Sephi
Deity
- Joined
- Jan 25, 2009
- Messages
- 3,320
interesting 
if I want to add a Civ, will this do?
also, what does neighborValue do and what are valid numbers?
thanks

if I want to add a Civ, will this do?
Code:
#added wildmana
pref = CivPreference(GetInfoType("CIVILIZATION_FAERIES"))
pref.desertValue = -2
pref.plainsValue = 1
pref.grassValue = 2
pref.marshValue = -2
pref.tundraValue = 1
pref.snowValue = 0
pref.hillValue = -1
pref.peakValue = -2
pref.forestValue = 2
pref.jungleValue = -2
pref.neighborValue = 0
pref.needCoastalStart = False
pref.northValue = 0
pref.westValue = 0
pref.edgeValue = 0
civPreferenceList.append(pref)
#wildmana end
also, what does neighborValue do and what are valid numbers?
thanks
