Raja has 3 units: an archer (CG1) and 2 axes (C1). It also has 2 mayan units.
125 BC (110) (continued) -
Switched macchu to axeman and whipped it.
Advanced the 2 northern axes towards the barb city of
Libyan.
IBT - Buddhism has spread to Chehalis.
100 BC (111) -
Hatty offers OB:
Since we wanted to explore this area, and we better improve our relations with her, I accept.
I forgot to change research to 0% last turn. Doing so now.
Hatty will trade calendar, but she wants both drama and literature, and since we can't offer her gold yet, I decide it's not worth it.
Sury advanced his troops. Whipping walls.
Cuzcu: axe -> spear.
Macchu: axe -> axe (pushed before settler, will finish this turn thanks to chop + overflow from whip)
Moved both axes from macchu towards Tiwa (they're just outside).
Promoted a few axes in Tiwa to Combat I.
I hope Sury doesn't attack with all his chariots this turn (they're only 2 tiles away). I guess he will keep them with the rest of the stack.
Sending the veteran axe in cuzco south.
A quecha from Chehalis was sent east to start exploring Hatty's territory.
Libyan has 4 archers, so I promote the axe next to it to cover. odds are 68%. Hmmm... a tough one. If we lose it'll only make them stronger.
Wait a minute - 5.5 vs. 4.5? That doesn't sound right... It should be 6.75 vs. 5.25. How do they calculate these things?
And the archer has 1st strike...
Not enough to gain. To get to 4th level, I'll have to beat 2, maybe 3, archers. Not enough chances. I retreat these axes for now.
George came across a Khmer archer in Pacal's territory. Waiting in an ideal position for the archer (in a forest, across a river, even if we don't really need it). Bring it on...
Now to press Enter, and keep my fingers crossed for the battle of Tiwanaku...
75 BC (112) -
It was a great battle, the battle of Tiwanaku. One that will be the muse for poets all around the empire. If we survive this.
To sum up: We had no casualties. Sury lost 3 swords, 3 spears, 2 chariots, an axe and an archer.
Our GG Sargon was born in Cuzco. Since getting a level 4 unit from the barb city seems a bit unrealistic now, I send it to Tiwa.
2 of the axes can be promoted, none of the archers can. Which kinda sucks since we have another wave next turn.
Moved the 2 axes next to Tiwa into Tiwa, and promoted them to Combat I.
Sury moved some of his units outside of our borders, but he has a few more coming.
Current Status (you can see our units in Tiwa in the bottom):
I promoted both axes to Combat II, so they could handle the chariots better (all archers are now wounded, at least a little, and +20% already gives axes 7.2 against the chariots 8, not including the defense bonuses).
Pushed another archer before the NE (I know he won't have any XP, but he'll be ready between turns and can hopefully help us).
Maccho completed an axe, which is immediately sent towards Tiwa. The axe from the north replaces it. It will now continue the settler, since I think we have enough units for now. If we have more surprises, I might change that.
The archer didn't attack George, but moved to a position where George can attack it @ 84%. I ponder for a while but then decide we would have nothing to gain and that we need George for other things. George continues exploring.
Cuzco has grown to unhappiness, but it is healthy since cow and wheat are now connected.
I trade pig to Pacal for fur. Happiness problem solved, health problem is not yet created, and we'll have another pig connected soon.
Pacal and bismarck have some free gpt for trade, but I don't know what to trade it for...
Oh, I've just noticed that Sury is ready to talk. This is his offer:
25

? I accept.
Should have checked it in the beginning of the turn, would have saved some promotions and maybe some units movement. Oh well.
And suddenly currency is off the table (too soon).
We're pleased with Sury now.
Bismarck's HA is scouting our lands. As are Hatty's scout and war chariot.
Tiwa is of course returned to NE, which will complete next turn.
I raise research back to 90%, will get us compass (which no one has yet) in 5 turns. We have enough gold for it

Hopefully soon someone will be able to give us currency or we'll be forced to tech it ourselves.
50 BC (113) -
Tiwa: NE -> barracks while growing back to size 4 so we can add another scientist (GP is up in 4, hopefully a GS since NE adds artist points).
Olly: axe -> worker
The GG is now at Tiwa. It's not urgent, so I do nothing with it, but assuming we want a warlord, we can just take it out of the city with the 3-4 units we want to promote.
25 BC (114) -
A new rival (we met his scout in hatty's lands):
And immediately:
Asoka is far away, a friend of hatty and bizzy but worst enemy of sury, and in the score is right above us, and he's already annoyed with us.
And almost no one has drama yet.
I reject his demands.
Cuzco: spear -> worker
1 AD (115) -
Macchu: settler -> spear (All these war chariots going around scare me)
Seems like a good year to end my turn.
There are a few techs now in the market:
Hatty will trade currency for drama+lit. Maybe we should take it, I don't know. Actually, this is the price she wants for any of her techs. Maybe we want to get CoL?
Sury is willing to trade currency in general, we just can't pay his price.
Compass is up in 2 turns, we can probably get something for it. We should probably switch to 0% afterwards to get some gold.
Pacal is now researching paper.
Don't forget the GG.
We have 2 quechas scouting: George in the south between Berlin and Frankfurt, and another one in the north east scouting hatty.
We should decide what to do with the barb city, we should either get a larger force or use cats (or swords).
We have unimproved iron in the middle of our land.
The settler will reach the marble/fish tile next turn and can found the city. A quecha is sitting there waiting for him.
We should probably send some more units to the east (a spear is on its way there now). There are 3 axes in cuzco, we can probably let 1 or 2 go (although they do help with happy cap).
GS will bulb philo, but we're behind in the liberalism race.
I might be able to be online tomorrow, but after that I won't be online until Sunday.
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