Josephias
Emperor
- Joined
- May 8, 2007
- Messages
- 1,466
Craftsmen (14)
Merchant Confederation (26)
Naval Infrastructure (2)
Professional Army (33)
Retinues (6)
Serfdom (37)
Naval Infraestructure (5-3=2). While I could continue discussing Retinues (unless paired with Professional Army) will deplete earlier your treasury than your resource stockpile (at least in my experience), I do not want to repeat vote, and I have to recognize that, while Naval Infraestructure looks good on paper, it is hampered by being in the Naval Tradition leaf, which has, additionally, a not usual inspiration. Indeed, I would say if you got the "kill a unit with a quadrirreme" inspiration, it would be a worthy policy, as you probably have been investing in coastal expansion (which means docks). But on most games, you will not get the inspiration, you will not bother with the civic, and you will not miss the policy.
Serfdom (37+1=38). I have to repeat upvote already, and I think Serfdom is the only one I can push at the moment. I won't say it's the single best policy on the game (because Public Works is out there), but indeed it is available at the right point in the game were you really want builder charges.
Merchant Confederation (26)
Naval Infrastructure (2)
Professional Army (33)
Retinues (6)
Serfdom (37)
Naval Infraestructure (5-3=2). While I could continue discussing Retinues (unless paired with Professional Army) will deplete earlier your treasury than your resource stockpile (at least in my experience), I do not want to repeat vote, and I have to recognize that, while Naval Infraestructure looks good on paper, it is hampered by being in the Naval Tradition leaf, which has, additionally, a not usual inspiration. Indeed, I would say if you got the "kill a unit with a quadrirreme" inspiration, it would be a worthy policy, as you probably have been investing in coastal expansion (which means docks). But on most games, you will not get the inspiration, you will not bother with the civic, and you will not miss the policy.
Serfdom (37+1=38). I have to repeat upvote already, and I think Serfdom is the only one I can push at the moment. I won't say it's the single best policy on the game (because Public Works is out there), but indeed it is available at the right point in the game were you really want builder charges.