azzaman333
meh
Library gives +25% beakers. Academy gives +50% beakers. 1 scientist, after Academy and Library, will give 5.25 beakers.
Library gives +25% beakers. Academy gives +50% beakers. 1 scientist, after Academy and Library, will give 5.25 beakers.
2 workers first:
62:
* Settler done in Sirius, start worker
* Settler and Lord Parkin walk into Galley
* Galley moves towards first offshore city
63:
* Worker2 done in Canopus > moves to 1N2W of Sirius
* Canopus starts another Worker (5 turns)
64:
* Currency done, start CoL
* Worker2 starts cottage
* Settler and Lord Parkin offload into the forest between the clams and copper.
65:
* Arcturus founded
* Lord Parkin moves to copper
* Arcuturus builds warrior(axe) or archer?
* WB arrives at and settles clams. Arcturus works clams
66: Cottage near Sirius complete. Move one scientist in Sirius onto this cottage
67:
* Lord Parkin mines copper
* Worker2 moves 1SW and starts cottage
* Great Scientist born in Sirius > Academy
* Switch other scientist to work forested silk tile
68:
* Worker3 done in Canopus, moves 2S and cottages second FP(?) (or move to "Iron hill"?)
69:
* Code of Laws done, start Civil Service?
* Confucianism founded, revolt?
* Worker4 done in Sirius move 1W and help cottage, start settler (done in 8 turns)
* 2nd Cottage done in Sirius, switch from silk to work this tile
70:
* Workers2 and 3 free to move
* Copper mine finished Lord Parkin moves to pigs,
* Switch build to Arcturus to Axeman
71:
* Arcturus grows to size 2, works clams and copper mine (Axe done in 6 turns)
* Lord Parkin improves pigs
worker (Sirius) and settler (Canopus)
62:
* Settler done in Sirius, start worker
* Settler and Lord Parkin walk into Galley
* Galley moves towards first offshore city
63:
* Worker2 done in Canopus > moves to 1N2W of Sirius
* Canopus starts settler (8 turns)
64:
* Currency done, start CoL
* Worker2 starts cottage
* Settler and Lord Parkin offload into the forest between the clams and copper.
65:
* Arcturus founded
* Lord Parkin moves to copper
* Arcuturus builds warrior(axe) or archer?
* WB arrives at and settles clams. Arcturus works clams
66: Cottage near Sirius complete. Move one scientist in Sirius onto this cottage
67:
* Lord Parkin mines copper
* Worker2 moves 1SW and starts cottage
* Great Scientist born in Sirius > Academy
* Switch other scientist to work forested silk tile
68: No action
69:
* Code of Laws done, start Civil Service?
* Confucianism founded, revolt?
* Worker4 done in Sirius move 1W and help cottage, start settler (done in 8 turns)
* 2nd Cottage done in Sirius, switch from silk to work this tile
70:
* Workers2 and 3 free to move
* Copper mine finished Lord Parkin moves to pigs,
* Switch build to Arcturus to Axeman
71:
* Settler doone in Canopus, start worker (5 turns)
* Arcturus grows to size 2, works clams and copper mine (Axe done in 6 turns)
* Lord Parkin improves pigs
I did some revised micro incorporating Irgy's suggestions, and also looking at Azzaman's proposal for a settler first in Canopus:
I like the building the settler first at Canopus. Since we are using Canopus as a settler/worker pump, we don't need to improve more of its tiles right away. Also, this doesn't delay the improvements at Sirius.
I also now think we should improve the copper first at Arcturus. If we build a warrior there, the build will switch to a spear or axeman. We could also build and Archer first for defense.
Was Azzaman's idea to build a settler after the worker we're already building, or instead of that worker? I've been interpreting it as the latter. It's not at all clear from what Azzaman said - when he said worker 'next' was about the same time we finished the workboat, not sure if it was just before or just after. Maybe that's what's caused the whole argument. That's certainly why I've been saying it would delay the cottages in Sirius.
If it's the former, which actually makes more sense, can we avoid calling it "settler first"? It's the fourth build in Canopus, and it comes just after a worker.
I never got around to saying it, but it's my opinion that this switch to a spearman (I'm pretty sure they switch to spears not axes) is actually a good thing. Getting started on some metal units as soon as possible is a good thing.
So, map size could explain the maintainence difference. Are the maps compressed? Daveshack commented that the file sizes were small. However, a small file size and a 'large' map with a lot of ocean are consistent if the storage format is compressed.
It's just occurred to me that the research difference is probably trade routes. From the demographics screen, we have favourable imports/exports. What I think is causing this is that we have a trade route with an AMAZON city on Andromeda.
65:
* Arcturus founded - location 1W of where the settler was offloaded, in the spot diagonally between the clams and pigs, 1NW of the copper.
* Lord Parkin moves to copper
* Arcuturus builds archer
* WB arrives at and settles clams. Arcturus works clams.
* Galley moves 2E.
66:
* Cottage near Sirius complete. Move one scientist in Sirius onto this cottage
* Lord Parkin mines copper
* Galley continues 2E
67:
* Worker2 moves 1E and starts cottage
* Great Scientist born in Sirius > Academy
* Switch other scientist to work forested silk tile
* Galley returns to Arcturus clams tile
68: No action (receive Monarchy from AMAZON?)
69:
* Code of Laws done, start next tech (Civil Service?)
* Confucianism founded.
* Send the confucian missionary to Sirius (or Canopus if it's founded in Sirius).
* Worker3 done in Sirius. Move 1W and help cottage, start settler (done in 8 turns)
* 2nd Cottage done in Sirius, switch from silk to work this tile
70:
* worker2 and 3 move 1NW to iron hill
* Copper mine finished. Lord Parkin moves to pigs
71:
* Settler done in Canopus, moves to site "B" (silk tile), start worker (5 turns)
* Arcturus grows to size 2, works clams and copper mine.
* Lord Parkin improves pigs
* Revolt to Slavery and HR (?)
72:
* Found Alpha Centauri at site B, work iron hill, build work boat
73: Worker2 and 3 free to move.
With worker turns... would it be possible to chop the forest on the city b location before settling the city? Hate to waste the hammers if we can help it.