Aims: Finish off Huyena.
Build some drydocks for ship production.
Research physics.
Drop science by 10%, it saves us 70gpt and we’ll get physics in 10 rather than 9 turns.
Turn 1, 1622 AD
Yekater. Aqueduct -> Cossack
Change Beijing from Versailles to theatre
I see a barb city to the W of Curzco, the Cossacks currently healing there can attck the barb city in a few turns.
Cossck defeats knight NE of Humanga, Cossacks move towards the city which will be the next target
Turn 2, 1625AD:
Alex wants us to join him in attacking Gandhi, I say no.
Ollantaytambo comes online, I start building a theatre.
Susa Cossack -> Drydock.
Moscow Cossack -> Cossack
Two Cossacks defeat two longbows in Zapotec, only a cat left there before it’s ours.
Five Cossacks take out 3 longbows and pikeman and a knight in Humanga.
Turn 3, 1628AD
A barb warrior! appears near Tyre.
A great scientist appears in Novo.. I use him to help us towards physics (we’ll now get it in 3)
War weariness is causing more unhappiness, up culture to 20%, science is now 50%. We’re running at -28gpt but will get physics in 3.
Guanzahou Theatre -> Cossack
Tiwanda Theatre -> Market – this city could be a useful commerce city.
Corihuay…(some of this Incan cities are a pain to type + spell!) comes online, starts a theatre.
Our two Cossacks remove two cats in Zapotec, we get 135 gold and the city is ours.
Two Cossacks attack two longbows in the barb city of Burgindian, the city is auto razed.
Two Cossacks kill at knight and a cat, Huamana and 135 gold is ours. I promote one of the Cossacks to medic I, we now have 5 cossacks healing and ready to go for Vitcos in 4 turns
Alexander offers us open borders, I check to see what else we can trade and manage to get 12 gpt for spices! Bargin!
Turn 4, 1631AD
Nanjing Courhouse -> theatre
Anasazi Theatre -> Granary
I trade Maps with Hatty and start to send a caravel over to the other continent to look for possible places to land / attack.
Cossack unsurprisingly beats barb warrior near Tyre.
Turn 5, 1634AD
Rostov Cossack -> drydock.
Vilcas and Machu Picchu start theatres
A barb city appears NW of Zapotec, a Cossack quickly defeats one of the longbows there.
Cossack beats barb archer (he came out of nowhere) a little way north of Shanghi.
Cossacks and cannons approach Vilcabamba.
Turn 6, 1637AD
Physics comes in, start on biology (done in 11). Use Great Scientist to help researching biology (now in in 7)
Moscow Cossack -> drydock
Tarsus barnk -> theatre
Barb city of Karzhak is auto razed as our Cossack beats longbowman.
Not much else really, just moving making workers work and moving Cossacks into position.
Turn 7, 1640 AD
St Petersberg Coliseum -> Cossack
Yaroslaval Cannon -> drydock
Pasagardae Cossack -> Cossack.
Arbella Galeon -> Forge
Bombard Vilcabamba with 3 cannons, the other cannon causes collateral damage and destroys a longbow in the process. Three Cossacks kill a pike and two longbows, 154 gold and Vicabamba is now Russian!
Cossacks move towards Vitcos.
Turn 8, 1643AD
Corihu Theatre -> library
Cuzco starts on a theatre.
4 Cossacks beat 2 longbows, a xbow and a cat in Vitcos (nearly captured).
Turn 9, 1646AD
Nanjing Theatre -> Granary
Zapotec starts theatre.
Trade Gems for Gold with Alex. Trade pigs for 7gpt with Hatty.
Three Cossacks beats three cats in Vitcos, it is ours!
Two Cossacks kill a longbow and a mace in Andahuaylas
Declare war on Qin to take his last city (Macau).
Turn 10 1649AD
Yekint. Cossack -> Cossack.
Tarsus Theatre -> Market (feel free to change this)
Susa DryDock -> Frigate
Anasazi Granary -> Forge
Guanghu Cossack -> Cossack
4 Cossacks kill 3 longbows and a pikeman in Macau (one unit left to kill).
Cossack kills cat in Andahuaylas. We claim the city and some gold. Huayna Capac is no more!
Post turn: Pretty successful! We’ve removed Huayna Capac from the game and Qin will be leaving us next turn. I don’t think I lost a single unit in those turns

(they were mostly 85+% chances in our favour), but most of the work had been done remove the Incan core cities in the turns before. Although there is war weariness all over the place it will finish when we’ve taken Macau next turn (keep the city, plenty of bonus resources)!
Susa is able to pump out experienced naval units at the rate of one every four turns and once the drydock is finished in Moscow that will be a busy ship building city too!
We’re a few turns away from finishing biology so any thoughts on next tech would be good. Maybe towards combustion?