it seems my landmasses cfg file is no longer there (I haven't tried it in BTS yet), but I may be able to remember the main settings:
Size: because of my system something between small and standard but with no variation
Land Masses: 1 - 4
Continents: 5-20
Randomly distributed continents
Normal continent placement
Sea Level 40-80%
Land buffer: 4 to 10 (or maybe 12)
Rougher edges to the land masses
less desert more plains
All other terrain options standard
all the resource options to standard
Try setting aside 30 minutes or so to just generating maps and see if you like what you get. I think you'll be surprised at the variety of maps and thus the different strategies you'll have to use.