[MOD] Civ3 Evolution - Atlantean Chronicles

Hey Red! Truth is, after a couple of weeks since I posted that idea, im still undecided. I suppose you're right about Lydia, guess I'll leave that alone. I guess its not about Troy, my interest is finding a way to have both Romans and Etruscans, as separate civs, but that would mean replacing the Picts with one of them, which I dont like very much because I too want to keep a native british civ. Right now im thinking of leaving the Picts in northern Britain, and put Troy and another colony in Cornwall in Atlantean hands, then add either the Picts or Celts to the alliance against the Atlanteans.
As for the Romans/Etruscans, maybe I have no other choice other than to keep them combined in Italy. An idea also crossed my mind, put Romans in central Italy representing its Latin ancestors, and make the Etruscans just another Atlantean colony. If you think of the background story, the Minoans were Atlanteans that in my alternate history didnt lost touch with Atlantis because it wasnt destroyed, so why not other groups of colonies that evolved into different cultures in our history?
 
Hey Red! Truth is, after a couple of weeks since I posted that idea, im still undecided. I suppose you're right about Lydia, guess I'll leave that alone. I guess its not about Troy, my interest is finding a way to have both Romans and Etruscans, as separate civs, but that would mean replacing the Picts with one of them, which I dont like very much because I too want to keep a native british civ. Right now im thinking of leaving the Picts in northern Britain, and put Troy and another colony in Cornwall in Atlantean hands, then add either the Picts or Celts to the alliance against the Atlanteans.
As for the Romans/Etruscans, maybe I have no other choice other than to keep them combined in Italy. An idea also crossed my mind, put Romans in central Italy representing its Latin ancestors, and make the Etruscans just another Atlantean colony. If you think of the background story, the Minoans were Atlanteans that in my alternate history didnt lost touch with Atlantis because it wasnt destroyed, so why not other groups of colonies that evolved into different cultures in our history?

I like this idea better. :)
It seems acceptable (to me at least) given the limited amount of slots for civs. I still wonder if there are any civs that might represent the British isles besides the Picts, though.

By the way, I had a good look at the preview maps you've posted throughout the thread. Firstly: Awesome! Secondly: Would you be open to suggestions about city placement / names / etc. or are you happy with what you have now?
 
I like this idea better. :)
It seems acceptable (to me at least) given the limited amount of slots for civs. I still wonder if there are any civs that might represent the British isles besides the Picts, though.

By the way, I had a good look at the preview maps you've posted throughout the thread. Firstly: Awesome! Secondly: Would you be open to suggestions about city placement / names / etc. or are you happy with what you have now?

I think not, you should think of the Picts as the natives of the British islands, the Celts came after and drove them north, what I could do is give them an alternate name. Also, since im thinking of placing Troy and one other in southern England and give them to the Atlanteans, im going to put the Celts in a locked war with the Atlanteans, not the Picts, so there's a possibility we'll see the Celts taking out the Atlanteans there and build a presence in Britain.

What sugestions do you have in mind? There are some areas that I could use more input and sugestions :)
 
General 666, if you wish to continue discussing your views of the Atlantean civilization, in a civilized manner, please use my mod's thread.

Thanks ,I will take your offer.:) I hope that my views will help you discovering a quite different truth about Atlantis.

Who said all cultural ancient civilizations share our civilized ideals?

For sure not me:lol:

If you look at Plato's descriptions of Atlantis, you'll learn that they enslaved people

In General: Atlantis existance is assumed as being about 9.000 BC. Plato`s work has been written about 360 BC. That makes some thousend years between both happenings. What gives generally very much room for story transformations of all kind (ever asked your best friend ,what had happened to him last night in the Pub?:lol:). So let`s view Platos sources.
All of Platos knowledge has depended on imported information coming out of Egypt:egypt:. It does not really matter how/why/who/ has imported the Story ,at all.
The only great and worthful reminder here is :
Egypt:egypt: is well known for slavery and even spiritual sacrifices.
Such mix-uped story are very common in history of literature. Especially in the greek ! The greeks from that time has become pretty decadent ,when it`s up to literature. So a writer has to have interesting or even spectucular themes. These pressure can be found at the most greek autors of that time.

and there are many fictional works that claim they did ritual sacrifices too, one good example is the movie 10.000bc.

Sorry Madeira ,but bringing a Hollywood fantasy into the discussion will not help clarifing these subject. And should not be the backbone of a serious Mod. It`s like making "Quo Vadis" to a source for a Jesus-Mod.:jesus:

I think its safe to say there are more myths that say they enslaved more primitive peoples and performed ritual sacrifices

It`s :egypt:Egypt again ,what these myths are really speaking of ... Over soooo many years the history of Atlantis and Egypt has been blured.;)

... myths that say they were a peace-loving civilization.

Generally all myths I have ever read was full of non-historical informations. Awesome interesting stories ,but not much more. Myths have been written to offer the reader an ethic-morale guidance for their lives. While Sagas are there to store the memories of nations. For that reason it`s always the SAGAS that include historical informations. Sagas just swapping the subjects where and in which time it happens into a different form or let the story play even in a country far away. (The same is true for the protoganists in Sagas.) An obvious advantage of talking about mighty strange nations far away -in history and distance- is that the readers in ancient greek wasn`t able to discuss the info coming with the story. Plato has for sure realized that.

Considering all that ,Plato has given the pack what they have craved for. A brand new fictional story ,which depends very loose on an imported egyptian SAGA !!!

Egyptian SAGA:
Here all the information ,that I have taken from many various sources:
(I want to mention here that I`m even able to read hieroglyphs a little bit)

Atlantis was an small island with not so many buildings on it. The middle of the island was dominated by an rather huge white palace - when considering the overall size of the isle. These palace has been build on the only hill of Atlantis. (We can guess ;Vulcono crater) The whole populace of Atlantis has lived in that palace.
The main product of Atlantis was Textiles and Food. Around the palace there has been established several farmlands. The guys worked on the fields ,while the woman weaved textiles and cooked food.

Like usual on vulcanic isles ,there can not be found animals for hunting. Together with their isolated position on a Worldmap that has led to no weapon development at all. The small island was only populated by one culture group - the Atlanteans. So no inner wars happened.

Their much biggest development was of socially nature ,not technical ,like we want to understand development today.
It has been reported that the eternal sound of Atlantis has been the waving water and the happy laughters of the atlantean woman. These lucky environment has ensured that even today Atlantis is something special.

Downfall: Atlantis was driven by a King with limited might ,but an awesome amount of WISDOM. The main task of that King was to compose every quarrel ,even before things get more worse.
As the King realized that Atlantis is doomed ,he has ordered to build a naval fleet ,so that the population can flee before the Vulcano eruption. As the eruption occurs the King has rejected to leave Atlantis together with his people. He has even ordered his whole family to stay at Atlantis.
So the people leaves the island with a new King as Leader ,which has been selected by the old King.
After days on open water an enourmous storm breaks loose. Many ships break adrift ,so the new King ordered to tie up the remaining ships using lanes of textiles. So the most giant raft of the prehistoric age has formed. After some time they discovered land on the horizont ...
After a successful landing one daughter of the old King has been discovered under the refugees. Her name was "Lu". btw: the egyptian sources know Atlantis as "Mu". The new King has put her in government instead of himself.

NOW GUESS WHERE THEY HAVE LANDED !!!
And then guess which of the todays nations has profite from the atlantean landing.


I can not say IF you believe my version or not. So it`s up to you to decide.:)
 
Thanks ,I will take your offer.:) I hope that my views will help you discovering a quite different truth about Atlantis.

LOL!
Great! :D

All of Platos knowledge has depended on imported information coming out of Egypt:egypt:. It does not really matter how/why/who/ has imported the Story ,at all.
The only great and worthful reminder here is :
Egypt:egypt: is well known for slavery and even spiritual sacrifices.

Im with you there!

Sorry Madeira ,but bringing a Hollywood fantasy into the discussion will not help clarifing these subject. And should not be the backbone of a serious Mod. It`s like making "Quo Vadis" to a source for a Jesus-Mod.:jesus:

But the thing is, and unfortunately, its all fantasy, at least until someone finds some proof! I've read multiple theories about Atlantis, picked some things here and there, and made my own story about it, you have to look at my scenario as just another fictional story.


Here all the information ,that I have taken from many various sources:
(I want to mention here that I`m even able to read hieroglyphs a little bit)

Atlantis was an small island with not so many buildings on it. The middle of the island was dominated by an rather huge white palace - when considering the overall size of the isle. These palace has been build on the only hill of Atlantis. (We can guess ;Vulcono crater) The whole populace of Atlantis has lived in that palace.
The main product of Atlantis was Textiles and Food. Around the palace there has been established several farmlands. The guys worked on the fields ,while the woman weaved textiles and cooked food.

Like usual on vulcanic isles ,there can not be found animals for hunting. Together with their isolated position on a Worldmap that has led to no weapon development at all. The small island was only populated by one culture group - the Atlanteans. So no inner wars happened.

Their much biggest development was of socially nature ,not technical ,like we want to understand development today.
It has been reported that the eternal sound of Atlantis has been the waving water and the happy laughters of the atlantean woman. These lucky environment has ensured that even today Atlantis is something special.

Downfall: Atlantis was driven by a King with limited might ,but an awesome amount of WISDOM. The main task of that King was to compose every quarrel ,even before things get more worse.
As the King realized that Atlantis is doomed ,he has ordered to build a naval fleet ,so that the population can flee before the Vulcano eruption. As the eruption occurs the King has rejected to leave Atlantis together with his people. He has even ordered his whole family to stay at Atlantis.
So the people leaves the island with a new King as Leader ,which has been selected by the old King.
After days on open water an enourmous storm breaks loose. Many ships break adrift ,so the new King ordered to tie up the remaining ships using lanes of textiles. So the most giant raft of the prehistoric age has formed. After some time they discovered land on the horizont ...
After a successful landing one daughter of the old King has been discovered under the refugees. Her name was "Lu". btw: the egyptian sources know Atlantis as "Mu". The new King has put her in government instead of himself.

I found that very interesting and thank you for sharing, and want to ask you for more information about it if you know the answers: Where was that island located, and is the time of their downfall correct? Around 10000bc give or take a millenium? That would put it before the rise of civilization in Egypt right? Do you think the survivors influenced the rise of civilization there or somewhere else?

NOW GUESS WHERE THEY HAVE LANDED !!!

Egypt?

And then guess which of the todays nations has profite from the atlantean landing.

You lost me there :)


I can not say IF you believe my version or not. So it`s up to you to decide.:)

Well, I'll tell you this, there have been times during the development of my mod when I wanted to make the Atlanteans the "good guys", inspired by the Elves of The Lord of the Rings. Some things changed as I read things here and there, right now I want to leave that up to the player (if he chooses to play as Atlantis). When I say im placing some Atlantean colonies here and there and create alliances against them, im not saying the Atlanteans are the bad guys bent on world domination :) Its the more primitive civs that want to bully them and get their secrets and riches.

You've succeeded in one thing, make me rethink the idea of have them do ritual sacrifices, maybe I'll leave that just for the native American civs, and give the Atlanteans a Polytheistic religion that could have influenced the Egyptian and Greek one (maybe even others).

You should check my scenario's backstory on my webpage if you havent already, hope you understand that I've taken a great deal of time coming up with that, and some things im not going to change, like the way they're spread with colonies in multiple places.
One other thing I can agree on is make them more developed in civilized ways, and not warfare. If you check the Atlantean unit lineup on my webpage you'll see some very powerfull units, but although the Atlanteans will start close to the end of the Ancient age, they will lack the techs required to build those units, so im tweaking the tech tree a bit to make those techs not a requirement to reach the 2nd age.

Hope you keep checking this thread and add some more input ;)
 
That would put it before the rise of civilization in Egypt right? Do you think the survivors influenced the rise of civilization there or somewhere else?

YES ! Definitively. Where ? EVERYWHERE.
Just imagine one nation (No1) and a second neighbour nation (No2). Let`s say both are at a very low level of development. But No1 has the knowledge how to make spears (or what ever). How long does it take that No2 wants to have Spears too ?
ONE MONKEY IS ALWAYS IMITATING AN OTHER MONKEY ! ;)
Technocally advances turns out like a large-scale fire easily.

Where was that island located, and is the time of their downfall correct? Around 10000bc give or take a millenium?

For the location I can just guess ,like everybody. But logical seems to be the Canarian Island or a little more unlikly a greek island somewhere in the penopoles island group. The egyptian sources have told of something that I think Gibraltar is. (Passing of two land masses to the right and left of the fleet)
No idea for the timescale of their downfall too.


Right !:) On which other way should the egyptians get their hands on that story ? The source for Plato is some kind of obvious (Egypt). But the egyptian source ?

You lost me there :)

A: Not a single nation. The World. The keyword is here "cultural/technic/mental exchange between two or more adjacted tribes/nations".

You've succeeded in one thing, make me rethink the idea of have them do ritual sacrifices, maybe I'll leave that just for the native American civs, and give the Atlanteans a Polytheistic religion that could have influenced the Egyptian and Greek one (maybe even others).

Why do the most religions on Earth shares so much with each other ? Psychological needs of human beings in general ? Truth ? The synaptic structure of our Brains ?
Or is it a single source that the human mind is unificating ?


I will continue following your thread and bring my opinion in ,if needed and available.:)
 
For the location I can just guess ,like everybody. But logical seems to be the Canarian Island or a little more unlikly a greek island somewhere in the penopoles island group. The egyptian sources have told of something that I think Gibraltar is. (Passing of two land masses to the right and left of the fleet)

Yes there's one theory about a possible location near Cadiz, there's a big area that's now underwater. I've choosen the Caribbean region, modified to make it a larger land mass since sea levels were lower. Placing them in America was important so I could put them in the American culture group, and have a cool new city architecture thanks to RedAlert's cityset, so the American ancient set is the standard Meso American, but the "medieval" is a new one, representing a mix of what Atlantis could have looked like and what Meso American cities could have evolved into.

Why do the most religions on Earth shares so much with each other ? Psychological needs of human beings in general ? Truth ? The synaptic structure of our Brains ?
Or is it a single source that the human mind is unificating ?

Right, I've read about this subject, lots of similarities between many of Earth's ancient religions, even the names of the gods in some cases.


I will continue following your thread and bring my opinion in ,if needed and available.:)

Ok, thanks! :)
 
Ritual sacrifice is confirmed by the various animal mummies found in tombs, but Egyptians "known for slavery" is an exaggeration. Egyptians did have slaves, but they were much too expensive and valuable to be wasted on building construction projectsand typically were domestic servants. Archeological studies of the Giza work camp area has shown that laborers who worked on Khufu's pyramid were not slaves, but conscripted laborers and peasantry who were there for a "labor tax." That the workers ate meat and had their own cermonial burials near the pyramids shows that these were certainly not "slaves."
 
Thanks for the info Ogedei, every civ will be able to enslave by "enslaving" enemy units, until units stop having that ability, but only the native American civs will be allowed to do ritual sacrifices, unless someone points out a number of eastern hemisphere ancient civs that also did it regularly, and then im going to need a city improvement with a different architecture for them.
 
I think not, you should think of the Picts as the natives of the British islands, the Celts came after and drove them north, what I could do is give them an alternate name. Also, since im thinking of placing Troy and one other in southern England and give them to the Atlanteans, im going to put the Celts in a locked war with the Atlanteans, not the Picts, so there's a possibility we'll see the Celts taking out the Atlanteans there and build a presence in Britain.

Ok then - that sounds good. :)

What sugestions do you have in mind? There are some areas that I could use more input and sugestions :)

Here's some suggestions for a couple of civs to start off with. Accept or reject them as you please, of course.

Libyans:

I would suggest adding one or more of these important Libyan centres in the northern Sahara: Garama, Cydamus, and Augila; the priority being Garama. Since the climate in the Sahara was more liveable than it is today (and perhaps remained that way in your timeline?) it wouldn't be unreasonable to add some non-desert tiles around these cities to help support them.
Also, a minor spelling correction: the proper English spelling for Tunes would be Tunis.

Spoiler :
attachment.php


Celts:

First I would suggest moving Avaricum and Bibracte slightly as shown below. I would also say replace Lutetia with Cenabum, since the latter was more important, IIRC (and if you still want to include Lutetia, you could place it one tile to the north east of its current location).
I think you could also put a Celtic city in central europe, Vindobona (Vienna) for instance. And if you wanted to include even more cities after that, one each in Cisalpine Gaul and Iberia would do, I think.
Last, but not least, could you move the Celtic capital from Bibracte to Avaricum? Avaricum was the main city of the Bituriges Cubi, who were the most powerful tribe in the earlier years of the gauls.

Spoiler :
attachment.php


I'll try to read through more of the thread when I get a chance.
 

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About the Libyans, perfect! Thanks for the info, I remember I had some trouble finding some colonies belonging to the Libyans/Numidians and not Roman or Chartaginian.
About the Celts, I'll do the changes you sugested, they sound good, except expanding them into Cisalpine Gaul and Iberia, dont want them too close to the Iberians (Hesperia) or Romans (Tyrrhenia), but mostly because they would get too many colonies from the start.

I'll let you know when I get to do these updates. Thanks!
 
About the Libyans, perfect! Thanks for the info, I remember I had some trouble finding some colonies belonging to the Libyans/Numidians and not Roman or Chartaginian.
About the Celts, I'll do the changes you sugested, they sound good, except expanding them into Cisalpine Gaul and Iberia, dont want them too close to the Iberians (Hesperia) or Romans (Tyrrhenia), but mostly because they would get too many colonies from the start.

I'll let you know when I get to do these updates. Thanks!

You're welcome! I think not including any-preplaced cities for the celts in cisalpine gaul or iberia is probably the right decision - don't want to make them too powerful.
I may or may not think of more suggestions like those ones for some of the other civs; I of course don't want to be too picky, but really, I think you've done a pretty accurate job anyway.

How is your Atlantean city list? I notice you have a few Atlantean cities placed on your map, though I'm not aware of the origins of the names you used. If you're looking for more Atlantean city names, look no further than Plato (which you may have done already, excuse me if I'm telling you something now that you already know). Plato tells us that Atlantis was ruled by five sets of twins: Atlas and Gadeirus, Ampheres and Evaemon, Mneseus and Autochthon, Elassipus and Mestor, Azaes and Diaprepes. Atlas was high king and reigned from the city of Atlantis, and perhaps other cities' names were derived from the other brothers. This is what is done in the expansion to the game Zeus: Master of Olympus, Poseidon; with the cities of the other brothers being named Gades, Ampher, Euaemos, Mneussus, Autoch, Elasippium, Mestonia, Azium, and Diapraea, respectively.
 
Well the first names after Atlantis I got from wiki, they're names of mythological places in the Atlantic ocean of the medieval age, mostly concerning Antillia. But using names from Plato sounds much better ;) So im going to put those on the top of the list, let me know if you have more :)
About the ruler name, you probably know I'll be using a Queen, its an alternate timeline and the scenario should start before or after the time of Atlas and the other twins, depending on what you believe was the correct date of their existence. Does Plato mention any Atlantean Queen or Princess by the way?

I'll do some work on this today, so will post again in a few hours.
 
Ok, i've made some updates to the map, first, North Africa:

Regarding Tunes, its not a spelling error, its the ancient name for the settlement :) But I removed it from the map anyway, in favor of the 3 cities RedAlert sugested. It also clears the area, allowing Canaan (Phoenicia) to properly colonize there. Also used some creative license to make the area around the Libyan cities a bit better. Egypt has also been changed, you can see two cities in the north still in Atlantean hands, and added Abydos north of Thebes. If all those cities in the Nile belong to the same civ, the Nile will be navigable and connect to both the Mediterranean and Red seas. If you look closely you will also find some new resources, two different looking Wheats (the one with 3 represents level 1 wheat, available very early, the one with 2 represents level 2 what, available later in the beginning of the second age), and the generic Grains bonus resource that only civilized civs will see.

Spoiler :
libyans.jpg


Second, Europe:

Taking RedAlert's sugestions, changed the Celts a bit, added Vindobona and Aventia (probably fictional, its the name of an Helveti goddess), the later I added because Vindobona was too far from the other Celt cities.
You can also see level 2 Wheats, Grains more to the south, and Game (Deer) is exclusive to the Nomadic civs.
Still have more modifications to do in Europe, I want to change Thrace quite a bit, be more Greek-influenced, make them the civ that expanded into Anatolia, and not the Dacians of Roman time. Also want to make Midas the Thracian King, but have no idea what Leaderhead to use.
Troy has also been placed in England, but not the other Atlantean colony there, and need to give some more cities to the Picts.

Spoiler :
[IMG="http://civ3evo.woodland-studio.net/images/screenshots/celts.jpg"]http://civ3evo.woodland-studio.net/images/screenshots/celts.jpg[/IMG]
 
If you want the Thracians to be more Thracian and less Dacian, you could use one of the actual Thracian capitals, such as Seuthopolis, which would be located about one or two tiles South-West of Argedava. :)
 
Looking good, Madeira!

For the Thracians, I would suggest first of all going with Virote's idea.
I wasn't aware of any connections between the Thracians and King Midas or his people, the Paphlagonians - Could you explain this to me? I would have thought that Midas would be better as leader of a native western anatolian civ. I do know that the neighbouring Bithynians were of Thracian origin, at least.

I've made another map. In Thrace are the towns of Seuthopolis and Oescus, belonging to the Odrysians and the Triballi, respectively; two major Thracian tribes. I don't know if you'll be keeping all the Dacian cities since you are shifting the focus from Dacia to Thrace and Anatolia, but if you keep at least one, I would suggest Argedava. Though since Argedava (if I remember correctly) was situated well north of the Danube, you could move it one tile to the north-west and even amend the course of the Danube, as shown, for good measure. In Anatolia, I've placed the Bithynian centre of Nicopolis, as well as Midas' city, Pessinus. I hope that helps.

Spoiler :
attachment.php

Well the first names after Atlantis I got from wiki, they're names of mythological places in the Atlantic ocean of the medieval age, mostly concerning Antillia. But using names from Plato sounds much better ;) So im going to put those on the top of the list, let me know if you have more :)
About the ruler name, you probably know I'll be using a Queen, its an alternate timeline and the scenario should start before or after the time of Atlas and the other twins, depending on what you believe was the correct date of their existence. Does Plato mention any Atlantean Queen or Princess by the way?

I'll do some work on this today, so will post again in a few hours.

Yeah, definately stick with that queen - you've got a great new leaderhead for her and everything. Plato does mention Cleito, mother of the five pairs of twins by Poseidon. As for other female names, I know that in the Atlantis game series by Cryo Interactive / DreamCatcher Games, the last queen of Atlantis is called Rhea.
 

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Thanks Virote and RedAlert, I'll do the changes you sugested. I may keep the Dacian city list, but could use some more Thracian names, unless the list I have now is actually Thracian, I'll have to check :)

Concerning Midas, I may be confused, but from stuff I read in Wiki, I concluded he was a Phrygian king, and the Phrygians are related to the Thracians, check out the following from wiki:

Spoiler :
The mythic Midas of Thrace, accompanied by a band of his people, traveled to Asia Minor to wash away the taint of his unwelcome "golden touch" in the river Pactolus. Leaving the gold in the river's sands, Midas found himself in Phrygia, where he was adopted by the childless king Gordias and taken under the protection of Cybele. Acting as the visible representative of Cybele, and under her authority, it would seem, a Phrygian king could designate his successor.


and

Spoiler :
After the collapse of the Hittite Empire at the beginning of the 12th century BC, the political vacuum in central/western Anatolia was filled by a wave of Indo-European migrants and "Sea Peoples", including the Phrygians, who established their kingdom, with a capital eventually at Gordium. It is still not known whether the Phrygians were actively involved in the collapse of the Hittite capital Hattusa, or whether they simply moved into the vacuum that followed the collapse of Hittite hegemony. The so called Handmade Knobbed Ware was found by archaeologists at sites from this period in Western Anatolia. According to Greek mythographers[7], the first Phrygian Midas had been king of the Moschi (Mushki), also known as Bryges (Brigi) in the western part of archaic Thrace.


Cleito sounds good! :)
 
Thanks Virote and RedAlert, I'll do the changes you sugested. I may keep the Dacian city list, but could use some more Thracian names, unless the list I have now is actually Thracian, I'll have to check :)

Concerning Midas, I may be confused, but from stuff I read in Wiki, I concluded he was a Phrygian king, and the Phrygians are related to the Thracians, check out the following from wiki:

Spoiler :
The mythic Midas of Thrace, accompanied by a band of his people, traveled to Asia Minor to wash away the taint of his unwelcome "golden touch" in the river Pactolus. Leaving the gold in the river's sands, Midas found himself in Phrygia, where he was adopted by the childless king Gordias and taken under the protection of Cybele. Acting as the visible representative of Cybele, and under her authority, it would seem, a Phrygian king could designate his successor.


and

Spoiler :
After the collapse of the Hittite Empire at the beginning of the 12th century BC, the political vacuum in central/western Anatolia was filled by a wave of Indo-European migrants and "Sea Peoples", including the Phrygians, who established their kingdom, with a capital eventually at Gordium. It is still not known whether the Phrygians were actively involved in the collapse of the Hittite capital Hattusa, or whether they simply moved into the vacuum that followed the collapse of Hittite hegemony. The so called Handmade Knobbed Ware was found by archaeologists at sites from this period in Western Anatolia. According to Greek mythographers[7], the first Phrygian Midas had been king of the Moschi (Mushki), also known as Bryges (Brigi) in the western part of archaic Thrace.


Cleito sounds good! :)

Argh! I typed Paphlagonians instead of Phrygians?! That's almost as bad as the time when I typed "Aramaic holy book" instead of "Abrahamaic holy book". I really ought not to post in a hurry. Sorry about that, my bad. :blush:

Thankyou for the information about Midas, I didn't know that before!

A little off the current topic, but have you worked / are you planning to work on the East Asian part of the map yet / soon?
 
Lol ok :) sometimes I also get the facts wrong so im always ready for corrections ;)

Yea, the map (as in terrain and resources) is done there as well, although there will be updates probably, but the civs havent been placed, the whole Oriental fifth of the mod is very incomplete, because I choose to finish the other cultures first, hoping Sandris will release a new cool unit pack for oriental civs. I'll manage if he doesnt, but they wont be as rich.

The unit line ups for the other 4 cultures are done, some still need the stats edited in the editor though, and there's allways a few more units I want to add ;)
The city improvements should be about 50% done (not counting oriental), need to add your (RedAlert) pack of native American buildings (some of them), some of your Carthaginian ones will also be used, and lots of Indian too, plus a few more here and there.
Most of the wonders are there, just need to be revised, I tend to dislike mods that boast of having hundreds of new improvements and wonders, give you so much to build you have a hard time picking, and then you get lots of bad quality graphics, so im not looking to add tons of stuff, justs the essential to spread stuff around the tech tree and give a good flavor to the different cultures and civs in some cases.
And then I have to work on the Peasant>Settler/Mercenary system, i'll need different improvements to make the Peasants of the different civs, and then make it so Peasants of their own civ (Celt Peasants of the Celt civ for instances) allow upgrading to a Settler (Celt Settler in this case), while Peasants of a different civ (Celt Peasants of the Pictish civ, if the Picts gain access to the Celt's special Cultural resource, by capturing their capital or building in the same area) allow upgrading to a Mercenary unit (Celt Mercenary or Auxiliar in this case). A better example would be the Romans, conquering all their neighbor civs and being able to get Peasants of different cultures which would be upgradable to Auxilia units of different cultures, with different looks and stats. Basically this will allow me to implement two features at the same time, making settlers unbuildable and only allow them through upgrading the right units (with gold requirements) and develop a mercenary unit lineup.

Those are the main things I have to do next :)
 
Wow. Sounds like a lot of work! I haven't progressed quite so far in my own mod yet, but to a certain extent I feel your pain.
I'll let you know when I can take a look at those building / wonder requests (or if I make you wait too long, you can let me know ;)).
 
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