Turn 0, 400 AD
Don't see anything to change
Sell barding to Persia for WM+27g
Persians have map knowledge of Germany, India, Japan
Turn 1, 410 AD
Sci 50%, Educ in 1
Turn 2, 420 AD
Educ done, start Physics, 70% (+35gpt, 2turns)
School done, start university (3)
Tibetans are building Shangri La
Meet Japan, we are up CoL,IW,Phil,Poetry,Polytheism,Riding,Trade
MM to get university in 2 by using a hill instead of grassland, growth still in 1, +23gpt
Start mining the mountain.
Turn 3, 430 AD
Give Japan CoL for WM+9g (nothing new)
Meet Germany, we are up Classical Educ, Currency, Democracy, IW, Poetry, Polytheism, Republic, Riding, Lateen Sail
Give Germany Riding for WM+6g (full continental visibility)
Sci 60%, Physics in 1, +37gpt
Turn 4, 440 AD
Physics done, start stirrup, 50%, 1 turn, +58gpt
Pollution (!!)
University done, start Copernicus's (7)
Turn 5, 450 AD
Stirrup done, start Chivalry, 1 turn, +57gpt
Lost supply of silks, cotton -- still ok at 10% lux
Contact India, they have Fundamentalism and 3073 gold
We have monasticism, mounted archery, poetry, invention, stirrup, vassalage, warrior code
Turn 6, 460 AD
Learn Chivalry, start castle building (1 turn, 40%, +84gpt)
Aztecs building Angkor Wat
Mine finishes, start chopping. Can't MM to reduce Copernicus any
Sell India Stirrup for Fundamentalism, WM, 55g
Sell Tibet Stirrup for Cotton, WM, 360g
Turn 7, 470 AD
Aztecs demand Warrior Code, give it since its cheap anyway
Castle building done, start naval spirit (1 turn, 40%, +84gpt)
Turn 8, 480 AD
Naval spirit done, start siege warfare (1 turn, 50%, +60gpt)
Tibetans building Great Library
Tibet has founded a city on our NW border
Sell naval spirit to India for 275g, chipping away at their treasury
Turn 9, 490 AD
Siege warfare done, start banking (2 turns, 50%, +60gpt
Turn 10, 500 AD
Sci 40%, banking in 1 +84gpt
Copernicus in 1
the save
Don't see anything to change
Sell barding to Persia for WM+27g
Persians have map knowledge of Germany, India, Japan
Turn 1, 410 AD
Sci 50%, Educ in 1
Turn 2, 420 AD
Educ done, start Physics, 70% (+35gpt, 2turns)
School done, start university (3)
Tibetans are building Shangri La
Meet Japan, we are up CoL,IW,Phil,Poetry,Polytheism,Riding,Trade
MM to get university in 2 by using a hill instead of grassland, growth still in 1, +23gpt
Start mining the mountain.
Turn 3, 430 AD
Give Japan CoL for WM+9g (nothing new)
Meet Germany, we are up Classical Educ, Currency, Democracy, IW, Poetry, Polytheism, Republic, Riding, Lateen Sail
Give Germany Riding for WM+6g (full continental visibility)
Sci 60%, Physics in 1, +37gpt
Turn 4, 440 AD
Physics done, start stirrup, 50%, 1 turn, +58gpt
Pollution (!!)
University done, start Copernicus's (7)
Turn 5, 450 AD
Stirrup done, start Chivalry, 1 turn, +57gpt
Lost supply of silks, cotton -- still ok at 10% lux
Contact India, they have Fundamentalism and 3073 gold
We have monasticism, mounted archery, poetry, invention, stirrup, vassalage, warrior code
Turn 6, 460 AD
Learn Chivalry, start castle building (1 turn, 40%, +84gpt)
Aztecs building Angkor Wat
Mine finishes, start chopping. Can't MM to reduce Copernicus any
Sell India Stirrup for Fundamentalism, WM, 55g
Sell Tibet Stirrup for Cotton, WM, 360g
Turn 7, 470 AD
Aztecs demand Warrior Code, give it since its cheap anyway
Castle building done, start naval spirit (1 turn, 40%, +84gpt)
Turn 8, 480 AD
Naval spirit done, start siege warfare (1 turn, 50%, +60gpt)
Tibetans building Great Library
Tibet has founded a city on our NW border
Sell naval spirit to India for 275g, chipping away at their treasury
Turn 9, 490 AD
Siege warfare done, start banking (2 turns, 50%, +60gpt
Turn 10, 500 AD
Sci 40%, banking in 1 +84gpt
Copernicus in 1
the save


