Maps for RoM

Kalimakhus' blurb at the top of the thread says:



... which is a bit vague... is it up to 18, or is it more than 18?

I would think you could cut and paste the giant map onto the 34 civ scenario and it would work. In other words, take all the text after BeginMap till the end of the file and paste it onto the scenario that has the 34 civs in it.

You are really reading my mind.. Thats what I want!!
 
what do u mean?

Well, download and unzip the aforementioned mod. If I remember correctly, there is an .ini file, and then the .dll file in a folder. Simply put the .ini file where it belongs, and overwrite the old .dll file with that new one. Then start the game, and you can have 30+ civs.

If these instructions are too confusing, then you need to do some more reading on modding, specifically on folder structure inside the mod folders. RoM is the Rise of Mankind mod, which is the title of this forum thread.

I hope this helps.
 
Okay, to get more than 18 civs to work, you need to install the 40 Civs mod, which is really easy to do. I did that, then opened up my Frankensteined map with 22 Civs on the Giant earth, and it loaded and came up. Hoooray!



OoooOOooOo can u plz put that map here for download?
 
Yes, one new map. Its basically Tarks ViSa map changed to work with BtS 3.13 and all 34 civs.

I tried to place them as historical as possible but had to move most civs around 1 or 2 plost. This was usualy to allow them to take best advantage of accessable space/ressources and/or allow the player to choose the capital spot strategicaly.

The following civs have seriously changed starting positions:

Portugal: Brazil
HRE: Eastern Europe
Russia: Eastern Russia
Sumer: South India
Netherlands: Borneo
Celts: Southeast Australia

In all cases this gives them significantly more "breathing room" plus access to several ressources.

Ressource placement wasn't changed from Tarks map at all, so some balancing might be necessary.

Why Standard OMG.. PLZ give HUGE map
 
Plz I would like to request a huge world map with 32 civs on realistic starting positions (except for perhaps celts, sumerians and dutch to fill in gaps in asia and/or africa)

I am really waiting for weeks, but all maps are either standard (????) or have only 18 civs. Plz can someone make the requested map??


If I could do it by myself, I would. But I cant :(

PLZ someone help me
 
Nagz's maps:
EArth Map based ON Carter 18 civ for ROM

REsources may be unbalances and not throughly tested as well !!
DEtails:
grid width=192
grid height=120
top latitude=90
bottom latitude=-66
wrap X=1
wrap Y=0
world size=WORLDSIZE_HUGE
climate=CLIMATE_TEMPERATE
sealevel=SEALEVEL_MEDIUM
num plots written=23040


Giant_earthmap_for_RoM.zip
- map is set up for 18 civ, as the horses are just 2 or 3 in the map (untested BtS 3.13 and RoM 1.0)

RoM_Modern_Era.zip
- same map as above but starts from Modern Era. (untested BtS 3.13 and RoM 1.0)

------------------------------------------------------------------------------​

Kalimakhus' maps: (untested BtS 3.13 and RoM 1.0)

Giant earth map
- Requires Kalimakhus extra stuff for RoM

To turn it into a scenario:
1 - Put the map in /Beyond the Sword/Public Maps/
2 - Start the game and load RoM.
3 - Select single game --> Custom Scenario
4 - Select the map in the list of scenarios.
5 - In the custom game screen select all the civs you like to place on the map.
6 - You can activate players up to 18 and more if you like.
7 - Launch the game.
8 - Now the real work, when the game starts civs are thrown all over the map and not in their proper places.
9 - Get into the WB and start looking for the initial units for each player.
10 - Remove the units placed by the game and then place them in their appropriate locations.
11 - Get out of WB then in again and save a WorldBuilderSave file.

------------------------------------------------------------------------------​
Bastian-Bux's RoM - Earth Standard - 34 Civs download

------------------------------------------------------------------------------​
Zappara's Huge Earth map (217x119) with 18 Civs.
- Map is kurt-roqes huge Earth map
- Only starting techs have been changed and RoM resources added to the map.

Hi there Zap!

None of these maps work, they all crash when loading graphics. Any idea why? My RoM installation is perfect. Works with random maps and with different map scripts. But I dont seem to have the luck to play ur terrific mod on a world map.


Help?
 
EArth Map based ON Carter 18 civ for ROM.....

REsources may be unbalances and not throughly tested as well !!
DEtails:
grid width=192
grid height=120
top latitude=90
bottom latitude=-66
wrap X=1
wrap Y=0
world size=WORLDSIZE_HUGE
climate=CLIMATE_TEMPERATE
sealevel=SEALEVEL_MEDIUM
num plots written=23040

And Also the link:
http://forums.civfanatics.com/./downloads.php?do=file&id=7658


Enjoy!!!::D

Why not 30+ civs?
 
I would like to request a set of tiny, small, and standard Earth maps.

No limit on Civs on any of the maps, and the Civs to be placed in the correct/appropriate locations.

All resources to be placed, somewhat relative to the real world/balanced.

I know it's probably a big task to make this all happen as stated. This would be the best map set I've ever seen!
After the first three sizes, adding Large, Huge and Gigantic would be nice too - and easier after the first three are done.

Thank you kindly
P
 
Yes, one new map. Its basically Tarks ViSa map changed to work with BtS 3.13 and all 34 civs.

I tried to place them as historical as possible but had to move most civs around 1 or 2 plost. This was usualy to allow them to take best advantage of accessable space/ressources and/or allow the player to choose the capital spot strategicaly.

The following civs have seriously changed starting positions:

Portugal: Brazil
HRE: Eastern Europe
Russia: Eastern Russia
Sumer: South India
Netherlands: Borneo
Celts: Southeast Australia

In all cases this gives them significantly more "breathing room" plus access to several ressources.

Ressource placement wasn't changed from Tarks map at all, so some balancing might be necessary.

Would you please tell us how exactly you use this map? How can you use more than 18 civ in RoM. I've read posts about using another mod, but I still don't understnd how to "merge" the two? Thanks
 
I made this map for an older version of RoM, where you could easily replace the dll with a 40 civ version. I'm not sure if this can be done without problems with the newest RoM version, without provoking bugs.
 
I really like this "Rise of Mankind" mod however I do not like these earth maps. Is there a way I can use the Grave-Davbenback Earth map for "History in the Making" mod? Also how would one add 2 more civilizations such as the "plug and play" Aborigines and Polynesians?

You see I would like to play a game with that map with 20 civs (Ramses (Egyptian), Mansa Musa (Malinese), Shaka (Zulu), Boudica (Celts), Ragnar (Viking), Julius Caesar (Rome), Pericles (Greece) Cyrus (Persian), Asoka (Indian), Genghis Khan (Mongolian),Mao Zedong (Chinese), Wang Kon (Korean), Tokugawa (Japanese), Suryavarman (Khmer), Montezuma (Aztec), Pacal II (Maya), Sitting Bull (Native American), Huayna Capac (Incan), Yagan (Aborigines), Salamasina (Polynesia)) and the rest of the features of "Rise of Mankind".

Is this even possible?

EDIT: Well I am getting closer.

1st I loaded the "Rise of Mankind" Mod and picked all the civs i wanted (except for the add on ones) up to 18. Then saved it.

2nd I opened up the Grave-Dave Map for "History in the Making" and saved that under a new name.

3rd I opened both files in notepad and copied over the and "Begin Game" and "Begin Player" code from the civs i choose to the map I liked. However when I loaded it would crash.

So then I looked over the code and change the "ModPath" to "ModPath=Mods/Rise of Mankind" and poof it accepted it and my civs of course are in the wrong locations. Buts thats an easy fix.

Now the hard part will be trying to add the plug n play civs to the mod as well as the mod file. However if I don't get it to work at least I know I have 18 of my favorite civs on my favorite map :D

EDIT2:

Ok some more progress. Apparently the plugin play version was very easy to import into the mod. So i put in the Aborigine civ.

After it was put in I loaded the mod and made a new game and saved. Then I copied the civ info like before and tried to add it as the 19th civ but it did not work.

So I overrode the Greeks slot and poof it worked! So i have now 17 base game civs and 1 mod civ in my mod that has my favorite map.

So now the big question is how do you add more than 18 civs? Anyone know if there is already something to support this for "Rise of Mankind" mod?
 
So now the big question is how do you add more than 18 civs? Anyone know if there is already something to support this for "Rise of Mankind" mod?
To get more than 18 civs, you need new DLL that supports say 34 civs.
 
To get more than 18 civs, you need new DLL that supports say 34 civs.

Yeah thats what I was finding out. I tried to add "Blacksun's More Civs DLL" fiels but apparently this DLL was change in some way already and is incompatible. :(

Blacksun's More Civs DLL
http://forums.civfanatics.com/showthread.php?t=192620

So I download STK to and an DLL reader. STK was too complex and the DLL reader just went on forever. I would have no idea where to look and where to change.

Any suggestions? On what do do? Or should i just sticky with the 18 civs I got.

EDIT: I must be tired. Now it works for the 34 civ version. I had to delete the old 1st then put the other one in. If i just replaced it it went all weird. Hazzah! Now I just have to figure out how to add more civs to the map without it crashing.

EDIT2: I got it all to work! Plus added many more and have 36 civilizations in historical locations. :D Its much too complete to upload here but atleast now you guys can get an idea on how to do it with civs you want.

As an overview ...

To get more than 18 Civs, download "Blacksun's More Civs DLL".

To merge your favorite map with a "RoM" mod, change the "ModPath".

To import more custom civs, download plug-n-play or civ gold versions.

To pick the civs you like on your favorite map, cut and paste the "Begin Game" and "Begin Player" code.

Who knew I could actually learn all this in 2 days :D Hope this helps anyone else who was wanting to mod this cool mod.
 
I made this map for an older version of RoM, where you could easily replace the dll with a 40 civ version. I'm not sure if this can be done without problems with the newest RoM version, without provoking bugs.

Hydromancerx said:
I tried to add "Blacksun's More Civs DLL" fiels but apparently this DLL was change in some way already and is incompatible.

I tried 40Civ from the above mentioned link (version 4.0e) with Rom1.0.2 and extra stuff today on BastianBux' RoMEarthStd34-Map.

(Just downloaded 40Civ, replaced dll and copied additional ini to the RoM modfolder; startet map as scenario from ingame-menu)

Played for about 100 Turns with no Problems... I hope that means I can finish a nice game with lots of Civs :)
 
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