Wielki Hegemon
Emperor
I think all religion-focused Civs are considered to be weak because this victory is considered as dull and religion I very often skipped on the deity.
When you do you don't have to worry about sacrificing a Campus spot now for good mountain adjacencies.I don't see the Maya gunning for a religion, but if they do, they may be one of the ones who can actually benefit from work ethic.
So do people value Great Scientist points very highly or something? Everyone always talks about how good a half price district is, but having completely different adjacency bonuses certainly can mean you're getting no science from the half-price campus. Then you have to build a Library to get anything, but I suppose if everyone is always building libraries immediately (I would) then a half-price base district is still very helpful.
So do people value Great Scientist points very highly or something? Everyone always talks about how good a half price district is, but having completely different adjacency bonuses certainly can mean you're getting no science from the half-price campus. Then you have to build a Library to get anything, but I suppose if everyone is always building libraries immediately (I would) then a half-price base district is still very helpful.
I don't think anyone is saying "even if you don't get any adjacency"I'm not saying the Observatory is bad, nor am I saying you won't actually get adjacency bonuses from it. Everyone just keeps saying "even if you don't get any adjacency, half-price district is very strong". Why do people feel that way?
I'm not saying the Observatory is bad, nor am I saying you won't actually get adjacency bonuses from it. Everyone just keeps saying "even if you don't get any adjacency, half-price district is very strong". Why do people feel that way?
District production costs scale up throughout the game. Sure, the first couple full-cost districts are nothing too bad, but once you're settling your 10th city, that time-to-finish looks pretty daunting. There's a lot of production saved, and it really adds up.
You'll want to build that district in every city so it's a bonus you'll absolutely use.
You're saving a lot of production, so you're free to build other things. You're also getting your district online earlier, so you're getting those yields first, and more overall.
Compare: Full price campus with +2 adjacency vs half-price with +2. Full price takes, say, 20 turns. Half price is 10. That's 10 turns freed up for other production. That's 10 turns generating science/faith/etc. You would already have got 20 science by the time the full priced comes online.
I'm under the impression that the only adjacency bonuses are for the farms and plantations. You get no adjacency bonuses from what a regular campus does so there is no reason to build them next to mountains/rainforest etc. in the first place.I think people are saying "half-price <(arguably?) the most important > district is very strong", regardless of everything else. People still assume you will get some adjacency out of it, even if it's not the normal ones.
I don't think it's as strong as the Seowon, but I don't think anything is.
I'm under the impression that the only adjacency bonuses are for the farms and plantations. You get no adjacency bonuses from what a regular campus does so there is no reason to build them next to mountains/rainforest etc. in the first place.
You can see the tooltip at 56 seconds of the First Look Video:This will be the biggest factor imho. If it still gets mountain/junlge bonus then it is extremely potent. If it doesn't get mountain/jungle bonus but still gets district bonus, then it will still be a good campus substitute. If it doesn't get district bonus, I'm afraid it's gonna be pretty bad.
I understand all that, yes. But people seemed to be saying that a half-price Campus would be amazing even if the adjacency bonuses were screwed up. Say you started next to no plantations, or you don't have time to grab Irrigation and build some frankly underwhelming improvements. What good did a half-price no-adjacency Campus get you? Some production saved, yeah, but you wouldn't be generating anything for those 10 turns, or even afterward, because the Observatory doesn't have access to the same Campus adjacencies. You would generate 10 Great Scientist points, though, so that's why I was asking if people valued Great Scientist points THAT highly that a half-price Campus would ALWAYS be good, even if it had no adjacency.
Now in practice I doubt we will get stuck in situations where the Observatory's adjacency is worse than the Campus, because there will be a start bias to Plantation resources. I am not arguing that the Observatory will be worse than the Campus. I am trying to understand why those who are arguing that are being met with "no matter what, the half-price overcomes any other flaws".
Maybe I'm just misinterpreting their comments, as CPWimmer has suggested.
In early game, I don't think you would want to build a campus without adjacency, even a cheap one.
Triggering state workforce eureka is always nice. If I saw a decent spot I'd be tempted to slide one discounted campus into my early build order. But yeah, expansion will still trump early science rushing...