Medieval reskin shop

Sorry for the DP embryo, but I was just wondering if you planned on creating anymore units or if you were finished because your mod is done?
 
Sorry for the DP embryo, but I was just wondering if you planned on creating anymore units or if you were finished because your mod is done?

The mod isn't quite done as I'm releasing patches almost weekly, and there's a few more units I wanted, but with less time since September started I doubt I'll be doing units anytime soon. Not jumping to Civ5 though, I can't even run it.
 
Middle Eastern Great People set from the Sword of Islam mod.

me_greatpeople_DZ2.jpg


Download: http://forums.civfanatics.com/downloads.php?do=file&id=15821

Islamic Mulla is based on Firaxis Great Prophet. All other units use models and textures by Bakuel, so 90% credit goes to him. I just did some nifswapping, recoloring and bone/animations adjustments to achieve rather generic Middle Eastern GPs. Great Artist is based on Rumi, one of the greatest Islamic Persian poets.

Syrian Merchant uses default Great Merchant animations. All other units should use the modified animations provided in each folder!
 
Wow, Mughal Siege Elephants, Camel Gunners... exactly what I was looking for!:yup:
 
Some new releases...

crusader_pack_o6b.jpg


This + Venetian Infantry, Varangian Guard & Pashtuns are available to download in the first post. Note: if you got my crusader units from SoI 0.5.0 or from me before that, this set is updated (no more see-through necks) and has an extra unit: Templar Foot Knight.
 
Love the Crusader pack! Sadly, the zip file seems to be corrupt and it get errors when I try to extract the files. There seems to be a Windows hotfix here, but before I screw around with that, I'm curious if anyone else is having this problem?

And no, I'm not some silly noob, I've downloaded tons of files from here and extracted them successfully before. :p
 

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Oops! I've spoken too soon, once again. The built in Windows zip utility and WinRAR couldn't extract the archive, but it turns out 7zip can. Everything is working fine now. Sorry! :blush:

Just so this post isn't totally useless, here is a new archive of the files for folks that don't use 7zip.

EDIT - removed zip per request
 
I could open my archives with 7-zip, WinRAR and Windows zip utility without problems... that being said I re-uploaded it with standard deflate-zip instead of LZMA. Could you remove the attachment so there's 1 source again, please?
 
I could open my archives with 7-zip, WinRAR and Windows zip utility without problems... that being said I re-uploaded it with standard deflate-zip instead of LZMA. Could you remove the attachment so there's 1 source again, please?

Done. Sorry for the trouble.
 
Embryo, I was wondering if you could create some Norman and Anglo-Saxon units so I can use them for England. Also if you could create something for the Netherlands that'd be awesome too, although I am not sure what you could really do for them since I don't think there was an independent nation there, Switzerland/Helvetia would be awesome too.

If you can't, or don't have time, that's cool. Just a simple request.
 
where can I find the senario/knight'stemplar animations?!
 
where can I find the senario/knight'stemplar animations?!

In the same folder (or FPK file) as other Civ4 units - they're part of vanilla Civ4. But all you really have to do is use this KFM in ArtDefines XML:

<KFM>Art/Units/scenario/knigts_templar/knightstemplar.kfm</KFM>

(knigts = not a typo, spelling original)
 
Embryo, I was wondering if you could create some Norman and Anglo-Saxon units so I can use them for England. Also if you could create something for the Netherlands that'd be awesome too, although I am not sure what you could really do for them since I don't think there was an independent nation there, Switzerland/Helvetia would be awesome too.

If you can't, or don't have time, that's cool. Just a simple request.

The existing units for England seem quite fine... and Bakuel made same Normans as part of the Viking set IIRC. I'm not doing any Anglo-Saxons, or any complete "Ethnic" sets, but I can try to make some Norman/English textures for the above units if that's of any use for you (possibly with a different helmet from Bakuel's Norman knight, and shields ofc).
 
thanks, also I think those enlgish reskins would benefit me too :p
 
Something along these lines (I don't think the head is by Bakuel after all, I have no idea who made it).
 

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