http://www.civfanatics.net/uploads9/MM4_1890AD.SAV
Okay, the only thing really worth noting that I didn't mention before is that when making peace with the Zulu, I took Astronomy as well as all of their cities. It didn't look to me like we'd ever build any more dromons, and the extra move and extra space for transport seemed worth losing the ability to build our UU. I built a few of them for quick transport of new units back and forth between our island and the other islands.
The Inca now have two cities. They managed to slip another one in before I could completely block off the way. We also founded a city there, since we had the settler. We might end up getting eight cities again at some point, so we may be able to disband one of the armies and then fill a new one with two units for drop off on the Mongol island, once we are ready.
The Zulu have at least a few settlers sitting in their last city. I am concerned that as soon as we move our units in, the settlers will be able to start pouring out, since we can only block on space. Their last city also looks like it will be tough to take down with the forces we have, which is why there are caravels on the way over with some reinforcements, and I was considering sending some dromons over for more bombard help. Most of the dromons are parked just outside of Inca territory, with most of the units from the Inca campaign aboard the ships healing. Anyway, we can declare again on the Zulu this turn since our 20 turns of peace are up, but I am not sure how to manage it so that we don't have to go through the whole process another time.
Okay, the only thing really worth noting that I didn't mention before is that when making peace with the Zulu, I took Astronomy as well as all of their cities. It didn't look to me like we'd ever build any more dromons, and the extra move and extra space for transport seemed worth losing the ability to build our UU. I built a few of them for quick transport of new units back and forth between our island and the other islands.
The Inca now have two cities. They managed to slip another one in before I could completely block off the way. We also founded a city there, since we had the settler. We might end up getting eight cities again at some point, so we may be able to disband one of the armies and then fill a new one with two units for drop off on the Mongol island, once we are ready.

The Zulu have at least a few settlers sitting in their last city. I am concerned that as soon as we move our units in, the settlers will be able to start pouring out, since we can only block on space. Their last city also looks like it will be tough to take down with the forces we have, which is why there are caravels on the way over with some reinforcements, and I was considering sending some dromons over for more bombard help. Most of the dromons are parked just outside of Inca territory, with most of the units from the Inca campaign aboard the ships healing. Anyway, we can declare again on the Zulu this turn since our 20 turns of peace are up, but I am not sure how to manage it so that we don't have to go through the whole process another time.
