atomant
Nice
I didn't expect insane_mode to work with 64Mb... If you will face problems later (like leader heads corruption), reduce vid_mem_usage down to 32 or better leave it at 50-60 and set insane_mode=0. Again, just in case of trouble... If it's ok now, better don't touch it until then 
I am changing window title, but that's visible only in windowed mode.
I could not yet avoid a problem with ATI Tray Tools, so I will add FPS meter and memory info into the game, and my banner too (actually just a text).
intro.bik problem is something very strange. I think this is problem with .bik engine. I had similar problem with PainKiller on every 2nd episode ending movie and in some other game, I don't remember which one, but it was year 2003-2004 game. My patch can't fix this since intro movie doesn't suffer from memory usage issues... Probably later I will investigate this matter closer personall for .bik, currently I'm busy with globe view.
oldStatesman
I am currently reading through blue marble thread... and looking for civscale.
So far I see this is not clouds problem. This is cities problem.
1) Start huge map
2) Enter word builder
3) Add all ancient teches (for calendar)
4) Add all modern teches (for satellites)
5) Check the globe.... it's very smooth
6) Now add some 20 cities with distribution close to my savegame (3-4 tiles away from each other)
7) Check the globe.... it's sluggish as hell (with only ~250Mb of memory usage)
Nice


I am changing window title, but that's visible only in windowed mode.
I could not yet avoid a problem with ATI Tray Tools, so I will add FPS meter and memory info into the game, and my banner too (actually just a text).
intro.bik problem is something very strange. I think this is problem with .bik engine. I had similar problem with PainKiller on every 2nd episode ending movie and in some other game, I don't remember which one, but it was year 2003-2004 game. My patch can't fix this since intro movie doesn't suffer from memory usage issues... Probably later I will investigate this matter closer personall for .bik, currently I'm busy with globe view.
oldStatesman
I am currently reading through blue marble thread... and looking for civscale.
So far I see this is not clouds problem. This is cities problem.
1) Start huge map
2) Enter word builder
3) Add all ancient teches (for calendar)
4) Add all modern teches (for satellites)
5) Check the globe.... it's very smooth
6) Now add some 20 cities with distribution close to my savegame (3-4 tiles away from each other)
7) Check the globe.... it's sluggish as hell (with only ~250Mb of memory usage)