Finally woke up

, feel better now, final went well but I usually not good at judging that

.
Back on topic:
Save
Preturn 2350BC:
Looks good
Turn 1 2310BC:
Worker->Archer
Have a choice of 2 turn growth with 3 for the archer or reversed, choose 2 turn growth
Turn 2 2270BC:
Reach what looks like the end of our island
Turn 3 2230BC:
Size 7 now
Workers in the south are done, join into city
Turn 4 2190BC:
Archer->Archer in 2
Turn 6 2110BC:
Archer->Colossus (temple prebuild)
Turn 7 2070BC:
Workers done, walk to hill
About to run out of money
Trade Russia Writing for CB and Wheel
Trade Incas Writing for Masonry and 26 gold
No horses
Turn 8 2030BC:
Found a barb camp
See a sea gap near Russia, try for it
Turn 9 1990BC:
Get 25gold
Raise lux to 30
science to 60
Turn 10 1950BC:
CoL finishes Philo in 11
Inca building Pymarids
Science to 70
Turn 11 1910BC:
Temple->Colossus in 14
Lux to 20
Science to 80
Philo in 9
Turn 14 1790BC:
Mine finished
Growth size 11 now
Notes:
Road on mined hill finished in 2
Should mine the Wheat next, followed by the wines so we can use them in our GA
We have 12 gold left and are losing -6gpt but that won't be a problem.
Philo in 5
Colossus in 8
If you lower science now so we are at 0gpt Philo in 7, wait until we don't have any more money then do that, it might save us a turn or 2
Russia has Mysticism
Growth is in 6, will need to raise lux at that time, after size 12 sell the granary