Save
Preturn 1650AD:
Just stared at the screen for a few minutes
Rushed barrack in Heraclea
IBT:
Lose 6 units, kill 30+
Turn 1 1655AD:
Bombard most of attacking units at Heraclea
Disconnect Zulu saltpeter

Auto moves
IBT:
Lose 3 units, kill 15+
Turn 2 1660AD:
Auto move cased rioting in Nicaea, have to choose between rioting and starvation in Nicaea, choose starvation, will merge an American worker there
Lose a boat in the ocean
Switch some elite knights from Heraclea for some Muskets in the stack
Find some Zulu horses that are connected
IBT:
Lose 2 units, kill 15+
Turn 3 1665AD:
Stack moves towards Zimbabwe, able to red line most outside Heraclea, at least damaging all of them
IBT:
Lose 0, kill 3
Turn 4 1670AD:
Attack for Zimbabwe will occur next turn
IBT:
Lose 0, kill 5
Turn 5 1675AD:
Boat sinks with muskets
Bombardment shows 5 muskets, 10 pikes, Impi too
Bombard, kill 2 pikes, Impi showing stop there, no loses
IBT:
Lose 1, kill 10+
Turn 6 1680AD:
Bombard, no attacking
IBT:
Lose 0, kill 5
Zulu found a city on their silks
Turn 7 1685AD:
Finally disconnect their horses
Destroy the Zulu's city
Kill a knight in Zimbabwe
Turn 8 1690AD:

A rally point made in Nicaea sends my military police to a rally point
Turn 9 1695AD:
IBT:
Zulu finishes connecting saltpeter
Turn 10 1700AD:
Disconnect saltpeter
Notes:
Ignore the Impi, kill all swords, muskets, knights, horses, MI, pikes
The siege at Zimbabwe is taking its toll, the city is size 5, usually a vet pike defender, usually about 5-8 units in there, our horses are mostly redlined, when the mountains are clear send some boats to pick them up
All longbowman are military police,
keep them there
Future plan:We need Astronomy, if we get a harbor in Heraclea we can have horses at home, everyone has Astronomy already so it will be easy to get