Memory-fix by Harkonnen is out!

if you've converted back to 1.09, I'd recommend trying out Hark's patch...it works great for most people on 1.09
 
phubar
The thread is almost dead, but the work isn't. Just currently I have ~1-2 free hours a day and that seems not to be enough to make breakthrough with 1.52. Soon enough (begining of February) I will have 2 free weeks, and a breakthrough should happen. Heck, the fix itself started with that much of free time, so now it should happen again :)
 
Hark:
Cool man! I appreciate the reply and I'll be waiting with baited breath. I have tried everything that I can (shutting off various processes and adjusting settings to every conceivable combination) to no avail.

Help us Harkonnen! You're our only hope!

LOL

Phu
 
yeah, V1.52 doesn't seem to do much for me, its almost as if I was on V1.0 again, in terms of performance at least
 
aaaargh!!!!

*smacks v1.52

I just lost about 600 years of playing in marathon speed cause Civ4 had that same CTD it had on me earlier. What the heck does 1.52 do that the earlier versions don't? I've never had these problems until I installed it
 
In the meantime, while we are waiting for Hark to work his magic, when you are approaching the end game, always save twice at the end of each turn. If the game is going bad it will crash on your first save of the turn. Clear your Civ4 cache (C:\Documents and Settings\account_name\Application Data\My Games\Sid Meier's Civilization 4\cache - I've created a shortcut to a batch file to do this, which is much simpler and quicker than looking up the directory every time you have to do this), shut down your computer completely, wait at least 20 seconds, reboot, start Civ 4 up and load the other save. This way you only lose one turn, and I find it doesn't crash anywhere near as often.
 
The point is that you save twice at the end of every turn. If it crashes on your first save you clear your cache and shut your computer down. Then after you've restarted you load your second save. This will mean that you only lose one turn. If you get a crash trying to save, don't try to save it again until you've cleared your cache, shut down and restarted your computer and replayed your turn.
 
Thrallia said:
if you've converted back to 1.09, I'd recommend trying out Hark's patch...it works great for most people on 1.09

Where can I get 1.09 patch? 1.52 does not do any good for me. So far I spent three days trying to launch Civ IV. I'm ready to EBAY it and go back to Civ III.
 
It's been a long time now since you took the community by storm with your patch, Hark. Unfortunately, this new one, necessary to play with 1.52, is not going out fast enough.

Well, that means that, for the time being, i've stop playing Civ IV. It is too buggy. No chance to finish a complete game, it will always break at some point.

Hope that i will still be somewhere around when you make your work public again. To be fair, i don't think that you are in any way obliged to do so, as you are not the aftersale support of Firaxis after all...

(Note : i still don't understand how Civ IV can be so much praised by so many magazines. Yes it is a good game, but only as long as it does not crash. Bugs are so blatant, they can't escape tester scrutiny. How come ?)
 
Here here Tractor! I completely agree!

And Hark, yes, we realize that you have a normal life to lead and we understand that you aren't getting paid for what you've been doing, but we also know that NO ONE ELSE understands what the game is doing, or is willing to do something about it.

All we can hope to do is try and be patient and hope you don't get burned out trying to keep up with Firaxis and their crappy code.

Thanks from all of us!

Phu
 
I'll third that motion. Now that I'm in the late stages of my first game I'm starting to get crashes every other turn, even with clearing the caching and doing a full shut down and restart of my computer. It is making the game virtually unplayable. In the condition it is currently in, I give Civ IV a 4 out of 10...
 
well to be fair to all the reviewers, most systems were not having any CTD or instability issues with v1.00

I know I wasn't, and I'm on a laptop with a budget card and only the recommended RAM. The only major problem with the retail version was taht it would lag near the end of the game on every system, but for most systems, only on large or huge maps.

These later updates have fixed that aspect slightly, although they seem to have on the whole, merely made a formerly annoying, yet stable game, into an even more annoying, unstable game.

So the reviewers were completely correct in their ratings, it is the best civ GAME to come out, it has kept me addicted to it despite these performance issues, and they had not idea that the patches would damage such a nice game.

and to that end:
Hark, does it help you to know exactly what message I get from my system when Civ4 CTDs on me when I had never gotten a CTD before?
I would expect that might help you locate exactly what v1.52 does that the others didn't.
 
Tractor
phubar
Llewen
Thanks :) Issues like "make it for free" or "do not have a normal life" can't stop me from doing this fix (otherwise the 1st one wouldn't appear). Also "normal life" has a little different definition for the one who plays/programs 50%/50% of most his free time :) What was blocking me until now is lack of free time (food/house/internet/etc... need a lot of office time in my current situation). February has started, so did some "rest", so did 1.52 fixing. Yeah, finally :D

Thrallia
Well, at least it crashes with my system, and that's the first thing to fix. I will ask for this kind of reports when I release the first version (probably final one if it'll be ok not just for my own system). Thanks anyway :)
 
hm, well, I'll post it for you anyway, just in case you get a different one than me...it took longer on a standard world, but I got it to crash on me :D

First message:
Your system has run out of video memory.
Please try reducing your memory settings.
file:\main\civilization4.bak\SDK\Gamebryo2_0\CoreLibs\NiDX9Renderer\NiDXVBManager.cpp; line: 1018"

funny, my RAM monitor showed I still had 100MB free memory when that went off...and it was followed, as always, by this one:

"Runtime Error!
Program: Civilization4.exe
The application has requested the runtime to terminate it in an unusual way.
Please contact the application's support team for more information."

lol that's a joke, right? :P
 
Back
Top Bottom