Save
Played 10 turns, can take another 10 or pass it along, but I felt we need to discuss our current plan with Inca and finishing Zulus.
Preturn 1810AD:
3 turns for peace with Zulu
Turn 1 1812AD:
Beat through thousands of Incas in Ollantaytambo, few losses for us
Turn 2 1814AD:
Evacuated injured units
Incas rebuild their city
Prepare for attacking Zulus next turn
Turn 3 1816AD:
Declare on Zulu
Turn 6 1822AD:
Almost get through in Ollantaytambo, 1 unit lost
Turn 7 1824AD:
See 50 Impi leaving Zimbabwe the turn I am attacking
Raze Zimbabwe there were only 6 units there, 1 musket, 1 longbow and 4 impi
Raze Ollantaytambo for no losses, will lose the vet MI that took the city, got 3 workers, a settler and workers for the city
IBT:
Zulu will give everything they have for peace, no deal
Turn 8 1826AD:
Evacuate all units onto boats to go the next city
Have a breakthough, leave the captured workers for Incas to recapture, they will have 8 more units to support
Turn 9 1828AD:
Adbandon Trebizond
Give Zulu some workers, maybe they will build us roads so we can get from here to there faster
Notes:
Zulu Front:
Slowly walking from city to city, plan to start in the north and work down
All cities are size 1 except for one which is size 2
Inca Front:
There are 10 units per square, currently bombarding a path for the army and going around using boats
Not sure if we should build a city over there and thin out the military or just take all cities over size 6 and then clear the island
We have to make a decision of whether we can defeat Zulu without any reinforcements or send enough to finish them off, we have lost the Musket and Pike there.