Howdy all,
Please accept my abject apology for the amount of time my turns are taking. Sleep deprivation (newborn-related) has hit with a vengence, and we had a very full weekend of friends & family events.
I'm up to turn 5. Here is the log so you'll have something to read and offer pointers on. In short, I missed the river next to Ina and attacked from the wrong square, and it didn't fall as quickly as it should have, and Takeda got in there first.

Also I must be the worst at predicting when the people will be unhappy...
Inherited turn: 550AD
Some movement left,
Otomo toward junk, samauri on junk. Lots of worker moves.
Trade check
There are two kinds of opponents, the onew which is up chem and nav, and the kind which
is down a bunch of tech. Nothing interesting on the pure trading front.
Noticed from Space's notes that saltpeter is there near New Ise. It is outside our
boundry but could be taken with a colony, which will be cheaper and faster than
roading it and then waiting for expansion. Wait for now until finding out how
long Kumano's temple will be after it goes out of disorder.
Wake stack at Ina.
Vet Kensai loses to Agashiru
Samuari Atlas loses to same Agashiru
Vet sam retreats from untouched reg. agashiru
Zeus sam retreats from reg. agashiru -- maybe this is not a good idea, pull wounded back to heal
IBT
Mori/Takeda alliance vs Tokugawa
Mori delcare war on Toku
Kuroda request audience, offer straight peace -- no thanks
Lots of Mori units walking around
Chosogabe offer 6gpt in exchange for wines. After we ask for more, he happily pays 16gpt+5g.
Lost our supply of furs
Shimazu, old deal was furs for wool+8gpt, don't want to extend.
Their new asking price is 18gpt+wool+wm. hold off to nego on our turn
Sam defeats our spear/pike on the ruins, redlines
Riots, riots, everywhere
Shimazan town of Kunamoto completes Magellans Voyage
Shimazan town of Yatsushiro completes Sistene Chapel !!
Pressure-1 completes temple, starts worker
Turn 1, 560AD, 7.0.3 361g+60gpt
OK, riots were expected, negotiate a lux deal
Korea will offer to sell incense for wool, wines, 270g, world map. Can talk them down to
2 lux, WM, 215g. keep checking
Han offer spices for wines, 4gpt, 361g. Will accept wines+10gpt+190g, check some more
Chosogabe will offer silks for 14gpt+361g, not likely
Shimazu have lost interest in trade
Take the Korea deal, buy incense for wool, wines, 215g.
Redo MM, Kobe would need clown, Tanabe needs 1 clown 1 taxman, Nagahama 1+1,
Set Kumano (in resistance) to all entertainers to starve it town
Ichinomiya 1 clown 1 taxman, TehJay 1+1, Shakasani 1+1, New Azuchi 1 ent.
18 total specialists, another 10% lux would cost 30gpt.
Odysseus (otomo spear) onto Junk
Colonize the saltpeter, move remaining workers to build road on the iron.
Battle for Ina
Vet sam dies taking 2hp off an elite Agashiru
Vet sam defeats reg Agashiru
4/5 sam loses to reg Agashiru which is untouched, promotes
Near Hamamatsu, vet sam defeats redlined sam
Over in the former Kuroda lands, vet sam hunts down Kuroda archer in Mori territory, promotes 3/5
Move some NE territory workers back toward the core
Back to Ina, Elite sam defeats vet Agashiru
Elite sam dies redlining that powerful 3/5 Agashiru, they also have a vet samurai
Founded Koromusitu on the formerly Toku iron, producing temple.
Move other settler toward ruins.
Change a defensive unit build to musket (Oda Arqubusier) in Kita-ku
IBT
Lots of Mori movement
Toku Minamoto Samurai defeats reg Kensai
Ise produces Samurai, starts another
Yokkachi produces Agashiru Spear, starts Samurai
New lida produces worker, starts another
Toyotomi produces temple, starts library
The people love me, fancy front steps added
Turn 2, 570 AD, 217g+65gpt
Unloaded 1st junk on Kuroda saltpeter
At Yok Revenge, Elite Kensai loses to 3/4 Minamoto Samurai, which promotes to 2/5
Elite Samurai defeats the Minamoto 3/5, returns to heal.
Figured out attacks on Ina are across water (hidden by the city icon), move troops to avoid
it next turn.
IBT
Kuroda archer kills samurai
Tons of Mori movement
Wakayama riots, hire taxman
Nagahama riots, change taxman to entertainer
Sakai completes temple, starts Kensai
Embrichi completes catapult, starts another.
New Hamamatsu would complete worker but not growing because 100% unhappy. Switch to warrior.
The people love me

add right wing to palace
Turn 3, 580 AD, 284g+70gpt
Settler builds Kokomo at ruins on N shore. Producing temple.
Fort Army in Kokomo (needs to heal, still only 7/13)
Misc movement to set up a stack against Ina -- wait one more turn
IBT
Takeda cav take out Ina. Now have to think about disengaging from Tokugawa
Nagoya completes marketplace, starts library (9)
Kobe riots, entertainer (for now)
Kumano resistance ends, riots, hire 6 taxmen
New Hamamatsu completes warrior, starts another
Kwanaka completes marketplace, starts library
Chosogabe building smiths
Turn 4, 590 AD, 356g+83gpt
Battle for Hamamatsu (Toku capital)
Vet sam vs vet sam loses
Vet sam vs vet Agashiru retreats redlined
Remainder move up and stop w/o attacking -- maybe Takeda will come up short next turn
Bumping lux a notch did not make any difference. 6 more turns left on Takeda deal
IBT
Goguryeo and Takeda sign MA against Toku
Still tons of Mori troops, we would be in a world of hurt if they were after us.
Kuroda archer kills Kensai on island, sent there for the purpose of drawing fire
Toku archer (?) attacks Samurai and loses
Azuchi completes Samurai, starts another
Han are building Smiths
Koreans building Smiths
Turn 5, 600 AD, 437g+80gpt
Vet Samurai defeats regular Kuroda Otomo, promotes
Land another Kensai on other side of island, as bait
Move Samurai and Otomo so they can't be counterattacked in 1 move
At Hamamatsu, vet samurai defeats elite samurai
Move injured units back
Worries:
Takeda grabbed one of our main targets.
Mori have enough units crossing our land to take us down if they changed their mind about who to attack
We need to get techs for peace soon, before Tokugawa gets taken out by Takeda / Mori.
Takeda are using cav to good effect.
My plan is to do the 10pm or so feeding and then play the remaining 5.5 turns.
Gotta leave for work...