I haven't played Civ since the good old amiga days, so I'm a bit uncertain about how map sizes plays out on todays game.
I've tried starting a custom game on a terra map, huge map with max no of civs enabled (18 as far as I remember). If you use a huge terra map, is it wise to enable a high number of civilizations, or am I cribling the AI by stacking everyone too close together?
I guess what I want is a semi hectic start where you have some space to build 4-6 cities but have to fight for it if you want to expand further (before you can go explore with ships). But I'm affraid I might weaken the AI if the nations are fighting too much between themselves or don't have enough space to expand on.
I don't know if it affects anything, but game speed is on marathon and difficulty noble
I've tried starting a custom game on a terra map, huge map with max no of civs enabled (18 as far as I remember). If you use a huge terra map, is it wise to enable a high number of civilizations, or am I cribling the AI by stacking everyone too close together?
I guess what I want is a semi hectic start where you have some space to build 4-6 cities but have to fight for it if you want to expand further (before you can go explore with ships). But I'm affraid I might weaken the AI if the nations are fighting too much between themselves or don't have enough space to expand on.
I don't know if it affects anything, but game speed is on marathon and difficulty noble