1600 (0): We successfully plant a spy in Japan.
I cut the research rate to zero, and we're up to 687 gpt. I'd rather have the money for tech thefts and rushes now.
Our new spy in Kyoto is captured! I don't think I've ever seen that before.
1605 (1): We take Knossos from its garrison of four infantry (4-0).
We redline and destroy a Greek inf outside Athens, though I lose an elite cav leader-fishing (5-1).
We land a tank army and an independent tank unit on the Greek island, finding Arabic inf already present.
By mining San Francisco's useless irrigated tiles I cut our completion time for the UN from nine turns to seven.
Thermopylae flips back to the Greeks--a completely predictable result, and we had no units in it.
1610 (2): We defeat one inf in Thermopylae, but don't re-take the city (6-1)
We take Marathon (on the island), held by two inf, for the loss of one tank (8-2).
We fail to plant a spy in Japan.
I start lumberjacking our corrupt cities in need of temples. With our highly efficient workers, this should work well.
With six turns to go on our UN build, I'm satisfied that no one can beat us to it. So, Fission and 37 gpt to the Arabs for Rocketry.
The Maya sneak-attack us. Fortunately it's a typically incompetent AI stab, and we lose nothing--not a city, not a unit. Four Mayan cav die attacking Dallas (12-2).
Knossos flips--again, no surprise, and we lose only an inf.
We get two palace expansions.
1615 (3): We re-take Thermopylae, held by an inf and a flak unit (14-2).
We re-take Knossos, held by two flak, losing a tank (16-3).
We defeat three Greek inf outside Delphi (19-3).
We take Delphi from its garrison of three inf (22-3).
We take Halicarnassus (on the island) from its garrison of two inf (24-3) and eliminate the "Glorious Greeks".
We plant a spy with the Maya. They have 116 infantry, but four cav and no tanks. This will be a slaughter.
We take Giza from its garrison of three inf (27-3), depriving the Maya of their only oil source and capturing an artillery unit.
We take Alexandria, held by two inf (29-3), capturing a Greek worker. I merge him into Athens.
We take Elephantine from its garrison of two inf and three cav (34-3), capturing two Mayan workers. I merge them into Alexandria (which has some Mayan population).
We take Thessalonica, the last Mayan city behind our lines, from its garrison of an inf, a rifleman, and a guerrilla, losing a cav (37-4).
We cut down two Mayan inf near Knossos (39-4).
We trap a Mayan SoD of 34 inf and two artillery outside Knossos.
We lose an empty transport to a Mayan destroyer (39-5).
The surrounded Mayan units show more spirit than I expected, destroying three of our inf in counterattacks while losing six of their own (45-8).
We get another three palace expansions.
1620 (4): The elegant solution would be just to let the Mayan units trapped around Knossos rot, but we don't have enough spare units to contain them. So we attack the smaller of the two stacks in the pocket, destroying 12 inf, capturing two artillery, and generating the GL Grant (57-8). Grant immediately forms an army.
We take Pi-Ramesses from its garrison of three inf and a cav, capturing an artillery--without loss, though a couple of grotesque RNG runs redline two of our armies (61-8).
We pick off two isolated inf (63-8).
Four Mayan inf and a guerrilla die attacking Dallas (68-8).
1625 (5): We bombard and destroy another 14 Mayan inf in the Knossos pocket, though we lose four tanks, all attacking redlined or 2-HP inf (82-12).
We overrun an inf and a guerrilla outside Dallas (84-12).
Apart from that, a healing turn for our armies.
The Arabs and the Japanese make peace.
One Mayan inf dies attacking Dallas (85-12).
Thebes gets a lumberjacked temple.
1630 (6): We finish off the last four Mayan inf in the Knossos pocket (89-12).
We destroy two riflemen manning fortifications on the road to Coba (91-12).
We break into the Mayan heartland by taking Coba, held by three inf and a cav (95-12). We capture an artillery.
We plant a spy in Japan and succeed in a careful steal of Amphibious Warfare.
The Japanese have 17 TOW, 36 inf, 7 artillery, 12 workers, a nuclear submarine, and a transport. That's it.
We rout five inf outside Dallas (100-12).
The Maya respond to the crisis they face by declaring war on the Romans.
1635 (7): We take Uaxactun, held by three inf, and sink a destroyer when we enter the town (104-12).
We take Cuello, held by three inf and a cav, and capture an artillery (108-12).
We take Quirigua, held by three inf, and capture three artillery (111-12).
We finish off the last Mayan inf around Dallas, and two near Coba (114-12).
Our cruiser in New York--our only unit with AA capability, I think--shoots down a Mayan bomber (115-12).
One Mayan cav dies attacking Quirigua, and two redline and retreat (116-12).
Memphis gets a lumberjacked temple.
We build the UN in San Francisco
and enter our Golden Age.
1640 (8): We take Lazapa, held by three inf and a cav (120-12). Our first attack generates the GL MacArthur, who immediately forms our eleventh army.
We take Kaminaljuyu, held by two inf, and capture a worker (122-12). I merge him into Elephantine.
We take Palenque from its garrison of three inf (125-12).
We take Tikal, held by three inf, and destroy a bomber when we enter the city (129-12).
We take Copan, held by three inf (132-12).
We take Calakmul from its garrison of three inf and capture two artillery (135-12).
We almost liberate Baltimore using marines, defeating two inf in the city, but our final attack against a redlined inf fails (137-13).
Hmm, it appears that Mayan bombers sunk our cruiser (137-14). It's irritating when units just disappear like that.
Outside cities, we defeat two inf and two cav (141-14).
We get started against Chichen Itza, destroying an inf there (142-14).
Mycenae gets a lumberjacked temple.
1645 (9): Our second amphibious assault on Baltimore, now held by just one inf, succeeds. We sink a destroyer when we enter the city (144-14).
We take Dzibilchaltun (garrison of two inf), the Mayan one-tile island, with marines, sinking a destroyer when we enter the town (147-14).
We take Chichen Itza from its garrison of seven inf and a cav, taking control of the Pyramids, the Great Wall, and Bach (155-14). We gain the Great Leader Patton, who forms our twelfth army.
We take Piedras Negras, held by three inf and a cav, and capture one artillery (159-14).
We take Yaxchilan, held by three inf and a cav, and destroy a bomber when we enter the town (164-14).
The downside of having a spy planted with the enemy you're fighting is that you constantly check the F3 screen, and sooner or later get the well-loved F3 freeze-up.

I have to replay the last two city attacks.
Herakleia gets a lumberjacked temple, and numerous other Greek cities get rushed temples.
We get a palace expansion.
1650 (10): We take Bonampak, held by three inf and a guerrilla (168-14).
We take Tulum, the last Mayan island city, from its garrison of three inf and a guerrilla, sinking a destroyer when we enter the town (173-14).
We leader-fish unsuccessfully at the expense of an isolated Mayan inf (174-14).
We take Lagartero, held by four inf (178-14), and: