looking good so far, keep up the good work
I like a lot of the content you're putting in, the only concern I have is that you're almost turning this into EU2 for europe (not that I wouldn't like it that way though, I had fun playing crusader kings), but do note that this is CIV4 and has got lots of constraints (eg. the civ number cap), so my humble suggestion would be this:
reduce the number of civs in Europe and add more civs outside of europe
why?
short answer – less time spent fighting in Europe and more time conquering the world would suggest a funner, challenging game. Would be easier to balance out the game too.
Long answer – I played a game years back then, it was called Ghenghis Khan 4 (it was the fourth game of the series), made by KOEI (the same japan company that made dynasty warriors), and my friends and I loved it. Some aspects of the game even rivals Civ 2 back then (didn't have Civ 3 back then). Sadly, KOEI stopped developing the title and focused on Romance of the Three Kingdoms (which sucks more the further they develop it, its their tenth game of the same title now I think).
Back about that game, it played like civilzation and was turn based, and had a similar eurasian map. Most mechanics were relatively simple, but it was that simplicity that gave it its elegance and fun. I would draw a lot of reference from that game if I were making this scenario myself, but as explained before I dont have the time, so I'm having high hopes on your mod.
anyways, back to the point. ask yourself this question, would you want to play a game of brawling out of europe, just to find that there isn't much to conquer (but hundreds of “barbarian” cities) outside of it, or would you prefer to catastrophic clash of the east and west cultures? the game abovementioned chose the latter, and I would consider it the wiser choice. the game is just so much funner when you're able to conquer distant exotic lands (for example, having the crusades actually being able to invade, fight the jihad and conquer Jerusalem, instead of just templars vs teutonic knights). I mean, this was a period where the Mongols basically conquered the world, thus bringing eastern culture to the west. Think Marco Polo. Wouldn't it be fun if a European country could grow so strong it started invading the east? or even the human player playing as Saladin conquering Rome and then spread Islam in Japan? we even used to have *ultimate challenge* games using korea to conquer all the way to spain (korea was the weakest country, without disrespect, but we learnt how to master certain mechanics of the game, I didn't say the game was really that balanced).
Speaking of which, a jihad with be fun.
Basically I’m suggesting a resizing of the scope of the game and balancing Europe with the rest of the world. I know Europe’s going to be fun, but with real limits in Civ 4, you seem to be wanting to put too much in Europe already. I understand that we have a lot of Europeans in CFC, but please don’t be too swayed away by their suggestions in adding to Europe.
For your information, the year 1189 scenario (the third crusade and the rise of Mongols) of the abovementioned game included these countries (as far as I could remember):
Europe (the game only included “the factions that really mattered” in Europe, no disrespect to those not included)
Norway
Britain
France
The Holy Roman Empire
Poland (yes, it was in there, and I think there was a pretty good king as I recall)
(I think there was even Moscovy as well)
Spain
The Byzantine Empire (which had a cool greek fire btw)
Islamic spread
There was a sultanate spanning from North-West Africa to Tunis
And Saladin controlled Egypt to Jerusalem
Another sultanate controlled Baghdad
Another sultanate controlled the central asian part, including samarakand and parts of the silk road, and spanned to Mongolia (this was the empire where Genghis Kahn went on to conquer)
India
There was civil war going on and India was divided into north and south kingdoms
Mongolia
There were three tribes in Mongolia (representing the last major tribes before Genghis Kahn unified the tribes and set off to conquer the world)
China
It was the Soong dynasty in the south of the yangze, trying to fight off “barbarians” from Manchuria today. These barbarians, who built a “Kim” dynasty occupied the whole of northern China, originally lived in Manchuria, but were not the people who would later build the Qing dynasty. Only these two Chinese countries had cannons, which later spread to other countries.
Korea and Tibet
As they stood being bullied by its neighbours (no disrespect)
Japan
There was civil war going on, which soon unified and gave mounted samurai. Think the civ 3 scenario of Japanese warring states.
South east Asia
There was some warring going on between Vietnam and Thailand, but they never really got anywhere far.
This probably isn’t really historically accurate, but it gave a really fun game. Only really significant cities were included (choice of cities would be really tough for you), but land mass controlled was not proportionate to power. There were vast areas of empty land, thus allowing strategy. Imagine strong core cities and a few really small/weak surrounding cities with huge amounts of culture just to reflect area controlled (especially for central asian countries). Oh, you might want to control production tiles in the game though, just to keep certain cities strong and certain cities inhabitable/weak (like what rhye did by using special resources).
I would foresee the difficulty in a game of this scope as to how to keep the challenge when you already have a huge country and start invading smaller ones.
Also, the game simulated the Mongol horde rising by giving them keshiks that were almost the strongest units in the game. The best was a special order of knights that came from England, and the third was the normal knight from europe. I think there was also an Islamic mounted unit that was very strong as well. Horse archers, light mounted units, war elephants, camel riders were included. Other countries (such as China) used weak calvary units.
Please do consider my suggestions. Take it as a reference. I wouldn’t recommend you changing your chosen civilization list now though, and I have no intent to including Vietnam and Thailand as a playable civ either.
I look forward to your first release, I hope it becomes something that rivals rhye's civ.