"Regia Marina" completely duplicates the previous downloads. However, practically only this folder contains ready-made models?Then I will have to add a warning to previous downloads.
Yes, but you will have to wait for my mod, preview thread will come soon in the C&C forum!Dear MatteM, will you still release those Ironclads and cruisers?
I'm looking forward to itYes, but you will have to wait for my mod, preview thread will come soon in the C&C forum!
maybe you were a bit fast on the trigger
Ah yes, that’s what I wanted yout help with primarily, sorting out what can be posted
Yes, I should have looked through the folders more carefully. Unfortunately, without the help of moderators, downloads are not deleted until I just posted a warning.
Hm... In general, as far as I understand, it is possible to immediately cut off models with dds files of megabyte size. Theoretically, it would be necessary to remove models without a "nominal nif file. However, even in the Regina folder, most units with nif files are "Sverdlov" and these files are of different sizes. In general, this is not a criterion.
Just remember that while the textures are compressed on your hard drive they do not remain compressed once they are in memory. And CIV4 is an old enough game that I am pretty sure that means RAM and not the stuff on your graphics card. So keep that in mind. Personally my rule is that 128x128 is good enough for most things.
Also, if you are good with 3D software you absolutely can cull huge models down to small ones without loosing much fidelity. When I was converting the ships for my naval module for RiFE some of the original files were almost 2MB but I got them down to ~200kb just by using clever hacks and deleting things you couldn't see anyway.
After all, nobody is ever going to get a proper close up look at any of those models as the scale in CIV is really small.
Remember that CIV4 is an ancient x86 process that only works for 32 bit compilation which means that on windows it only uses up to 2GB of that RAM.Thanks for the info, I keep getting surprised about the game lack of optimization, but it is almost 20 years old . Myself I have 32gb of ram and a decent rig so not too worried. My own personal rule is at least 256x256 for hull textures when it comes to ships, but I spend several hours on each one and like to zoom in a lot.
Remember that CIV4 is an ancient x86 process that only works for 32 bit compilation which means that on windows it only uses up to 2GB of that RAM.
Maybe. But you can't rely on everyone having it, especially if they play modded. And even that patch only gets the game up to the maximum of 4GB. And that has to fit all the units, textures and music. And that fills up quickly. Plus you have to consider loading times as well.I though there was a patch for that?