MB4 - GOTM24 Redux [ptw]

Sorry to see you go Jimmydean.
Good luck with your work commitments, though.
 
Will play tonight. If no one has any objections I'm going for Engineering next tech. We have so many rivers to cross if we want to bring troops to front lines. I'm hoping for a protracted war trying to net the bulk of Kuroda (not all in my 10 turns of course).
1st Sakai and resettle our south and then I'll seal off the 2 land bridges. After that I'm taking the 'pults and bulk of Kag/Kensei to move on the wool if I can get a ROP from Mori. Kyoto bound if I can't. Also, build orders will be primarily Kags/Kensei/pults with culture where needed. Might try to squeeze in a market too.
 
I wanted to let everyone know what has happened and I also had a question on the turns. It looks like we are out of whack. Shouldn't we be at a different time between hand offs? I'll be willing to take only 9 to get us closer to where we're supposed to be. I don't know what the date should be but I notice in other SG's it is usally on 50's. Also, this discrepancy is possibly skewing the scoring.
What is the consensus on going to Monarchy?

Anyway-

90 BC inherited turn

Goals - We’re at war! Take Sakai and settle the razed Kurodan city. Take war to Kuroda on their turf. Solidify military and seal landbridges. Perhaps a marketplace to help offset GA income when it falls off. GA will end at the end of Teds set of turns.

No movement anywhere, so here we go

IBT: Mori has 2 sets of settler pairs on our turf. Kuroda has a settler pair heading towards Winegaki? Has he heard were at war? Those land bridges are shutting down. One-way only Mori.

Azuchi – Kensei > Kensei
Ise – Kag > Aquaduct
Handa – Kag > Kag
Winegaki expands

Fuedal comes in! > Engineering (Bridges) at 1 scientist. I want cash to upgrade Otomo to Pikes (1.3.1)

70 BC, turn 1.

I take Frank to go for Sakai, he wins 3-0 and,


MB4PTW-50BC-2.jpg


Yes! Sakai to worker in 10. Slave toward Winegaki to road. Nobuo to Azuchi for SZ. Change Azuchi to worker to get one out before Nobuo gets there.

Raised Luzury to 20% so I could fire some clowns.
Moryama-ku - taxman. Switch to temple in 11 so taxman can fire himself.
Ichnomiya - taxman Switch to temple in 8 so we can fire taxman and get some culture up there. We have Toku on both sides of us. I cash rush soon 60g to go back to pults.
Everywhere else they are just generally more happy which translates to scoring.

I buy an embassy in Mori for 56g
Hiroshima – 40% science. 1 wine, 1 ivory, 2 wool. 1 Horse and 1 Iron hooked up. Barracks, Granary, Temple, Lib, Colloseum building Aquaduct. 3 Otomos at the watch. 14 fpt, 8 spt . ROP is acceptable and when I added some cash to sweeten the deal for us he gave us 27g. No interest in an alliance vs. Kuroda. Fuedalism will change his tune but that seems high. I ask for Monarchy back and he needs 24gpt to make it happen. Cautious to polite.

I capitalized the k in komaki. It’s been bothering me.

Warrior that was with Frank back to Moriyama barracks for upgrade. Kags in Moriyama (changing name to Morayama-ku so I can call it Mora and not Mori) to the front.
Komaki to pike to get Kensei off guard duty.
Other military towards front.
Ellie and friend road cow in Ichomiya.
Workers begin road to trade with Toku.
Upgrade Winegaki, Suzuka and Kasugai spears to Pike (Agashiru 1.3.0/1) 20g@
Notice a Kuroda warrior fortified in mountains. Have to take him out soon.
Winegaki Kag vs. settle pair from wine hill. Takes off 1 hp and retreats back to Winegaki. Damn, WEED! I had a cat there.
Perry circles barb island.

MM Kasugai to use undeveloped hill for shields. Need to get a mine over there.

227g +85, Bridges in 50

Takada, Toku, Choso have Mono up on us.

IBT
Kurodan warrior moves towards Sakai. Mori pairs head towards Toku.

Azuchi – Worker > Sun Zhu
Nagoya- Kensai – Kensai
Koromo – Kag > Kag
Suzuka – Kag > Cat
Yokkachi – Kag > Kag
Kika-ku – Kag > Kensai
Ichinomiya – Temple > Agashiru
Komaki – Agashiru > Kensai
Kwanaka – Warrior > Warrior

Toku start SZ and HG
Choso start SZ.
I F7 and see Choso, Takada Kuroda and Mori also are on HG.

50BC, turn 2,

Nobuo hightails it to Azuchi. SZ due next turn.
Upgrade Kika-Ku to Agashiru. Move workers towards Kika-ku lake to irrigate. Kag to the front.
Thor towards barracks for Kensai upgrade.
Kags move towards lone Kurodan warrior.
Kwanaka moving towards barracks and front for upgrade.
New Azuchi worker heads over to hook up dyes to trade.
Perry continues around barb island and bumps into Mori junk.
Switched Suzuka over to Agashiru spear to get a blockade on land bridge.
Upgraded Ogaki spear.
Upgrade Yokkachi spear. Changed Kag to Agahiru. Thinking Toku may get ideas and want to solidify western front. Send new Kag to front.
Moved others towards northern landbridge front. Those rivers are killing our travel.

We are now STRONG to all but Toku.
Mori has same thoughts on alliance. I really feel he is going to get feudalism from one of his buddies soon and I am having a hard time deciding on whether we should take monarchy from him for 24gpt.… I think Monarchy price will drop over time and I’m in no mood to change government. Alliance + 14g(all) for Feudal.

MB4PTW-50BC-1.jpg
 
Barbslinger: Nice start, you might think about squeezing in a settler S of Winegaki and NE of Sakai, another city means a couple more free units. Good choice on SZ for the first GL. We'll need veteran military for a while.

JimmyDean: Sorry to see you go, but I understand about RL needs. Hope to see you again soon. Check back later to see how we did.

I think we should continue with the war until the Kuroda are gone. I don't see them being able offer anything to prevent us from wanting to destroy them. If we're down to the northern cities and the Mori object to our troops passing through, it might be time to add those two cites to our collection, so be sure to leave a couple of defensive units on our eastern border.

I'd like to save the western tribes for later. The eastern tribes seem weaker and their lands should provide a base to take on the 800lb gorilla.

Just a note: Someday we'll need to start a naval invasion if we want to complete our mission. With that in mind it's probably time for one city to build a couple more junks, 3-4 should be enough to start with. Ocean exploration is probably a good task for TJ, since he's got no prior map knowledge (just to keep it on the up & up).

I'd rank on GL order to be Army, Leo's (if we have invention) and FP as the next in line.

Until next time :hammer:
 
I looked over my prior report and noticed I didn't mention in report the settler pair in route to the ruins. They are sitting 1 E of Sakai. I was thinking of putting a town between Nagoya and Tehjay too. It will produce nicely and we can abandon later to let those two grow.

Any thoughts on both government change and getting turns back in line?
 
I'll get back to you on getting the turns back in line. For the moment just carry on as you are. I can adjust the graphs so that they show the correct information, it's not a problem.

I'll work on it over the weekend.
 
I would hope that we don't need to change Governments. We should be able to manage WW in Republic and the commercial benefits are too good to change on a whim.

So unless there's something I'm missing here, Monarchy is a useless tech for us.


Ted
 
Cont’d
IBT – Kuroda moves a new archer/settler pair near Winegaki. I guess they haven’t heard about the war either. Now there are 2 pairs. We have sufficient defense. Mori still have 2 pairs hanging around.
Azuchi - SUN TZU’s > Kensai

MB4PTW-50BC-SZ.jpg


Shakasani riots. Dammit I didn’t do an F1 before leaving to work earlier.
Palace expansion – We now have a real front door.
Everyone is building HG


30BC –turn 3

Shakasani to a tax man.
Workers that completed a road out of Komaki are sent back to irrigate over a mine. We have 3 mines in city radius and they are blocking future growth.
Now for the lost Kurodan warrior ¾ still hanging out in our land. Kag 4hp from mountain retreats doing no damage. Kag 4hp from hill wins 3-0.
Ichonomiya is mining a cow for now. I really want to get workers back toward cow but since city is not totally corrupt I’d like to do something. We’ll irrigate later when city has a chance to max population. Is this weed?
Perry unfogs the rest of the perimeter of barb island.
Winegaki duel settle pair problem – Bomb Otomo –1hp. 4hp Kag wins 3-1 and ends up in front of archer/settler pair. Cover with Agashiru and move Kag there also.
Other military moved to front. Rivers are killing or movement. We have 2 Kags –2 Kensai nearing Kasugai and 3 Kags – 2 Kensai nearing Winegaki. We have a Kag healing in Kasugai and 2 Kags in/near Winegaki. 12 units for a 2 front war? I’ll wait for reinforcements in Winegaki near his core. Will send Kag expeditions to see whats up in our soon to be wool territory.
Change Azuchi to worker due next turn with a pop grow) I counted tiles with no improvements that we are currently working and there are 15!! We are at war but our infrastructure will pay long dividends. Need more workers.

Diplo shows Toku with no cash. What did he spend that on? All else the same.
F1 OK.

IBT – Archer pair move next to Winegaki. He hasn’t heard about the war. A new Otomo pair pop from Tanabe! Slaves coming to join our glorious empire I guess. Mori settler pair surface from Toku land heading back to us. 2 other pairs look disoriented. 1 pair heading south to go for the ruins I already have in the bag. I watch 20 sec of horses running around a volcano near Perry the junk.

Azuchi Worker > Kensai
Hikone Agashiru > Kensai
Ogaki Kensai > Cat

10BC turn 4

Ian gets an upgrade to Kensai. So proud of those early fella’s. Edgar gets one too.
Road to Toku/Takeda done, will check trades later.
Thor upgrades. Perry starts home.

Winegaki – Cat misses archer. 5hp Kag moves in and GL. ARMY TIME! I move 4 workers to road other wine hill. I am using that hill to group force for Tanabe strike. They’re safe. Upgrade warrior in Ogaki.
Diplo - Takada is hooked up and has wine. Toku wine for 7 gpt, 16g and WM. +101gpt now. He would give Mono for wine, 20gpt and 265g but I’m not much of a hanging garden fan. After deal I give him a polite nudge to get the hell out of our turf with his settler pair near Yokkachi. He said sorry. Wool is available from Mori but I worry about trade rout and rep. How do we have a route even open to his capital? Question? To break a trade rout would Kuroda have to block both coast and sea on both N and S of continent? Or is it just coast? I really don’t want to kill our rep in my 1st SG so I steer clear of the possibility. We don’t need wool though because we will soon have some. Either way I change Tehjay to harbor in 4. We’ll need a load of transports someday for other continent.

Embassy with Takada(50g). Edo has 1 horse. No iron though there are 2 in his land. 1 right next door to a city?! Wine, fur, 9spt, 14fpt granary, temple, lib. Aquaduct in 7. 70% science, 3 spears. Using a clown instead of taxman. AI weed.

Notes – Island south of us has a Mori – Kuroda city pair on it. Resources there I think. A junk out of our southern cities should get over there soon.

IBT – Kurodan pair turn tail back to Tanabe.
Nagoya – Kensai > Agashiru
Yokkachi – Agashiru > Agashiru. More Western defense.
Komaki – Kensai > Kensai

10AD – turn 5
Kika-ku to temple in 2 for cultural pressure on Toku Shizuoka
Settler pair on ruins to found next turn
Moving forces to wool and assembling army. 2 kags doing recon at back of Mori city see zero Kurodans. Hikone to Agashiru to free up a Kensai. Shuffled Agashiru N to protect Ichinomiya and Koromo.
Takada still hanging out near Yokkachi. I’ll let him slide this turn. We have 2 Agashirus there. I hurry aquaduct in ISE to get it back into military. Hurry harbor for 44g.

IBT – Mori archer dies to a Kurodan in Mori city radius. Hope he takes city. Kurodan spear settle pull in next to my stack. Takada settler pair leaves.
Azuchi Agashiru > Kag
Ise – Aquaduct > Worker. No riots.
Suzuka – Agashiru > Cat
Ichinomiya expands. Harbor soon?
Tehjay – Harbor > Kensai
Shakasani – Worker > Temple in 30. Veto if you gotta. Have to expand it soon or Toku will. Road hooking it up soon.
Kwanaka – Warrior > Warrior upgrading soon

30 AD – turn 6
Dyes hooked up. Will trade.
Toyotomi founded on ruins. Name in honor of Oda Nuobunga’s general.
Winegaki – Cat misses. 5hp Kag on hill loses 1-5 to 3hp Otomo on plains. Sheesh! I was envisioning another leader. 4hp Kag wins 2-1. Kag retreats with workers.
Army built in Kasugai. Forward march. Looking for target to start heroic epic.
Rush Kasugai and Winegaki Agashiru spears. 64 and 44g.
Kurodan samurai is a Minamoto (4.2.1) Looks tough.

Diplo – Takada has engineering for 96gpt and all gold and dyes. Trade dyes for 6gpt, 40g and WM. Looked at his lands and he is still expanding with more room left!

IBT – Kurodan summurai attacked Mori Tottori and won hands down. Kuroda called and asked about something called peace. I said “piece of your lands” and hung up on him.

Ise – Worker > Kensai
Koromo – Kag > Kag
Winegaki – Agashiru > Cat
Handa – Agashiru > Kensai
Kika – Temple > Kensai
Kasugai – Agashiru > Cat
Ogaki – Cat > Kensai

50AD –turn 7

Moved troops towards wool city. Otomo 3hp there.
While moving workers to continue road to connect Shakasani I noticed one of our warriors near Toku holdings doing something in a crouched position on a mountain. I startled him with a click and he jumped up. It was David. I told him to go home and put a Kensai robe on himself. Those guys from BC. Can’t take ‘em anywhere.

Changed Suzuka to Agashiru.

Diplo – Engineering is now with everyone including Kuroda. Those guys have great negotiating skills. Shimazu not invited. I really want to get across these rivers quicker. Best deal is Chosogabe when we throw in wines. Wines, 21gpt, 140g and WM for bridges. To lowly Shimazu, I know, look who’s talking, Fuedalism for Furs and WM. We’re getting ready to riot in a few places and growth is getting hard to manage. Fix cities now that we have fur.

IBT–

Reg Minemoto shows up near wool city. Other Minemoto did not take Mori city. We’ll show him how soon enough.
Nagoya – Agashiru > Kensai
Yokkachi – Agashiru > Kag
Hikone – Agashiru > Kag
Kwanaka – Warrior > Warrior

70AD – turn 8
4hp Kag beats the Samurai 3-3.
Move other forces closer.

Diplo – The other civs showed up. Han already wants to know us. He has Mono and Monarchy on us. Contact with the rest for world map. He’s cautious as he should be.
Went through all of them.
Gogory Currency for all his cash 131. It’s Hiawatha on the leader head.
Baekje – Construction for world map. He has no cash.
Han is in the lead with 16 cities. Not much else to do. Han is taking over as I suspected.

The new land lands

MB4PTW-70AD-1.jpg


IBT –
That samurai near Tottori still can’t do the job and is down to 1 hp. Another Sam showed up at wool town.
Azuchi – Kag > Worker.

90AD
Tanabe - Didn’t get stats but lost a Kag and then got….. the city!

MB4PTW-90AD-1.jpg


We have 2 Agashirus, 2 Kensai’s a Kag and a pult near by. Didn’t put them all in.

Nagahama (Wool town) – Lost a Kag to an Otomo. One Kag retreated and another Kag beat an Otomo. We have a 4/4, ¾, ¼, ¼ Kags an Agashiru. 2 Kensais are 2 turns from taking the city.

Notes – We have a swarm of military coming in to get Wakayama next (Iron). Don’t let up. Golden age will be ending near the end of the next set of turns so watch that. Good luck Ted!
 
The mighty Oda war-engine gathers speed :goodjob:

Any chance of a save? :)


Ted
 
They are gassed! Take it all! Get the Library! :hammer: the Mighty Slinger said as he finally crawled into bed.

PS. Ted I didn't F1 before saving.
 
Got it

Play tomorrow


Ted
 
Looks good Barbslinger. And wow, you had such a lucky hand hand with the leaders. 2 in 10 turns and just at the beginning of our war. :yeah: It certainly will not hurt us. :lol:

As to a switch to Monarchy, I do not think that necessary. Republic should work fine for quite a while. And we can always make some peace for a while to calm down recalcitrant population.
 
First off, nice job of :hammer: and :goodjob: on getting and using the leaders to Barbslinger. :D

I agree with Shevak on the governmenty issue. As long as we are winning cities and not losing troops, it shouldn't be too much of an issue.

I'm thinking we should be taking the following path to victory:

1. Conquer all nations on our island to the east
2. With the Takeda's help, takeover Tokugawa
3. Thank Takeda by removing him
4. Assimilate the nearby islands
5. Launch an invasion onto northern Korea island
6. Work our way south through the KBG tribes saving the Han for last.

We'll probably be able to do # 1 with our current forces
It will probably take knights & pults for #2 & 3
4-6 boats for #4
8-10 caravels/galleons for #5
We'll need at least cavalry / cannons for # 6

Good luck Ted with the :hammer: time
 
Thank you for the kind comments. :) It was very exciting playing last night and woke the wife up twice yelling YESSSS!

I don't see peace as an option with Kuroda until we get Kyoto and the Great Library. We are going to be falling behind in techs and will NEED it. Kuroda is out of any steam and we should roll them easily if we're patient and keep troops together during assaults. They are sending single Samurias as they are able to produce them and we can handle that. I'm worried that Mori will take more of them than us. They are next on the list. I was bad in being anxious to conquer and should not have attacked the wool town on my last turn. I should have waited for the other Kensais. My apologies to the team. The wool continent looks perfect for an FP site and military production when we get a tighter build there. With the new lands building troops we'll need infrastructure in our core for troop support cash and happiness when our cities start growing 7+ (scoring points!). We can then jump the Palace into Toku lands and do the same thing there. Question: When we have all the infrastructure in core and move the palace, how bad is corruption? 20,40,60%?
My .02 yen on a plan:

1. Finish Kuroda top continent, hope for Leader for FP, and redevelop that area for troop building and cash. We need cash to support troops.

2. Perhaps declare phony on Takada with Toku help. Need those two going at it.

3. Finish Kuroda and get GL for tech. Hope for leader and Leos for upgrades.

3. Move on Mori w/ Shimazu, Chosogabe help. Then declare on Shimazu and get Choso help. Meanwhile, Go for Toku w/Takeda help. Would fortresses in mountains help?

4. Somehow keep The Han from taking over island before we get there.

Of course it goes without saying on the Epic. Good luck all. I hope to be looking at a war in our West when I get back in.

Also, please let me know any problems I am doing. I'm still new at this (3 months). Though I play a lot I know I am flawed at MM'ing to maximize shields. I finally check F1 each turn, except personal games on occasion.
 
Currently at the end of barbslingers round you had played 132 turns. IF you want to get back to "decimal" turn rotations I suggest the next two players each take 9 turns.

I can adjust the graph so it is accurate so I leave it up to you.
 
I wold be willing to only play nine my next time up. Whatever the group wants is good by me.

This is a heck of a lot of fun though.

"Oda war machine". I was chuckling all day.
 
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