Massive Humans vs Humans Game/Lets Player Tracker

Who do you think will win?

  • AstralPhaser

    Votes: 5 7.5%
  • Il Principe

    Votes: 2 3.0%
  • Koshling

    Votes: 14 20.9%
  • Hydromancerx

    Votes: 17 25.4%
  • Vokarya

    Votes: 4 6.0%
  • Acularius

    Votes: 3 4.5%
  • Thunderbrd

    Votes: 8 11.9%
  • ls612

    Votes: 5 7.5%
  • JosEPh_II

    Votes: 8 11.9%
  • Praetyre

    Votes: 1 1.5%
  • Epi3b1rD

    Votes: 0 0.0%

  • Total voters
    67
Don't ask me now I'm awake now. I'm taking turn

And Im also glad to hear battle results are locked :)

It's now Il principle

Damm you.. I last checked at about 2Am ( local time ) for my turn, and thought: ah well... might as well go to bed and enjoy staying there for a while :D

And : next turn might be great...2 huts at once :) Hopefully I´ll get techs :)
 
On the subject of goodie hut results, an observation:

On the slower game speeds I'm used to techs rock, units are nice, gold is so-so, maps are meh.

On the faster game speeds like this one it's pretty much inverted! Techs are meh (since they are only 1-2 turns to research anyway), units are similar (unless you get a unit you couldn't otherwise build), and gold totally rocks!! A tech is 1-2 turns research. Gold from a hut may easily be 50-100 turns of your net income! I'll take gold over anything in this game please!! (since we cannot get settlers at noble)
 
On the subject of goodie hut results, an observation:

On the slower game speeds I'm used to techs rock, units are nice, gold is so-so, maps are meh.

On the faster game speeds like this one it's pretty much inverted! Techs are meh (since they are only 1-2 turns to research anyway), units are similar (unless you get a unit you couldn't otherwise build), and gold totally rocks!! A tech is 1-2 turns research. Gold from a hut may easily be 50-100 turns of your net income! I'll take gold over anything in this game please!! (since we cannot get settlers at noble)

This has been my general observation, even my spiritual bonus of locking down my anarchy to 4 turns max (and in eternity, this would have been a godsend), won't be as prevalent at this speed from what I can tell since its been reduced as well.

Gold will be more favourable for me as I get use to this speed.

Also, taking my turn now....

and done.
 
Whatsup???

JosEPh :dunno:
 
I was hoping I was the only one to beeline Gathering to get the free Gatherer. I'm done with my turn 6. Not the best turn in the world for me, but not unsalvageable.
 
Turn Done.

Things that were not checked In Bug Options screen but were supposed to be:
1. Multiple religions
2.Dynamic XP
Things that were checked but should not have been:
1. Trade Vassals
2. Terrain Damage

And finally No Storms was checked, but I have a Storm 2 tiles from my city over land.

Killed the Moose but still have Rampant Starvation. These game starts, that you get with every game, with +6 :Yuck: has really got to change. Of course you can't starve out a 1 pop city but still this is eXcessive.

Thunderbrd Up!

JosEPh
 
Terrain Damage won the vote. So that should be on when you are playing.
Totally correct, don't disable that joe!

Look at the first post of this thread. It lists all chosen options and also when I created this I did check multiple religions and dynamic xp. The only thing I truly missed and acknowledged that I missed was religious decay. I didn't check that because I spent 20 minutes looking for that option and couldn't find it!
 
Ok I know its strange me asking this but I'll ask it anyway. We are supposed to post our lets plays 10 turns behind but just for this first episode, just so I have something to show for this lets play I want to post my first episode once I have actually completed it rather than waiting 10 turns. Everyone else can wait the 10 turn delay to post their own lets play though...

Is that OK with everyone? I'll then activate my ten turn delay after that though...
 
Ok I know its strange me asking this but I'll ask it anyway. We are supposed to post our lets plays 10 turns behind but just for this first episode, just so I have something to show for this lets play I want to post my first episode once I have actually completed it rather than waiting 10 turns. Everyone else can wait the 10 turn delay to post their own lets play though...

Is that OK with everyone? I'll then activate my ten turn delay after that though...

Its not like we're giving out military secrets by posting the first 10 turns... so I'll probably do the same and write something up real quick.
 
Totally correct, don't disable that joe!

Look at the first post of this thread. It lists all chosen options and also when I created this I did check multiple religions and dynamic xp. The only thing I truly missed and acknowledged that I missed was religious decay. I didn't check that because I spent 20 minutes looking for that option and couldn't find it!

1st, You can Not change them they are greyed out.
2nd, Had terrain damage backwards it's Unchecked when it should've been checked.
3rd, Multiple religions WAS accepted but Not checked.
4th NO Vassals was elected, but the Trade Vassals Is checked.
5th No Storms is Checked but Storms are appearing.
6th Religious decay was not accepted
And that 1st list is screwed up.

You posted that if it was Green it was going to be used. If it was in RED it would Not be in the game. When in fact that is Not the case at all.

I knew you all voted to use terrain damage and I was out voted but when it's my turn it is greyed out and Not checked which means it's Not Active. :p :shake:

JosEPh
 
That's weird because when I started my first turn I checked it and it was grayed out but checked on.

EDIT: Infact if you look in the MP SVN under RoM Setting it says for me ...

Code:
# Certain terrain, like deserts, will cause damage to units as they cross them.

# Default: False

TerrainDamage = True

Which means its on.
 
I suppose a screen shot is in order then.

JosEPh
 
Here's the screen shot of the BUG screen from the C2C tab for turn 3 when I swapped with Meganix.

It is the same on turn 5.

JosEPh
 
Its not like we're giving out military secrets by posting the first 10 turns... so I'll probably do the same and write something up real quick.

I've been keeping a running turn-by-turn log; I'm at 2300 words and 43 screenshots so far. I'd like to post my first 10 turns as well.
 
OK so after turn 10 since multiple people are interested in posting their first episode we will do just that but those who don't want to don't have to! Remember if you do choose to you must make a new thread dedicated to your lets play.

Remember:

1 thread (can be posted anywhere) per lets play
1 post per episode
10 turns per episode
 
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