Master of Orion II - 1.40 patch

barseer

Chieftain
Joined
Feb 22, 2005
Messages
68
1.40b22 released

LordBrazen released a new version of his 1.40 patch. You can find it in his download section.

New features:

VESA.COM error fixed
Cloak or Phasing Cloak have the stealth feature now.
Phasing Cloak decloak bug fixed.
/noscan switch: scans in combat disabled
/nohousing switch: housing disabled, +150% bonus to basic population growth.
Added a cluster galaxy for single player games. More stars in a large galaxy.
/nonebula switch
/minstart switch: excludes rich/ultra rich large/huge race G planets now.

More details here.
 
Thanks for the report, it seems i missed the version b21 already
Downloading b22 right now.

Thank you a lot Lord Brazen for all those patches
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http://lordbrazen.blogspot.com/2006/04/antarian-ship-designs.html

Antarian Ship Designs
Today, I have been taking a brief look at Antarian ship designs with the hopes of eventually modifying them to make them a stronger opponent. In the game there are two types of ships generated by the Antarians. Those that are for defending the Antarian homeworld and those that are for Attacking the other players. There are currently only slight differences in the designs.

I have summarized the designs in the following tables: [...]
 
Could you increase the size of the defending fleet? Or make them all the maximum ship class (I don't remember if the big ship is a titan or a doomstar).
 
Titan, they do not make Doom Stars for offense. What I mean is that ships that go to other planets are offensive and those that defend the home world are defensive. They have differnt armaments.
 
I am not absolutely sure about ship classes...if he can alter them. But LB can increase the fleetsize for sure. He gave me already a save where Antares was defended by more than 100 Ships. (I think it was the maximum amount of ships which are possible (even the planet field "Antares" is filled there.)

Though, as long as Phasing Cloak/Time warp exploit exists its still no real challenge.
 
Yes you can only filed 100 ships in combat, even if you have more. Probably a restriction they put in to make it so they did not need faster processor.

In those days what was the top speed, 486 was the norm so 66MH.
 
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