alireza1354
Emperor
- Joined
- Jun 11, 2001
- Messages
- 1,056
How about a huge earth map with 34 civs for RoM? That would keep me bussy for a year 

Kalimakhus' blurb at the top of the thread says:
... which is a bit vague... is it up to 18, or is it more than 18?
I would think you could cut and paste the giant map onto the 34 civ scenario and it would work. In other words, take all the text after BeginMap till the end of the file and paste it onto the scenario that has the 34 civs in it.
The 40 Civ mod is here:
http://forums.civfanatics.com/showthread.php?t=234779&highlight=Bastian-Bux's
its by Lt. Bob, and easy to add into RoM. It makes room for all the civs and future colonies.
what do u mean?
Okay, to get more than 18 civs to work, you need to install the 40 Civs mod, which is really easy to do. I did that, then opened up my Frankensteined map with 22 Civs on the Giant earth, and it loaded and came up. Hoooray!
Yes, one new map. Its basically Tarks ViSa map changed to work with BtS 3.13 and all 34 civs.
I tried to place them as historical as possible but had to move most civs around 1 or 2 plost. This was usualy to allow them to take best advantage of accessable space/ressources and/or allow the player to choose the capital spot strategicaly.
The following civs have seriously changed starting positions:
Portugal: Brazil
HRE: Eastern Europe
Russia: Eastern Russia
Sumer: South India
Netherlands: Borneo
Celts: Southeast Australia
In all cases this gives them significantly more "breathing room" plus access to several ressources.
Ressource placement wasn't changed from Tarks map at all, so some balancing might be necessary.
Now do these maps include ALL the resources that RoM has??
Nagz's maps:
EArth Map based ON Carter 18 civ for ROM
REsources may be unbalances and not throughly tested as well !!
DEtails:
grid width=192
grid height=120
top latitude=90
bottom latitude=-66
wrap X=1
wrap Y=0
world size=WORLDSIZE_HUGE
climate=CLIMATE_TEMPERATE
sealevel=SEALEVEL_MEDIUM
num plots written=23040
Giant_earthmap_for_RoM.zip
- map is set up for 18 civ, as the horses are just 2 or 3 in the map (untested BtS 3.13 and RoM 1.0)
RoM_Modern_Era.zip
- same map as above but starts from Modern Era. (untested BtS 3.13 and RoM 1.0)
------------------------------------------------------------------------------
Kalimakhus' maps: (untested BtS 3.13 and RoM 1.0)
Giant earth map
- Requires Kalimakhus extra stuff for RoM
To turn it into a scenario:
1 - Put the map in /Beyond the Sword/Public Maps/
2 - Start the game and load RoM.
3 - Select single game --> Custom Scenario
4 - Select the map in the list of scenarios.
5 - In the custom game screen select all the civs you like to place on the map.
6 - You can activate players up to 18 and more if you like.
7 - Launch the game.
8 - Now the real work, when the game starts civs are thrown all over the map and not in their proper places.
9 - Get into the WB and start looking for the initial units for each player.
10 - Remove the units placed by the game and then place them in their appropriate locations.
11 - Get out of WB then in again and save a WorldBuilderSave file.
------------------------------------------------------------------------------Bastian-Bux's RoM - Earth Standard - 34 Civs download
------------------------------------------------------------------------------Zappara's Huge Earth map (217x119) with 18 Civs.
- Map is kurt-roqes huge Earth map
- Only starting techs have been changed and RoM resources added to the map.
EArth Map based ON Carter 18 civ for ROM.....
REsources may be unbalances and not throughly tested as well !!
DEtails:
grid width=192
grid height=120
top latitude=90
bottom latitude=-66
wrap X=1
wrap Y=0
world size=WORLDSIZE_HUGE
climate=CLIMATE_TEMPERATE
sealevel=SEALEVEL_MEDIUM
num plots written=23040
And Also the link:
http://forums.civfanatics.com/./downloads.php?do=file&id=7658
Enjoy!!!:![]()
Yes, one new map. Its basically Tarks ViSa map changed to work with BtS 3.13 and all 34 civs.
I tried to place them as historical as possible but had to move most civs around 1 or 2 plost. This was usualy to allow them to take best advantage of accessable space/ressources and/or allow the player to choose the capital spot strategicaly.
The following civs have seriously changed starting positions:
Portugal: Brazil
HRE: Eastern Europe
Russia: Eastern Russia
Sumer: South India
Netherlands: Borneo
Celts: Southeast Australia
In all cases this gives them significantly more "breathing room" plus access to several ressources.
Ressource placement wasn't changed from Tarks map at all, so some balancing might be necessary.
To get more than 18 civs, you need new DLL that supports say 34 civs.So now the big question is how do you add more than 18 civs? Anyone know if there is already something to support this for "Rise of Mankind" mod?
To get more than 18 civs, you need new DLL that supports say 34 civs.
I made this map for an older version of RoM, where you could easily replace the dll with a 40 civ version. I'm not sure if this can be done without problems with the newest RoM version, without provoking bugs.
Hydromancerx said:I tried to add "Blacksun's More Civs DLL" fiels but apparently this DLL was change in some way already and is incompatible.